Supreme Healer: Complete Event Guide

Full 7-day scoring schedule, day-by-day resource allocation, stamina stacking, Falcon missions, antitoxin, speedup preservation, and double dipping with Daily Survival.

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🗓 Updated: 2026-09-19

The Supreme Healer (Top Healer) event is the premier 7-day competitive tournament in Last Asylum: Plague. It tests your micromanagement, inventory planning, and resource patience. Unlike standard pay-to-win sprints, Supreme Healer is routinely won by strategic F2P and low-spender players who properly hoard Stamina, Falcon missions, Antitoxin, and carefully preserve and allocate speedups to matching days.

This guide provides the complete 7-day schedule, the exact day-by-day resource allocation matrix, advanced stacking mechanics, and how to double dip with Survival Battle for top-tier milestone chests.

[!NOTE] The event unlocks at Sanctuary level 6 and consists of 7 separate contests run in sequence — each scores only its own actions. Actions are valued very unevenly, so what matters is the price of an action in the currently running contest. Buying packs containing Diamonds gives 30 points per 1 Diamond in all seven contests — the only action that always counts. Launch: on fresh servers the event starts on the second Monday of the server’s life and runs 7 days (repeats weekly while the server is young).

A second variant of this event replaces “Resource Acquisition” with “Raven Enhancement”: a Falcon quest is worth 1,350 points, and spending Raven Essence gives 300 points. Its reward thresholds go up to 180,000 points (top threshold: 5 recruitment tickets).


🏆 Reward Thresholds

Rewards are granted for accumulated points. Most contests have five thresholds up to 10,000 points, with a universal UR hero fragment at the top:

PointsReward
500Level Supplies: Grain (SR) ×2, Lumber (SR) ×2, Herb (SR) ×2
1,000Level Supplies: Grain (SR) ×2, Lumber (SR) ×2, Herb (SR) ×2
3,000Level Supplies: Grain (SR) ×6, Lumber (SR) ×6, Herb (SR) ×6
6,000Universal Hero Fragment (SSR) ×2, 60-min Speedup ×3, Recruitment Ticket ×2
10,000Universal Hero Fragment (UR) ×1, Antitoxin Supplies (SR) ×3, Recruitment Ticket ×2

🗓️ Complete 7-Day Scoring Schedule

Each day activates an exclusive scoring category. Pay special attention to what scores points—and what does NOT:

DayDaily FocusScoring Actions & Point MultipliersCritical Rules & Pitfalls
Day 1Gathering & Stamina• 1 Stamina spent = 100 points
• 1 Falcon Mission completed = 1,000 points
• Gathering: 1 pt per 100 Wood/Food, 60 Herbs, or 40 Iron/Gold
❌ Do NOT burn building or tech speedups.
✅ Dump stamina potions on mutants and bosses.
✅ Pre-gather: dispatch marches 4–6 hrs before 02:00 UTC.
Day 2Survivors & Building• Survivor Recruitment = 400 points each
• Construction Speedups = 20 points per 1 min
• Building Might = 1 point per +1 Might gained
❌ Falcon missions award 0 points today!
❌ Do NOT use research or troop speedups.
Day 3Technology & Research• 1 Falcon Mission completed = 1,000 points
• Research Speedups = 20 points per 1 min
• Research/Tech Might = 1 point per +1 Might gained
⚠️ WARNING: NO POINTS FOR BUILDINGS ON DAY 3!
Building speedups and completed constructions grant 0 points!
Day 4Heroes• Hero Recruitment = 400 points per Ticket
• Skill Badges = 10 points per 1 Badge used
• Spending universal hero fragments (star promotion) scores points
• Antitoxin spent on hero leveling = 1 point per 660 units
❌ Falcon missions award 0 points today!
✅ Dump stockpiled antitoxin into hero levels.
⚠️ Weapon/gear upgrades do NOT count as hero upgrades — craft gear any day, no need to wait for Thursday.
Day 5Total Force & Troops• Troops trained/promoted: T1=5, T2=6, T3=7, T4=13, T5=15, T6=19, T7=22, T8=25, T9=28, T10=31 pts each
• 1 Falcon Mission completed = 1,000 points
• All Speedups (Build, Tech, Troops) = 20 pts per 1 min
✅ Use the Promotion trick (T1 → T8/T9).
✅ Claim held “Frozen Hammer” buildings.
Day 6Elite Operations• UR Caravan completed = 5,000 points
• UR Secret Operation = 2,000 points
• Universal Speedups = 20 points per 1 min
• Healing Speedups = 20 points per 1 min
❌ Falcon missions award 0 points today!
✅ Reroll caravans & secret ops to gold (UR) tier.
Day 7Final Chaos (All Categories)• TOTAL SHOWDOWN: Every category from the week scores!
• 1 Falcon Mission = 1,000 points
• 1 Stamina = 100 points
• Any Speedups = 20 points per 1 min
• Hero pulls, antitoxin, troops, gathering
🔥 Prime day to dump Universal Speedups and push for Top 10 leaderboard rankings.

[!WARNING] Critical Day 3 Trap (Technology & Research): Many players mistakenly finish big building upgrades or burn construction speedups on Day 3. Day 3 rewards ONLY Tech Research and Research Might! Building timers and construction speedups give exactly ZERO points. Hold your building completions for Day 5 or Day 7.


📊 Day-by-Day Resource Allocation Matrix

To consistently clear top milestone chests without unnecessary spending, follow this inventory schedule:

Resource / Inventory ItemWhen to Spend (Scoring Days)When to NEVER SpendTactical Notes
Stamina (Potions / Energy Drinks)Day 1 & Day 7Days 2, 3, 4, 5, 61x 100-stamina potion = 10,000 immediate event points.
Falcon Missions (Falcon Tower)Days 1, 3, 5, 7Days 2, 4, 6Claim strictly on odd days using the “Red Dot” technique.
AntitoxinDay 4 & Day 7Days 1, 2, 3, 5, 6Stockpiled all week in workshop; spent on hero levels on Day 4.
Building SpeedupsDay 2, Day 5, Day 7Day 3 (0 points!), Days 1, 4, 6Match with 4-hour Survival Battle construction windows.
Research SpeedupsDay 3, Day 5, Day 7Days 1, 2, 4, 6Burn exclusively on high-tier technology branches.
Training SpeedupsDay 5 & Day 7Days 1, 2, 3, 4, 6Use exclusively with the Promotion technique (T1 → T8/T9).
Universal SpeedupsDay 7 (Top priority)Days 1, 2, 3, 4“Iron Reserve” for Day 7 leaderboard push or chest top-offs.
Hero Recruitment TicketsDay 4 & Day 7Days 1, 2, 3, 5, 6Save in batches of 150–250+ tickets to sweep all chests.
Hero Star ShardsDay 4 & Day 7Days 1, 2, 3, 5, 6Hoard universal hero shards; promote stars on Thursday (Day 4) or Sunday (Day 7). Gear crafting is free anytime — it never scores hero points.
Skill BadgesDay 4 & Day 7Days 1, 2, 3, 5, 6Upgrade premier combat commander skills.
Gold Caravans / Secret OpsDay 6 & Day 7Days 1–5Reroll using diamonds until you hit gold (UR) rank.

⚡ Stamina Stacking & Pre-Gathering

Stamina is one of the most cost-effective F2P scoring engines on Day 1 and Day 7 (1 Stamina = 100 points):

  1. Pre-Gathering Marches the Night Before:
    • 4–6 hours before daily reset (00:00 server / 02:00 UTC), dispatch all available troop marches to high-level resource nodes (Level 6–7 Herbs, Iron, Gold, Wood, Food).
    • Time their return so they finish gathering and arrive back inside your sanctuary right after 02:00 UTC, giving you an immediate points explosion on minute one of Day 1.
  2. Pre-Reset Natural Energy Cap:
    • 10–12 hours before Day 1 begins, stop spending natural stamina on casual mutants.
    • Allow your energy bar to fill to maximum capacity (100–120/120) by server midnight (00:00 server / 02:00 UTC).
  3. Stockpiling Inventory Potions:
    • Never consume inventory energy potions (10, 20, 50, 100 energy drinks) for casual zombie farming on off-days.
    • Buy energy potions consistently from the Alliance Shop and VIP Shop, and hoard daily quest rewards.
  4. Execution on Day 1 & Day 7:
    • At server reset, unleash your full natural energy bar and inventory potions on high-level mutants, Elite Blight lairs, and world bosses.
    • Every 1,000 stamina consumed generates 100,000 event points, guaranteeing that you clear the initial chest tiers in minutes.

🦅 Falcon Tower: Red Dots & the 29/30 Rule

In Supreme Healer, Falcon Missions score strictly on Days 1, 3, 5, and 7 (1,000 points per mission). They provide 0 points on Days 2, 4, and 6!

Falcon Tower incident storage visual guide

[!TIP] Visual storage cheat-sheet by #252 Dalkongss. Also in the Infographics Gallery.

1. The “Red Dot” Hoarding Procedure Before Reset:

  • The Day Before a Scoring Stage (Sunday before Day 1, Tuesday before Day 3, Thursday before Day 5, Saturday before Day 7):
    1. Dispatch heroes on all available Falcon quests.
    2. As missions complete, red notification dots appear over the Falcon Tower and mission log.
    3. IRONCLAD RULE: DO NOT tap the rewards or clear the red dots before 02:00 UTC reset! Leave all completed missions waiting in the log.
    4. Exactly at 00:00 server time (02:00 UTC), open the Falcon Tower and claim every banked red dot in a single burst: you instantly score 6,000 to 12,000+ free points on minute one.
    5. Immediately dispatch and complete the fresh daily quest pool before the day ends for double the daily point volume!

2. The 29/30 Rule (Why NOT 30/30?):

  • The Incident Storage cap is exactly 30 missions.
  • ❌ If capped at 30/30: the game considers your queue completely full and freezes automatic mission generation (1 free incident every 60 minutes). You lose passive free missions!
  • ✅ If held at 29/30: the hourly background generation timer continues cycling normally every 60 minutes. Whenever an exceptional mission rolls, complete it or rotate it without forfeiting a single free incident.

🧪 Antitoxin Stacking: Scoring Points from Hero Levels

Antitoxin is basically bottled hero XP: the event only scores antitoxin spent on leveling up a hero in the hero profile screen.

  • Conversion rate: 1 point per 660 units of antitoxin spent leveling a hero.
  • Where it scores: on hero-task days — Day 4 (main, guaranteed) and Day 7 (mixed finale). Spending antitoxin the rest of the week grants 0 points, so hero leveling waits for those days.
  • The majority mistake: drip-feeding antitoxin into heroes on Days 1–3, or upgrading weapons/gear instead. Gear and skill badges are separate categories — they don’t substitute for antitoxin points, and antitoxin spent outside scoring days is simply lost value.

How to prepare properly:

  1. Keep the Antitoxin Workshop producing without downtime. It has an internal production cap — collect it regularly so production never stutters.
  2. Stockpile antitoxin through the first half of the week. Spending is allowed only to close Battle of Survival milestone tasks (antitoxin-spend milepoints) — and nothing more.
  3. On Day 4, open your hero screen and level your F2P core carry (or whoever you’re actually building) with the full stockpile in one go. It stacks with recruitment tickets (400 pts/ticket) and skill badges (10 pts each) — combined, it’s the fattest day of the event.
  4. On Day 7, dump whatever is left if you’re still short of a chest threshold.

Worth how much: exactly 660 units → exactly 1 point. 6,600 → 10 points. 66,000 → 100 points. Linear math, no hidden “big dump” bonus — just the raw points.

⏱️ Speedup Preservation: Strict Discipline & Specialization

Careless speedup usage is the primary reason players fall short of top milestone rewards. Adhere to strict specialization:

1. Construction Speedups

  • When to Burn: Strictly on Day 2 (Building), Day 5 (Total Might), and Day 7 (Final Chaos).
  • Absolute Prohibition: NEVER use on Day 3! On Day 3, construction speedups award exactly 0 points!
  • The “Frozen Hammer” Rule: If a major building upgrade (Sanctuary, Lab) finishes ahead of schedule, do not tap the completed hammer icon. Wait until Day 2 or Day 5 to click and claim the Might gain. Start construction anytime during the day — pop the hammer only on a scoring day.

2. Research Speedups

  • When to Burn: On Day 3 (Technology) and Day 7 (Final Chaos).
  • Tech provides compound value: 20 points per minute of speedup + 1 point per +1 point of Research Might gained.
  • The “Long Research” Timing: queue long technologies (hours/days) so their timer completes on a scoring day. Do not tap Complete before the day starts — the full Might gain lands in one go.

3. Training Speedups & The Promotion Trick

  • When to Burn: On Day 5 (Troop Training) and Day 7 (Final Chaos).
  • The Promotion Trick (T1 → T8/T9):
    • Train cheap Tier 1 units during non-event days.
    • On Day 5, use the Promotion button to upgrade T1 units directly to your highest tier (T8/T9/T10).
    • Promoting requires 60% less time than training from scratch while delivering significantly more points per minute of training speedup!

4. Healing Speedups & The Batch Healing Secret

  • How to Save Healing Speedups:
    • Never heal 20,000 wounded soldiers in a 24-hour batch. Alliance helps only shave off tiny fractions.
    • Batch Healing Technique: Queue wounded troops in bite-sized batches of 15–20 minutes each.
    • 15–20 alliance help taps from teammates clear each queue instantly in 0 seconds with ZERO speedups consumed.
    • (Help capacity is capped by your Alliance Hall level, enabling up to 25–30 helps per queue at high levels).
    • Repeating this loop lets you sweep all healing milestones for free while conserving 100% of your healing speedups for wartime, Day 4 and Day 7.

5. Universal Speedups

  • Universal speedups are your high-leverage strategic reserve.
  • Never burn them early in the week! Hold them for Day 7 (Final Chaos), where they apply universally across all queues, or use them sparingly to close the final 200–500 points needed for Gold Chest #3 in Survival Battle.

⚔️ Double Dipping with Survival Battle

The premier tactic among top alliances is Double Dipping.

Operating concurrently with Supreme Healer around the clock is the Survival Battle (Daily Survival) event. It rotates across six 4-hour blocks every day:

  • 02:00 – 06:00 UTC
  • 06:00 – 10:00 UTC
  • 10:00 – 14:00 UTC
  • 14:00 – 18:00 UTC
  • 18:00 – 22:00 UTC
  • 22:00 – 02:00 UTC

Each block contains 3 milestone chests. Clearing Gold Chest #3 awards substantial reserves of Skill Badges, Diamonds, and UR Hero Shards.

The sync logic:

  • Supreme Healer runs daily stages; Daily Survival runs 4-hour rotating phases.
  • Wait for a moment when both events score the same action (e.g. building, research, training).
  • Dump your speedups and resources into that shared slot.
  • → Earn Supreme Healer rewards and the Daily Survival golden chest (3/3) for the same single action.

How to Align Blocks for Maximum Rewards:

  1. Day 2 (Building):
    • Wait for the 4-hour Survival Battle block featuring “Territory Construction / Build Territory”.
    • Burn construction speedups and click completed building hammers exclusively within this 4-hour window.
  2. Day 3 (Technology):
    • Wait for the Survival Battle block featuring “Research Tech”.
    • Apply research speedups to score simultaneously in both events.
  3. Day 4 (Heroes):
    • Open your hoarded recruitment tickets (150–250+) and Skill Badges strictly during the “Enhance Heroes” block.
  4. Day 5 (Troops):
    • Execute mass unit Promotions during the “Train Soldiers” block.
    • ⚠️ CRITICAL RULE: In Survival Battle, troop training points are awarded at the exact moment you tap the Train / Promote button (when resources are deducted), NOT when the timer finishes! Never start troop queues before the designated 4-hour window starts.
  5. Day 7 (Final):
    • Any active Survival Battle block provides dual-event progression since Day 7 scores every action.

The Micro-Research Trick for Free Gold Chests:

  • Keep 2–3 cheap, basic technologies (5–15 minute base research time) unresearched in your Lab.
  • If you are 200–400 points short of Gold Chest #3 in a 4-hour Survival Battle block, start one of these quick techs and complete it with free alliance help clicks.
  • Net Result: Clear the Gold Chest for free, preserve your speedups, and bank up to 60,000 free Skill Badges every week! For deep dives, check out the Survival Battle Guide and Alliance Duel Guide.

🎥 Video guides

Curated video guides and strategic breakdowns from community creators

📝 Text Transcript 10:53 (653 сек) ▼
Timestamps:
Full Transcript:
Hey guys, what's up? I am Prenobbs from server 90 back with a new video of last SLM plague. You know the event comes with you can say the game comes with new
surprises and events each and every week. So let us go to the monument once and you know that I am in the eighth or uh maybe 10th day right now and we have
got one event today which is just a beginner event and not everyone is going to get that event even in future guys.
So I will take you to that event and 15th day will lead to launch of alliance duel 2 which is also a better event to uh grow in this game. Well, we will talk
about this later on. Right now, I will take you to uh special event. Here we have a event named top healer. So, I think this event is going to come in
your server on the second Monday or maybe uh yeah, I believe second Monday only. So, second Monday it will start and it will run for consecutively for 7
days. The first day you just need to do uh the you can say the name of the fish one the day one is resource acquisition in which you can get uh 30 point for
purchasing one diamond you can gain 1,000 points for every completion of falcon quest 100 point for consuming one stamina and you can say one point for
gathering 100 grain or 100 timber and one point for gathering 60 herbs.
So right now you can see my ranking is 81 and I am no more in a way to get top ranks because yeah there are already a lot of
people who will be competing for it.
They have lot of money in their pocket.
So yeah they will be getting so uh since you know I am not going to spend much money here. So I will stay like this only. And uh if you will see
my face rank is 81. But if I go and if I check out my personal might rank, I am nowhere placed in the ranking. Sanctuary rank here I here you will see me
tomorrow I'm upgrading even 19 level. My target is to reach as soon as 20 level and then I will think what should be done later on. Even if you will go and
if you will see the in campaign I have not participated yet. In the strongest hero I am nowhere ranked. So yeah this is how the condition is right now
because in strongest hero I am not ranking anywhere because uh soon I will be focusing only on this ranger faction.
So yeah I have purchased all this hero yesterday only. So I need to just uh maintain them that how I can make them best of it right now.
Okay guys, we will be proceeding forward to the next thing right now that is day two of this event where you need to do your territory development. Territory
development means okay we have not checked out phase one rewards. So phase one rewards consist of uh SR one rewards consist of uh SR [clears throat]
grain level supply and even some recruitment tickets and at the end you will get you are hero omnis. But the biggest thing here is this tempered
steel which is used to craft UR gear the highest quality of gear and this reward continues each and every day and they are same for all the days no matter if
it's day one if it's day two if it's day three or day seven.
Well, the number of points required to achieve all the rewards is just 10,000 and that 10,000 again every day. If you will see then uh for day two you if you
recruit one survivor you will get 400 points. Gain one points for every increase uh of your one building power.
If you increase one building power, you will get one points. If you use 1 minutes of speed up, you will get 20 points. And these are the only three
ways. And fourth way is related to spending. If you spend $20, then sorry, if you spend if you spend and get one diamond, you will get 30 point. And this
continues for every day. So, uh, every day they have added this feature like if you spend uh if you spend and get one diamond, you will get 30 point. So,
bigger players are really going to spend a lot and they will be getting ranked here. So, yeah. Then gain one point. For third day is all about technology
research. Uh do the research and get the points. So for every increase of one point uh you can say one tech power for your sanctuary you will get one point
and for every 1 minute of speed up you will get 20 point with that for one quest of uh you complete for falcon you will get 1,000 points too. Therefore is
related to hero recruitment where you can say again if you purchase one diamond you will get 30 points. You you gain 400 points for every hero you
recruit. Uh no matter if it's blue, no matter if it's green, even if it's a skill book, you are going to get. So if you use your one hero recruitment
tickets, you are going to get uh 400 points. If you use one skill badge, you will get 10 points. And if you use 660 antitoxin for a uh scaling up your hero
for leveling up your hero, you will again get one points. Day five is all about soldier training. So here you will get points for training higher level of
soldiers and also obviously purchasing diamonds. So you will get 20 points for every use of 1 minute of construction speed up, research speed up and trading
speed up. So you can see overall development is also taken care on day five where you will be getting points for using speed up for any course no
matter if it's building if it's training or if it is uh research then you will get five points for training one level one troop for one level two you will get
six point for one level three you will get seven points for one level four you will get 13 points for one level five you will get 15 points so yeah it
depends on what are the troops you have unlocked so far that only you can train.
It is nothing like you can train level 10 right now. No, you need to do the research unlock t then you can only do that. So one level six will give you 19
points, one level seven will give you 22 points, one level eight will give you 25 and one level 9 will give you 28 points.
But yeah, if you train a level 10, you will get 31 points in your hand.
Day six, day six is all about full development in which you will get points for each of the tasks which you have did earlier. So first is purchasing
diamonds. Second is using each kind of speed up. 20 points as usual for using 1 minute of speed up. Here I added a new task here guys that is you will get
5,000 points for every dispatch of a UR trade caravan. 2,000 points for one you are covert operation and 20 point for using 1 minute of healing speed up. So
uh day six is also going to give you points for using heal healing speed up.
Day seven is all about survival battle in which again if you consume diamonds you sorry if you purchase diamonds you will get the points gain 400 point for
every recruit survivors. So if you use a recruitment tickets for survival, you will get 400 point for one ticket. One point for increase in power of one
building or one tech uh tech power increase for your sanctuary. Then 20 you will gain 20 minutes uh you sorry you can say that you will get 20 points for
using 1 minute of each kind of speedups which consist of training and research.
Uh then you can say uh event building also consist of here. Then you can say you can get points for,000 points for every completion of falcon quest. 100
point for consuming one stamina, one point every gather 100 grains and timber. So now we have seen that on day one also we had the same task like
gathering one point you gathering 60 herbs will give you 1.2 to gain 400 points for every recruit hero once. Then gain 10 points for using one skill batch
and one point for using 660 anttoxing.
Then you will again get points for training soldiers which was similar in the day five and in day six you know we were getting points for uh you are trade
caravan and covert operation. So you will get that same point in day seven also. So on day seven each of the tasks will be mixed and will be launched near
you and you need to do them.
So in simple words they have also given a info after days of hawning the moment to provide your strength has arrived.
Event rules the event lasts for 7 days with different daily quests. Complete certain quest to earn event points and claim stage rewards. Points are settled
daily at server time zero with ranking based on final points. Ranking rewards will be sent via mail. So yeah, weekly ranking rewards will be settled when the
event ends and it will be sent to you via mail.
Stage one is related to Falcon tower event and consumption of stamina. Stage two is related to building speed up and recruit survivors. Stage three is
related to research speed up and uh falcon tower event. Stage four is related to recruit heroes and consum consumption of exp. Stage five is
related to train soldier and general speed up. Stage six is related to defeat enemy troops and dispatch caravan. And stage seven is related to earn points
from all the quests in the first six stages. And this is going to run only I think once in a lifetime in this game.
It is not going to come twice for you to test out your strength. No, this event is I I believe that it is not going to come back in this game anymore after it
ends uh for the first time. So, make sure you you use this opportunity and get most out of it. Become more powerful and support your alliance too. Well,
that's it for today, guys. We will meet soon again tomorrow with some new video, with some new tips and tricks. Till then, bye-bye. Thank you. See you soon.
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❓ FAQ — Frequently Asked Questions

What is the best F2P team in Last Asylum: Plague?

The canonical F2P squad is Arthur, Daskal, Marlena, Harper, Claire (all Warriors — mono-faction gives +20% HP/ATK/DEF). Arthur is free from day 1; the $1 Marlena top-up is considered the best value in the game. Daskal arrives in the first Era of Revival season (day 120+).

What should I upgrade first?

Sanctuary first, always — it gates every other building and your hero level cap. Then Training Grounds, Barracks, Research Lab, Infirmary, Wall. Keep the Builder’s Hut at Sanctuary level until Sanctuary 15 for free construction speedups.

When does Marlena unlock?

Day 66 for free — or immediately via the $1 starter top-up. Save UR shards so she lands at 8★ right away, then push 10★.

How do I get Cynthia as F2P?

Cynthia arrives via the Wishing Wheel on day 8. Save diamonds from day 1 (skip everything else) — ~11,500 diamonds total, and always spin ×10 (single spins waste tokens).

How do I get antitoxin?

Antitoxin Workshop + Stable production, every building upgrade completion, Falcon Quests (nearly all of them), Covert Ops and Caravan Trade (including plundering others’ ops — up to 5/day), and Blight/Elite Blight hunts (10/20 stamina). Events pay large amounts.

Why did my plunder income drop to almost nothing?

You hit the daily plunder limit: below the limit 100%, from 1× the limit you keep only 15%, from 1.3× only 5%. It resets at 02:00 UTC. The limit scales with Sanctuary level (2.5M at Lv.10–12 up to 30M at Lv.30) and rises immediately when you upgrade Sanctuary. A yellow triangle under your Might shows the status.

What should I buy in the shops?

Sanctuary/Expedition/Alliance shops: Crow Essence and UR Hero Omnifragments first. Honor shop is for gear blueprints only (never epigraph chests there). All shops restock Monday.

Are diamonds worth spending on speedups?

Only the VIP-shop 8h speedups are considered acceptable purchases — and only after hero resources. Community rule: never dump diamonds into speedups over hero wheel events (Cynthia day 8, Joker after day 15).

What faction should I build?

Warriors are the best early game (free Arthur/Harper shards, $1 Marlena). Rangers peak mid game (counter Warriors). Warlocks are the best late game but need heavy long-term investment. Mono-faction (5 heroes of one type) is the current meta because UR epigraphs buff a single faction.

How does Claire SSR→UR conversion work?

Opens on Era Day 8. She lands at 6★ and the run to 10★ costs 1,600 SSR shards (each substage costs 2× the SSR price). There’s a team-buff dip between 6★–9★ — skip it by banking Hall of Honor levels before converting (Lv.60→8★, Lv.100→9★, Lv.160→instant 10★).

How do I redeem gift codes?

In-game: Avatar (top-left) → Settings → Gift Code. iOS or web: log in at the official redemption page with your linked Facebook/Google account, pick server and character, enter the code.

What are the biggest beginner mistakes?

Upgrading everything equally instead of one main squad; judging heroes before high stars (Marlena is the classic late bloomer); splitting Awakening materials across heroes; wasting gems on VIP levels over hero wheels; skipping daily plunder (~27M resources/day); letting stamina cap.

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