All Guides: Complete Index

Every publication in one place: beginners, buildings, heroes, economy, alliance, events and references.

Guide Updated • Community verified

🗓 Updated: 2026-10-04

All 190 publications in one place — hubs, events and references.

All guides 58

🤝 Alliance System Complete Guide
Official comprehensive guide to the Alliance System in Last Asylum: Plague — Alliance Help formulas, Tech trees, Lv.25 Gift Privilege, Honor shop priorities, Territory building, and R4/R5 leadership roles.
alliance/ 🗓 2026-09-14
Alliance Digs: speed math and rewards
Shared dig sites: quadratic speed scaling, 37 spot types, and the 24-hour gift window.
alliance-dig/ 🗓 2026-09-14
Alliance Expedition: camps and damage bonus
Six shared camps, 3 attempts, skill badges and alliance coins plus the stacking damage bonus.
alliance-expedition/ 🗓 2026-09-14
Alliance League: Elite, Epic and Mythic rewards
Seasonal alliance competition: divisions, promotion, and Study Scroll rewards by alliance and player rank.
alliance-league/ 🗓 2026-09-14
Alliance Technologies: full tables and start order
All 30 alliance technologies: general and resource branches, max-level effects, and what to research first.
alliance-tech/ 🗓 2026-09-14
Antitoxin: where to get it and what it is for
Antitoxin is the hero experience currency: every new hero level is paid with it, and a full roster consumes more of it than any other hero resource. It arrives in two way…
antitoxin/ 🗓 2026-09-19
Beginner Guides: Hub
Your first 24 hours: active alliance, Sanctuary push, two-three focus heroes, events before speedups, plundering from day one.
beginners/ 🗓 2026-10-12
Bonus events: Hero Pass, Hero's Trial and Login Rewards
Bonus events live in one window that opens from the Value Event button with a gift icon in the top right corner of the city screen. Its tabs sit in a row at the top and s…
bonus-events/ 🗓 2026-09-19
Bosses: Abyss, weekend and alliance boss
Bosses come in three kinds and work in different ways. The Abyss boss and the weekend boss reward a matching faction, so the squad is chosen for the boss, while the allia…
bosses/ 🗓 2026-09-19
Building Priorities & Sanctuary Roadmap
Sanctuary roadmap to level 30, the build priority order, what every building does, and how to stack construction speed buffs the correct consecutive way.
buildings/ 🗓 2026-10-12
📅 Event Calendar
The weekly rhythm every efficient player follows. NOTE: exact rotations differ per server — always check your in-game calendar.
calendar/ 🗓 2026-09-03
Campaign: Might per level and hero experience
The campaign works as a source of passive income rather than as a story mode. Every level cleared permanently raises idle output, and it grows by multiples instead of inc…
campaign/ 🗓 2026-09-19
Changing server: transfers, server time and new servers
Changing server in Last Asylum: Plague means a new character from scratch: the game has no mechanism for moving a city between servers, and purchased heroes and skins do …
change-server/ 🗓 2026-09-19
City Map: top targets and capture tasks
The city map holds 86 capturable cities, and holding any of them grants a bonus to the whole alliance rather than to a single player. The top cities are fought over in ea…
cities/ 🗓 2026-09-19
Combat: Battle Phases, Positions and Casualties
How battle works in Last Asylum: Plague — squad positions 1-1..1-5, main and support groups, three battle phases, and wounded vs fallen troops by mode.
combat/ 🗓 2026-10-12
⚖️ Hero Comparisons
The debates players actually have — settled by the community guides with exact numbers.
compare/ 🗓 2026-09-03
Daily routine: idle income, ops and arena
Daily routine is a short list of what is worth doing every day, ordered by how much you lose when you skip it. The items at the top overflow and stop paying out on their …
daily-routine/ 🗓 2026-09-19
Dawn Breakout
Dawn Breakout puts a hard cap on the fight: no more than 1,000 soldiers may join it, and each level allows 10 minutes. The event runs 3 attempts of 5 levels, and the troo…
dawn-breakout/ 🗓 2026-09-19
Economy: Diamonds, Shops, Plunder
Where every diamond goes: VIP shop priorities, the restock schedule, per-shop buy orders, Wishing Wheel budgets, and the complete plunder mechanics with daily limits by Sanctuary level.
economy/ 🗓 2026-10-12
Raven epigraphs: stars, crafting and start
Raven epigraphs slot into the raven blueprint and strengthen its skill, and through the skill the whole squad. There are 32 of them: four skill types across four ranks, w…
epigraphs/ 🗓 2026-10-12
Era of Revival: Season Guide
The season system: Resistance as the daily priority, specialty trees for F2P and whales, Lord Evolution stats, the hoarding list, and the full Claire SSR-to-UR conversion math with the Hall of Honor skip strategy.
era/ 🗓 2026-10-12
Era Pass
The Era Pass is a season battle pass of 50 levels, the last of which opens at 35,000 points. Points come from 40 pass tasks, 7 of them refreshing every day and worth 1,10…
era-pass/ 🗓 2026-09-19
Expedition: arena order and early-server bonus
Expedition is a run of 60 difficulties, each split into 3 branches of 20 levels. Every level is cleared once and pays expedition medals for a dedicated shop. The branches…
expedition/ 🗓 2026-09-19
Exploration Chain: rewards and step types
The exploration chain is a numbered run of events around the city that open one after another, 153 steps in all. Each step pays once and never repeats, which makes the ch…
exploration/ 🗓 2026-09-19
Explorer Dungeon
The Explorer Dungeon works as a second resource bank alongside idle income. The Explorer Camp opens the way in at Sanctuary level 2; the dungeon banks 8 hours and can be …
explorer-dungeon/ 🗓 2026-09-19
How the game counts: diamonds and percentages
How the game counts speed-up prices, resource rates, crit chance and scouting costs is something players normally work out by trial. The page collects the parts of those …
formulas/ 🗓 2026-09-19
⚔️ Gear Guide: Craft, Promote, Prioritize
The community rules of the gear system — what to craft, what to feed, what to skip, and where the materials come from.
gear/ 🗓 2026-10-12
Hero awakening: gains and breakthrough
Hero awakening is a separate track that sits on top of levels and stars. It opens for 50 awakening shards, and the 40 levels that follow cost 2,870 more. Every level rais…
hero-awakening/ 🗓 2026-09-19
Honor levels: conditions, cost and payout
Honor levels are the last hero track, and it opens once a hero has every star. There are 600 of them, they work the same way for every hero, and they pay out in hit point…
hero-honor/ 🗓 2026-10-12
Hero Road
Hero Road runs through nine difficulties cleared by a single squad, each ending with a boss the whole alliance fights. A player gets 2 boss attempts, 5 free help calls pe…
hero-road/ 🗓 2026-09-19
Hunt Battle: Blight waves, difficulties and alliance rewards
Hunt Battle pits an alliance against waves of Wandering Blight on its own territory. An R4 or R5 can start it when the alliance has more than 20 members, only once per ev…
hunt-battle/ 🗓 2026-09-19
Hunting: targets, Raven Fruit and rallies
Hunting the Blight is the main way to spend energy and, with it, the main supply of recruit tickets and Raven Fruit, while rallies on its targets are one of the larger so…
hunting/ 🗓 2026-09-19
Lord's Specialty: levels, branches, points
Lord's Specialty is the player's own development track rather than the heroes', and it grows alongside the city. It runs forty levels, each with its own experience price,…
lord-job/ 🗓 2026-10-12
⚡ How to Boost Might Quickly: Formulas & Strategy
Official guide to maximizing combat Might in Last Asylum: Plague — Might formula breakdown, real battle power vs paper might, hero progression, antitoxin farming, gear promotion up to Lv.60, and epigraphs.
might/ 🗓 2026-09-14
Last Asylum on PC: emulators and moving the account
Last Asylum on PC runs only through an Android emulator: the game is released on iOS and Android, and the publisher offers no Windows, Mac or console version. The emulato…
pc/ 🗓 2026-09-19
Raven & Epigraph System
Raven levels and plans, gear strategy, epigraph rarities and promotion order, and the mono-faction rules that decide which epigraphs are worth upgrading at all.
raven/ 🗓 2026-10-12
Curios: upgrading, cost and repeated bonuses
Curios are artifacts placed in the city that grant permanent bonuses, always active and never switched off. There are 31 of them, one copy of each, and a placed Curio can…
relics/ 🗓 2026-09-19
Wishing Wheels: hero and raven
Wishing Wheels turn for coins: a single spin costs 1 Wish Coin and ten spins in a row cost 10. One coin arrives free every day, so the free spin is worth taking. There ar…
roulette/ 🗓 2026-09-19
Sanctuary: hero cap, buildings and clinic
The Sanctuary sets the limit on almost everything in the city: hero levels, the levels of the other buildings, and the pace at which new features open. It in turn depends…
sanctuary/ 🗓 2026-09-19
Era of Revival: what stays open, heroes by week and start
The Era of Revival runs for 56 days, and a new one is announced 5 days before it starts. The game calls it the Era of Revival, and players shorten it to the Era or the Ag…
season-era/ 🗓 2026-10-12
Shields: free ones, prices and War Frenzy
A shield blocks attacks on a city for as long as its timer runs. It has to go up in advance, because any military action locks shields out for a quarter of an hour. The f…
shields/ 🗓 2026-09-19
Skins: bonuses, durations and the Black Raven Fortress
Skins change more than appearance. The game has 58 of them and 36 carry bonuses, with the best one granting up to 5.5%, comparable to a whole research branch. They attach…
skins/ 🗓 2026-09-19
Special events: the nine events of the tab and the day each one arrives
Special events live in the Special Event tab on the city screen, on the right next to the Value Event button. Unlike the bonus events, which pay for purchases and for log…
special-events/ 🗓 2026-09-19
🛡️ Server Status & Known Issues
Summary of server status, known issues and compensation notices.
status/ 🗓 2026-09-03
Surprise Encounter: call reward and boxes
Surprise Encounter hands out supplies in exchange for calls: one call a day is free, the daily cap is 200 calls, and the quick button makes 5 of them in a row. Every call…
surprise-encounter/ 🗓 2026-09-19
Survivors & Residence: assignment, upgrades and development plan
The Residence has a single level — all progression runs through survivors. Who to assign, who to upgrade, where tickets come from, and the from-scratch development plan.
survivors/ 🗓 2026-10-12
Temple Battle: ministers, court posts and king decrees
Temple Battle decides which kingdom takes the throne, and it opens at Sanctuary level 15. A kingdom that wins hands out court posts, and a post is not decoration: it work…
temple-battle/ 🗓 2026-09-19
🏆 Hero Tier List
Community consensus rankings, weighted for a typical F2P / mid-spender progression path. Tier context matters: a 'B' SSR you own today beats an 'S' UR you will own in three months.
tier-list/ 🗓 2026-10-12
🆚 PvP Tier List
PvP is decided by frontline, control, burst damage and shutting down dangerous targets. The "thickest" squad doesn't always win — one stun, one defense shred or o…
tier-list/pvp-pve/ 🗓 2026-10-12
🧠 How to Read a Tier List Correctly
A hero doesn't exist apart from the team: the same character is great in their faction squad, mediocre in a random mix and nearly useless in the wrong role. Evalu…
tier-list/reading-tiers/ 🗓 2026-10-12
📊 Client data tables
Verified values from game client data (v1.0.87), source: wiki-last-asylum.com.
tier-list/reference/ 🗓 2026-10-12
S tier
Arthur (UR · Warrior · Tank) — Free UR tank from day 1 — the backbone of every F2P squad
tier-list/tiers/ 🗓 2026-10-12
🧠 Pro Tips, Hidden Mechanics & Secrets
The complete encyclopedia of hidden mechanics in Last Asylum: Plague — construction buff snap-shotting, Ghost Rally defense tactics, hospital overflow mechanics, Claire conversion traps, tile pre-farming, and diamond economy secrets.
tips/ 🗓 2026-10-12
Treasure Maps
A treasure map is assembled from 7 distinct fragments, and until all of them are collected the expedition cannot start. Fragments drop from Falcon Quests and other activi…
treasure-maps/ 🗓 2026-09-19
Trials
Trials complete themselves as ordinary progress goes on: a gear promotion, another star on an Exclusive Weapon, more epigraph Might. There are 52 tasks in all, and none o…
trials/ 🗓 2026-09-19
Virus resistance: why, experience and gaps
Virus resistance is measured on a seasonal player track of forty levels. Its experience is a separate resource, and every level adds resistance, up to ten thousand at the…
virus-resistance/ 🗓 2026-09-19
Wandering Phantom: Wandering Blight levels, Kingdom Quests and rewards
Wandering Phantom is an event on the world map, and on its day Wandering Blights attack territories more often than usual. Participation opens at Sanctuary level 8. The f…
wandering-phantom/ 🗓 2026-09-19
World map: distances, speed and gathering
The world map is the shared field that holds player cities, resource nodes and monsters, with the Throne zone in the middle. Travel usually takes longer than the battle a…
world-map/ 🗓 2026-09-19

Beginners 2

Buildings 46

2nd Workbench: levels, cost and upgrades
2nd Workbench adds a second research queue, so two technology nodes make progress at the same time. It requires no subscription, and its level adds research speed exactly…
buildings/2nd-workbench/ 🗓 2026-09-19
Alliance Hall: levels, cost and upgrades
Alliance Hall collects Alliance Help, where every ally who responds shaves a few seconds off a queue. The hall's level raises both the number of helps and the weight of e…
buildings/alliance-hall/ 🗓 2026-09-19
Alliance Stable: levels, cost and upgrades
Alliance Stable assembles the alliance caravan: up to twenty members, six wagons and a locomotive, with a two-hour muster. An alliance caravan can be robbed three times, …
buildings/alliance-stable/ 🗓 2026-09-19
Antitoxin Workshop: levels, cost and upgrades
Antitoxin Workshop produces Antitoxin, and at level 30 yields 259,666 an hour, more than any other production building. No storehouse exists for Antitoxin, so an attacker…
buildings/antitoxin-workshop/ 🗓 2026-09-19
Arena: levels, cost and upgrades
Arena opens one-on-one duels and the arena shop, where a season placement pays diamonds and skill badges. The Might of the training bots shows the price of climbing: betw…
buildings/arena/ 🗓 2026-09-19
Barracks: levels, cost and upgrades
Barracks sets the Troop Capacity: how many soldiers the territory keeps at all, apart from what the heroes' CMD leads out. A research node opens a fourth Barracks. The bu…
buildings/barracks/ 🗓 2026-09-19
Black Ops: levels, cost and upgrades
Black Ops opens covert ops, the main source of hero EXP: 70 missions, the top one paying 12,177,000 EXP. A universal UR hero shard drops at every secrecy level. Assisting…
buildings/black-ops/ 🗓 2026-09-19
Builder's Hut: levels, cost and upgrades
Builder's Hut trims construction with a free completion window: an upgrade shorter than that finishes without a single speedup. The window reaches half an hour at level 3…
buildings/builder-s-hut/ 🗓 2026-09-19
Curio Hall: levels, cost and upgrades
Curio Hall shows the Curio collection: 31 artifact structures with permanent bonuses, raised with shards. Several Curios repeat each other in numbers, and five different …
buildings/curio-hall/ 🗓 2026-09-19
Epigraph Workshop: levels, cost and upgrades
Epigraph Workshop crafts Epigraphs, which fit into the Raven's blueprint and strengthen the skill it carries. The top rank needs the workshop at level 20 and 800 fragment…
buildings/epigraph-workshop/ 🗓 2026-09-19
Explorer's Camp: levels, cost and upgrades
Explorer's Camp opens the Explorer's Dungeon, an eight-hour store that pays up to 1,750,020 hero EXP an hour at the top steps. Survivors posted at the camp additionally w…
buildings/explorer-s-camp/ 🗓 2026-09-19
Falcon Tower: levels, cost and upgrades
Falcon Tower opens the world map, chat and scouting, and with them the Falcon Quests that pay for guarding the area. The difficulty of those quests follows the Sanctuary …
buildings/falcon-tower/ 🗓 2026-09-19
Farm: levels, cost and upgrades
Farm produces Grain, the main resource for recruiting troops and for construction, and stores it inside the building. Output stalls once the store is full, so it is colle…
buildings/farm/ 🗓 2026-09-19
Gear Workshop: levels, cost and upgrades
Gear Workshop forges hero gear, and its level unlocks crafting of the higher qualities, with gear stars arriving at level 20. Levels past the twentieth carry no numeric b…
buildings/gear-workshop/ 🗓 2026-09-19
Granary: levels, cost and upgrades
Granary shields part of the Grain stock from plunder, keeping 225 million of it safe at level 30. Anything above that line an attacker carries off, so spending the surplu…
buildings/granary/ 🗓 2026-09-19
Hall of Honor: levels, cost and upgrades
Hall of Honor stands as a memorial and takes no part in hero progression, since Honor levels are opened by the faction statues. The Honor screen is entered through those …
buildings/hall-of-honor/ 🗓 2026-09-19
Herb Garden: levels, cost and upgrades
Herb Garden produces Herb, the resource research burns through, and it comes in 36% slower than Grain and Timber. A fourth Herb Garden opens seven Sanctuary levels later …
buildings/herb-garden/ 🗓 2026-09-19
Herb Storage: levels, cost and upgrades
Herb Storage leaves the raider only the Herb above the protected line, 75 million at level 30, a third of what Grain and Timber get. Herb also comes in slower, which leav…
buildings/herb-storage/ 🗓 2026-09-19
Infirmary: levels, cost and upgrades
Infirmary takes in severely wounded soldiers instead of losing them, which decides what a lost battle costs. Healing a soldier runs at 30% of recruiting a new one. A rese…
buildings/infirmary/ 🗓 2026-09-19
Lord Statue: levels, cost and upgrades
Lord Statue opens the Lord's specialization: forty levels that raise virus resistance EXP per hour. There are also 44 active skills such as instant research, on cooldowns…
buildings/lord-statue/ 🗓 2026-09-19
Lumber Depot: levels, cost and upgrades
Lumber Depot keeps part of the Timber stock out of a raider's hands: 225 million at level 30, reached after 299 days of building. Construction eats Timber faster than any…
buildings/lumber-depot/ 🗓 2026-09-19
Lumberyard: levels, cost and upgrades
Lumberyard produces Timber, the resource that construction consumes in larger amounts than any other. Output accumulates in the building and stalls when the store fills, …
buildings/lumberyard/ 🗓 2026-09-19
Monument: levels, cost and upgrades
Monument gathers development milestones, a board of goals whose selection changes from day to day. The goals point to the key activities, from hero recruiting to covert o…
buildings/monument/ 🗓 2026-09-19
Nomad Trader: levels, cost and upgrades
Nomad Trader opens the exchange, where diamonds, medals and event currencies turn into the items a player needs. Rates differ markedly between shops, and the best line fo…
buildings/nomad-trader/ 🗓 2026-09-19
Private Stable: levels, cost and upgrades
Private Stable sends out personal caravans with resources, where cart quality matters more than the number of runs. The gap between the first and sixth quality is sixfold…
buildings/private-stable/ 🗓 2026-09-19
Ranger Statue: levels, cost and bonus
Ranger Statue…
buildings/ranger-statue/ 🗓 2026-09-19
Raven Nest: levels, cost and upgrades
Raven Nest opens the Raven, the squad's sixth fighter, which strikes the two enemies with the most HP. Part of its stats passes to the heroes. Level 110 is the target, wh…
buildings/raven-nest/ 🗓 2026-09-19
Raven Workshop: levels, cost and upgrades
Raven Workshop turns out Lv.1 Raven Gear Chests, the base of the gear worn by the squad's sixth fighter. Production stops after a day, so the workshop is emptied daily, a…
buildings/raven-workshop/ 🗓 2026-09-19
Research Lab: levels, cost and upgrades
Research Lab runs research: 348 nodes covering economy, troops and heroes, with combat branches that lift the whole army at once. From level 11 the Sanctuary demands a Re…
buildings/research-lab/ 🗓 2026-09-19
Residence: levels, cost and upgrades
Residence opens the survivor panel: 383 characters collected with shards and posted around the territory for their bonuses. A legendary survivor at full stars gives twice…
buildings/residence/ 🗓 2026-09-19
Sanctuary: requirements and time by level
Sanctuary sets the hero level cap at five levels per Sanctuary level and adds hero stats on top. Almost every other building demands a Sanctuary no lower than itself, so …
buildings/sanctuary/ 🗓 2026-09-19
Scout Squad: levels, cost and upgrades
Scout Squad speeds up scouts, who read an enemy city's garrison and stores before an attack is launched. Movement speed grows with level up to 30%, and the scouting repor…
buildings/scout-squad/ 🗓 2026-09-19
Smelting Workshop: levels, cost and upgrades
Smelting Workshop produces Gearstones, the material that every step of strengthening hero gear consumes. Output stores for up to twelve hours, so the workshops are collec…
buildings/smelting-workshop/ 🗓 2026-09-19
Soldier's Rest: levels, cost and upgrades
Soldier's Rest saves a share of fallen soldiers, and the share climbs from 18% to 40% before stopping at level 23. Later levels add capacity only. Raising a fallen soldie…
buildings/soldier-s-rest/ 🗓 2026-09-19
Squad 1: levels, cost and upgrades
Squad 1 opens the first march queue, and without that queue no troops leave the city at all. Idle income depends on the same building, and its level adds march speed to t…
buildings/squad-1/ 🗓 2026-09-19
Squad 2: levels, cost and upgrades
Squad 2 adds a second march queue, letting the city run two marches at once: gathering and reinforcing an ally, for instance. The number of free covert-ops dispatches cou…
buildings/squad-2/ 🗓 2026-09-19
Squad 3: levels, cost and upgrades
Squad 3 adds a third march queue, and it opens much later than any of the other squad buildings. Every queue works every day, so over a long run it returns more than a on…
buildings/squad-3/ 🗓 2026-09-19
Squad 4: levels, cost and upgrades
Squad 4 adds a fourth march queue, which works only while the monthly pass subscription is active. It appears early, yet without the subscription the queue stays shut and…
buildings/squad-4/ 🗓 2026-09-19
Tavern: levels, cost and upgrades
Tavern opens hero and survivor recruiting, including the free recruit that returns on a cooldown. Recruiting and shards are the two ways a roster grows, which is why the …
buildings/tavern/ 🗓 2026-09-19
Temple: levels, cost and upgrades
Temple holds the plot of the three faction statues and serves as the way in to each of them. While the Warrior, Warlock or Ranger Statue is not yet built, a request for i…
buildings/temple/ 🗓 2026-09-19
Training Grounds: levels, cost and upgrades
Training Grounds trains soldiers, and its level unlocks the troop tiers: T4 at level 10, T7 at 20, T10 at 30. The last tier needs more than level 30, since the technology…
buildings/training-grounds/ 🗓 2026-09-19
Walls: levels, cost and upgrades
Walls protect the city with defense strength an attacker has to break through, and hold the defending troop. The squad assigned there meets the assault. The strength reco…
buildings/walls/ 🗓 2026-09-19
Warlock Statue: levels, cost and bonus
Warlock Statue…
buildings/warlock-statue/ 🗓 2026-09-19
Warrior Statue: levels, cost and bonus
Warrior Statue…
buildings/warrior-statue/ 🗓 2026-09-19
Watchtower: levels, cost and upgrades
Watchtower hides intel from enemy scouts, and from level 5 counter-scouting triggers every single time. From level 9 five fields drop out of the enemy report, and neither…
buildings/watchtower/ 🗓 2026-09-19
Weaving Workshop: levels, cost and upgrades
Weaving Workshop produces Cloth, the lowest of the five materials that go into crafting and upgrading hero gear. The steps convert four to one in both directions without …
buildings/weaving-workshop/ 🗓 2026-09-19

Heroes 38

Annie: Skills, Build & Leveling
Annie is a UR warlock who plays as DPS. Fully upgraded, she reaches 916,394 Might, rank 2 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Annie Shard),…
heroes/annie/ 🗓 2026-09-19
Arthur: Skills, Build & Leveling
Arthur is a UR warrior who plays as tank. Fully upgraded, he reaches 1,052,453 Might, rank 3 of 11 among the game's tanks. Unlocking him takes 10 shards ( Arthur Shard), …
heroes/arthur/ 🗓 2026-09-19
Ash: Skills, Build & Leveling
Ash is an SSR ranger who plays as DPS. Fully upgraded, she reaches 685,873 Might, rank 9 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Ash Shard), an…
heroes/ash/ 🗓 2026-09-19
Bell: Skills, Build & Leveling
Bell is a UR ranger who plays as support. Fully upgraded, she reaches 920,570 Might, rank 2 of 5 among the game's support heroes. Unlocking her takes 10 shards ( Bell Sha…
heroes/bell/ 🗓 2026-09-19
Bella: Skills, Build & Leveling
Bella is an SSR warrior who plays as tank. Fully upgraded, she reaches 773,500 Might, rank 8 of 11 among the game's tanks. Unlocking her takes 10 shards ( Bella Shard), a…
heroes/bella/ 🗓 2026-09-19
Bestar: Skills, Build & Leveling
Bestar is an SSR ranger who plays as DPS. Fully upgraded, she reaches 685,793 Might, rank 10 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Bestar Sha…
heroes/bestar/ 🗓 2026-09-19
Billy: Skills, Build & Leveling
Billy is a UR warlock who plays as tank. Fully upgraded, he reaches 980,246 Might, rank 6 of 11 among the game's tanks. Unlocking him takes 10 shards ( Billy Shard), and …
heroes/billy/ 🗓 2026-09-19
Celia: Skills, Build & Leveling
Celia is an SSR warrior who plays as support. Fully upgraded, she reaches 691,655 Might, rank 5 of 5 among the game's support heroes. Unlocking her takes 10 shards ( Celi…
heroes/celia/ 🗓 2026-09-19
Claire: Skills, Build & Leveling
Claire is an SSR warrior who plays as DPS. Fully upgraded, she reaches 685,150 Might, rank 12 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Claire Sh…
heroes/claire/ 🗓 2026-10-12
Claire (Advanced): Skills, Build & Leveling
Claire is a UR warrior who plays as DPS. Fully upgraded, she reaches 685,150 Might, rank 13 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Claire Shar…
heroes/claire-advanced/ 🗓 2026-09-19
Cynthia: Skills, Build & Leveling
Cynthia is a UR ranger who plays as DPS. Fully upgraded, she reaches 916,153 Might, rank 3 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Cynthia Shar…
heroes/cynthia/ 🗓 2026-09-19
Daskal: Skills, Build & Leveling
Daskal is a UR warrior who plays as tank. Fully upgraded, he reaches 1,057,192 Might, rank 2 of 11 among the game's tanks. Unlocking him takes 10 shards ( Daskal Shard), …
heroes/daskal/ 🗓 2026-10-12
Durant: Skills, Build & Leveling
Durant is an SR warrior who plays as tank. Fully upgraded, he reaches 596,226 Might, rank 11 of 11 among the game's tanks. Unlocking him takes 10 shards ( Durant Shard), …
heroes/durant/ 🗓 2026-09-19
Grenwald: Skills, Build & Leveling
Grenwald is an SSR warlock who plays as DPS. Fully upgraded, he reaches 690,773 Might, rank 7 of 16 among the game's DPS heroes. Unlocking him takes 10 shards ( Grenwald …
heroes/grenwald/ 🗓 2026-09-19
Griffith: Skills, Build & Leveling
Griffith is an SSR ranger who plays as tank. Fully upgraded, he reaches 764,263 Might, rank 9 of 11 among the game's tanks. Unlocking him takes 10 shards ( Griffith Shard…
heroes/griffith/ 🗓 2026-09-19
Harper: Skills, Build & Leveling
Harper is a UR warrior who plays as support. Fully upgraded, he reaches 920,570 Might, rank 1 of 5 among the game's support heroes. Unlocking him takes 10 shards ( Harper…
heroes/harper/ 🗓 2026-09-19
Hastar: Skills, Build & Leveling
Hastar is an SSR warlock who plays as tank. Fully upgraded, he reaches 750,047 Might, rank 10 of 11 among the game's tanks. Unlocking him takes 10 shards ( Hastar Shard),…
heroes/hastar/ 🗓 2026-09-19
Hero awakening
Раздел гайда по героям: hero awakening.
heroes/hero-awakening-guide/ 🗓 2026-10-01
Basics: factions & squads
Раздел гайда по героям: basics: factions & squads.
heroes/hero-basics/ 🗓 2026-10-12
Might, balance & hidden mechanics
Раздел гайда по героям: might, balance & hidden mechanics.
heroes/hero-might-mechanics/ 🗓 2026-10-01
Progression: skills & stars
Раздел гайда по героям: progression: skills & stars.
heroes/hero-progression/ 🗓 2026-10-12
Shards, conversion & growth
Раздел гайда по героям: shards, conversion & growth.
heroes/hero-shards-guide/ 🗓 2026-10-01
Squads & tier list
Раздел гайда по героям: squads & tier list.
heroes/hero-squads-tierlist/ 🗓 2026-10-01
Joker: Skills, Build & Leveling
Joker is a UR warlock who plays as DPS. Fully upgraded, he reaches 913,583 Might, rank 6 of 16 among the game's DPS heroes. Unlocking him takes 10 shards ( Joker Shard), …
heroes/joker/ 🗓 2026-09-19
Kafa: Skills, Build & Leveling
Kafa is an SR warlock who plays as DPS. Fully upgraded, she reaches 523,217 Might, rank 16 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Kafa Shard),…
heroes/kafa/ 🗓 2026-09-19
Kesso: Skills, Build & Leveling
Kesso is an SSR warrior who plays as DPS. Fully upgraded, he reaches 686,515 Might, rank 8 of 16 among the game's DPS heroes. Unlocking him takes 10 shards ( Kesso Shard)…
heroes/kesso/ 🗓 2026-09-19
Louis: Skills, Build & Leveling
Louis is a UR ranger who plays as tank. Fully upgraded, he reaches 1,044,341 Might, rank 4 of 11 among the game's tanks. Unlocking him takes 10 shards ( Louis Shard), and…
heroes/louis/ 🗓 2026-09-19
Lucius: Skills, Build & Leveling
Lucius is an SSR warrior who plays as tank. Fully upgraded, he reaches 778,239 Might, rank 7 of 11 among the game's tanks. Unlocking him takes 10 shards ( Lucius Shard), …
heroes/lucius/ 🗓 2026-09-19
Marlena: Skills, Build & Leveling
Marlena is a UR warrior who plays as DPS. Fully upgraded, she reaches 914,868 Might, rank 4 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Marlena Sha…
heroes/marlena/ 🗓 2026-09-19
Nicole: Skills, Build & Leveling
Nicole is a UR warlock who plays as support. Fully upgraded, she reaches 920,570 Might, rank 3 of 5 among the game's support heroes. Unlocking her takes 10 shards ( Nicol…
heroes/nicole/ 🗓 2026-09-19
Red Lady: Skills, Build & Leveling
Red Lady is a UR ranger who plays as DPS. Fully upgraded, she reaches 913,583 Might, rank 5 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Red Lady Sh…
heroes/red-lady/ 🗓 2026-09-19
Robin: Skills, Build & Leveling
Robin is an SR ranger who plays as DPS. Fully upgraded, he reaches 523,779 Might, rank 15 of 16 among the game's DPS heroes. Unlocking him takes 10 shards ( Robin Shard),…
heroes/robin/ 🗓 2026-09-19
Shadow: Skills, Build & Leveling
Shadow is a UR ranger who plays as tank. Fully upgraded, he reaches 1,075,906 Might, rank 1 of 11 among the game's tanks. Unlocking him takes 10 shards ( Shadow Shard), a…
heroes/shadow/ 🗓 2026-09-19
Sivir: Skills, Build & Leveling
Sivir is an SSR warrior who plays as DPS. Fully upgraded, she reaches 685,150 Might, rank 11 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Sivir Shar…
heroes/sivir/ 🗓 2026-09-19
Stellar: Skills, Build & Leveling
Stellar is an SSR warlock who plays as support. Fully upgraded, she reaches 695,511 Might, rank 4 of 5 among the game's support heroes. Unlocking her takes 10 shards ( St…
heroes/stellar/ 🗓 2026-09-19
Ulfrid: Skills, Build & Leveling
Ulfrid is a UR warlock who plays as tank. Fully upgraded, he reaches 1,033,739 Might, rank 5 of 11 among the game's tanks. Unlocking him takes 10 shards ( Ulfrid Shard), …
heroes/ulfrid/ 🗓 2026-09-19
William: Skills, Build & Leveling
William is an SR warrior who plays as DPS. Fully upgraded, he reaches 524,421 Might, rank 14 of 16 among the game's DPS heroes. Unlocking him takes 10 shards ( William Sh…
heroes/william/ 🗓 2026-09-19
Zoya: Skills, Build & Leveling
Zoya is a UR warrior who plays as DPS. Fully upgraded, she reaches 918,563 Might, rank 1 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Zoya Shard), a…
heroes/zoya/ 🗓 2026-09-19

Economy 4

Events 24

Alliance Duel: Complete Guide
Six days of point categories, a Saturday PvP finale, phase-by-phase mechanics with exact point values, Falcon Quest stacking, and the save-everything economy that wins the top chest.
events/alliance-duel/ 🗓 2026-10-12
Triangle Arena: Defense & Attack
Three lineups, attacker picks two to beat: the even-defense principle, the sacrifice matchup rule, counter-based attacking, faction bonuses, and the Arena of Fate trap-squad play for UR shards.
events/arena/ 🗓 2026-10-12
Canyon Conquest: Lane Strategy
The three-lane relay battle where staying power beats power: the relay rules, the 3-fight limit, lane-priority strategy, known bugs, and why this is the game's best zero-risk event.
events/canyon/ 🗓 2026-09-03
Cheese Trap: Max Rewards
The alliance rat-boss rally: personal five-phase rewards, the shared alliance HP pool, why join order means nothing, and the level-scaling math that decides which rat to fight.
events/cheese/ 🗓 2026-09-03
Crystal Cluster Valley: F2P Point-Farming Route
Crystal Cluster Valley event guide: red-mob farming (1.5K points each), mine hits at 5K points/min, skill-timing discipline and the stopwatch trick for squeezing maximum points.
events/crystal-cluster/ 🗓 2026-10-12
Demon King: Event Schedule, Mage Vulnerability & 30-Sec March Trick
Complete guide to the Demon King (Blight Ranger) world boss event in Last Asylum: Plague: Tuesday & Friday schedule, Mage counter bonus, 10 daily attacks, and the 30-second march recall trick.
events/demon-king/ 🗓 2026-09-15
Dwarven Mine: Pickaxe Hoarding & 100-Floor MR Blueprint Push
How the Dwarven Mine event works: 7-day mining grid, the 750-pickaxe F2P hoarding rule, floor progression via jackpots, and choosing Herbs over Gearstones in the endgame.
events/dwarven-mine/ 🗓 2026-09-16
Elixir Scramble: How to Win
A 30-minute alliance-versus-alliance point battlefield: five stages, control-based scoring, Healing Tent priority, teleport rules, and the wall mistake that ends your run in 10 minutes.
events/elixir/ 🗓 2026-10-12
Final Dawn: 7-Day Base Progression Sprint
Comprehensive guide to the pivotal 'Final Dawn' early-game event in Last Asylum: Plague: 4 progressive phases (Foundations, Power Push, Major Push, Final Push), priority matrix, and speedup conservation.
events/final-dawn/ 🗓 2026-09-14
Recluse Merchant (Hermit Trader) Event Guide
Master the 28-day Recluse Merchant shop in Last Asylum: Plague — 6-slot refreshes, 4700 free Hermit Coins from Recluse's Enigma 15 missions, and the F2P buy priority: UR relic chest, rare relics, awakening shards.
events/hermit-trader/ 🗓 2026-10-12
Kingdom War (KvK): Survival & Scoring
Server-versus-server war for the Royal City: the biweekly schedule, turret-first strategy for attackers, stall tactics for defenders, troop and resource risk, and the scoring overlap with Alliance Duel.
events/kvk/ 🗓 2026-10-12
Mythic Treasure: F2P Guide
All seven tabs of the pirate event decoded for free players: the battle pass, the slot machine trap, the corrected Pirate Market priority, the 300-fish daily cap, and the Buried Treasure suicide-for-rewards play.
events/mythic/ 🗓 2026-09-03
Pandemic Experience: Difficulty Ladder & Alliance Rally Trick
Bi-weekly Pandemic Experience event: 9 difficulty levels, alliance progression (40 players on Difficulty 9 unlock next boss), UR Omni Shard rewards, and the weak-hero rally trick.
events/pandemic-experience/ 🗓 2026-09-16
Path to Healing: 5-Day Event & Arthur Shards Guide
Comprehensive guide to the 'Path to Healing' event in Last Asylum: Plague: Day 1–5 mission breakdown, mandatory VIP 5 unlock requirement, and securing 15 UR Arthur shards.
events/path-to-healing/ 🗓 2026-09-14
🧠 Quiz of Wisdom: Complete Q&A Cheat Sheet (15/15)
Instant searchable Q&A database and answers guide for the Quiz of Wisdom event in Last Asylum: Plague — score a perfect 15/15 every time across General, Buildings, Factions, VIP, Lore, and Heroes.
events/quiz-of-wisdom/ 🗓 2026-09-14
Royal Castle Scramble & Titles
The weekly castle capture race: one march per player, turret and reinforcement rules, Sanctuary 6+ occupation, Royal commendation chests, and the full Royal City title system with queue mechanics.
events/royal/ 🗓 2026-09-03
Secret Operations Center: Reroll Odds, 16th Chest Pity & Treasure Maps
Comprehensive guide to Secret Operations in Last Asylum: Plague: reroll odds (UR 8%, SSR 24%), 16th chest pity guarantee, 7-piece treasure maps, plunder caps, and VIP features.
events/secret-operations/ 🗓 2026-09-15
Strike First: New Server Starter Sprint
Complete guide to the beginner 'Strike First' event in Last Asylum: Plague: Sanctuary milestones, Blight purging, military progression, rewards, and major mistakes to avoid.
events/strike-first/ 🗓 2026-09-14
🏆 Supreme Duel Event Guide
Master the cross-server Supreme Duel arena tournament in Last Asylum: Plague — Day 58 Era schedule, 5 tournament phases, 3-squad best-of-3 meta, prediction coins shop, and champion rewards.
events/supreme-duel/ 🗓 2026-10-12
Supreme Healer: Complete Event Guide
Full 7-day scoring schedule, day-by-day resource allocation, stamina stacking, Falcon missions, antitoxin, speedup preservation, and double dipping with Daily Survival.
events/supreme-healer/ 🗓 2026-09-19
Survival Battle: 60K Free Badges & 4-Hour Phase Rotation
Weekly mission event yielding ~60,000 free Skill Badges: 5 task categories, 4-hour rotation phases, queue-based soldier training scoring, and synchronization with Alliance Duel.
events/survival/ 🗓 2026-10-12
Thief Hunt: Boss Spawns & Exchange
Stamina-to-bosses pipeline: how Thief Leader spawns really work, the nonstop-kill technique for level 30/35, the community exchange priority list, and the boss squad that stacks the most damage.
events/thief/ 🗓 2026-09-03
Undead Siege: Complete Guide
Alliance defense against infected waves: the 300,000 clue bar, difficulty levels from 2.4M to 24.5M Enemy Might, the hidden multi-squad mechanic that kills 9.5M players, and full reward tables.
events/undead/ 🗓 2026-10-12
Guild Wagon & Caravans
Daily free wagon runs, the Wagon Master and Guard chest rules, Golden Wagon refreshes, the caravan UR-shard strategy, cross-server plunder, and the gold-purple-blue box priority.
events/wagon/ 🗓 2026-10-12

Era of Rebirth 6

Gear 7

Tips 5

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