Economy: Diamonds, Shops, Plunder

Where every diamond goes: VIP shop priorities, the restock schedule, per-shop buy orders, Wishing Wheel budgets, and the complete plunder mechanics with daily limits by Sanctuary level.

Guide Updated • Community verified
☰ On this page 15

🗓 Updated: 2026-09-03

Last Asylum: Plague runs three parallel economies: diamonds and shops, daily plunder, and the event calendar. Each has its own traps — bad diamond buys, wasted plunder capacity, stamina spent at 5% efficiency. This page is the community consensus on all three, with the exact numbers.

VIP Shop: Diamond Priorities

The VIP shop takes diamonds, and most of its stock is a bad trade. The verified buy list:

PriorityItems
HIGHUR Omnifragment, UR Antidote, Crow Essence, 8h Speedup
MEDIUM3h Speedup, SSR Omnifragment, 1h Speedup
LOWSSR Antidotes, Direct Relocation

And the full rule: avoid everything else unless extreme necessity. The shop is priced to tempt impatient players into converting diamonds into items the game gives away through events — hold the line.

Shop Restock Schedule

All shops restock on Monday. Plan your week around it: buy out your priorities Monday when stocks are full, run your Alliance Duel and Expedition income mid-week, then spend the weekend deciding what Monday’s refresh owes you. Players who shop on Sunday buy a picked-clean shelf.

Sanctuary Shop

  1. Crow Essence and UR Hero Omnifragments — buy to the maximum.
  2. Antidotes and SSR Omnifragments.
  3. Gear Stones and Recruitment Tickets.
  4. Skill Badges and SR Omnifragments — extra budget only.

Expedition Shop

  1. UR Omnifragments and Essences.
  2. Expedition Chest, Inscription Fragment, and the UR Inscription Chest.
  3. Antidotes and Gear Stones.
  4. Speedups, Tickets, and the 100K Crow Fruits — necessary only.

Honor Shop

  1. UR Gear Blueprint, Essence, and UR Omnifragments.
  2. Curiosity Chests and UR Inscriptions.
  3. Everything else — urgent needs only.

The critical rule for Honor specifically: honor is only for gear blueprints. There are no epigraph chests here — that is not an oversight to work around, it is how the currency is designed. Spend honor on UR gear blueprints first and treat the rest as filler.

Alliance Shop

  1. UR Hero Omnifragment, Crow Essence, and Direct Relocation.
  2. Crow Evolution Guide, Shields, SR Inscription Chest, and Bella Fragments.
  3. Optional: all speedups.

Epigraph Chests: The Exception Rule

Buy epigraph chests in every shop except the Honor Shop. Epigraphs feed the Raven system, and the Raven’s UR epigraphs only buff one faction — in the mono-faction meta, that makes epigraph chests the single most consistent long-term purchase in the game.

Free-to-play epigraph income is real, if you show up for it: 30 UR shards per day from Alliance Duel, plus self-forging in the Epigraph Workshop, adds up to roughly 1.5 UR epigraphs per month. The full system — workshop levels, promotion order, and rarity rules — is covered in the Raven guide.

Diamond Rules: Wheels, Banners, and Milestones

  1. Save until day 8 for the Cynthia Wishing Wheel — she runs about 11,500 diamonds. Spin 10x only; single spins pay the same odds at a worse price.
  2. After day 15, save for Joker’s wheel — the UR PvP finisher event. The mid-game diamond reserve exists for this.
  3. Never dump diamonds into standard recruitment. Wait for rate-up banners — same currency, better heroes.
  4. Do not chase cumulative diamond-spend milestones like Deep Sea’s Gift. Spending diamonds just to cross a reward threshold is buying the milestone, not the value.

Best Packs ($20-200 Range)

If you spend at all, the community picks three packs in the $20-200 range: Universal Speedup packs, Raven Essence packs, and City Level-Up packs. And from the beginner guides: the $1 Marlena top-up at day 66 remains the single best value purchase in the game at any price.

Plunder: The Complete Mechanics

Plunder income is capped by a daily limit, and the limit scales with your Sanctuary level. Knowing the thresholds changes when you stop attacking for the day.

How the Limit Works

  • The limit counts Grain, Timber, and Herbs carried home from attacks.
  • Below the limit: you carry resources at 100% efficiency.
  • From 1x the limit: efficiency drops to 15%.
  • From 1.3x the limit: efficiency drops to 5% — that is the floor.
  • The limit resets at 02:00 UTC daily.
  • The yellow triangle under a target’s Might is the over-limit indicator — check it via Effect Overview, then Plunder Gains.

Daily Limits by Sanctuary Level

SanctuaryDaily limitSanctuaryDaily limitSanctuaryDaily limit
10-122.5M188M2418M
133M199M2520M
144M2010M2622M
155M2112M2724M
166M2214M2826M
177M2316M29 / 3028M / 30M

The pattern: +1M per Sanctuary level up to 20, then +2M per level to the 30M cap at Sanctuary 30. Two mechanical notes:

  • A Sanctuary upgrade raises your limit immediately — no reset wait. If you are near the daily cap and a Sanctuary level is close, finish it first and plunder after.
  • The War Supply skill from the Legion Commander specialty tree (Era of Revival) raises the cap by +6 / +14 / +24 / +36 / +50% at skill levels 1-5. See the Era guide.

The Nine-Hit Rule

Never attack the same farm more than nine times in a row. The tenth hit destroys the city outright and teleports its owner away — you lose the farm, and the player loses their city. Nine hits is the ceiling; the community treats it as an obligation, not a suggestion.

Stamina Math: Why Over-Limit Plundering Fails

Spending stamina on over-limit plunder is one of the worst trades in the game:

  • At 15% efficiency, each stamina point earns roughly 7x less than normal.
  • At 5% efficiency, roughly 20x less.
  • The same stamina spent on monsters earns full value regardless of your plunder status.

So the daily rhythm writes itself: hit the richest targets you can beat first while you are at 100%, stop attacking farms the moment you cross the limit, and dump the rest of your stamina into monsters. And within your plunder window, always hit the richest target first — the limit is coming regardless, so fill it with the biggest numbers available.

Caravans and Covert Ops: Always Run Both

Caravans and Covert Ops are separate systems from plunder, and they dodge every restriction above: no plunder limit, no real troop loss, no stamina cost. They are pure upside, which is why the community rule is to run both every single day.

  • Caravans — your automated trade income. Keep them moving.
  • Covert Ops — you can plunder up to 5 other players’ Covert Ops per day. Golden Covert Ops pay the best rewards — always grab a golden one when you see it.
Guide infographic
Guide infographic

🎥Video guides

Curated video guides and strategic breakdowns from community creators

Diamond Spending — What Is Worth It

YouTube

Shop Priorities — In-Game Currency Guide

YouTube

My Priority List for Every Shop

YouTube

Search YouTube for this topic: «Economy & Diamonds»

Search query:Last Asylum Plague diamond spending economy shop

Watch more on YouTube

💎 Crystal Valley: Tactical Buffs & Skills

Official skills and gathering perks for the Crystal Mine / Valley. Optimize your yield and combat edge.

Crystal Surge

Gathering & Economy

Periodically gain 1080 Purified Crystals

🐀

Plague Rat Hunter

Gathering & Economy

Gain 1500 extra Crystals when you slay a Plague Rat

⚔️

Force Expansion

Combat & March

Single Hero March Capacity +50

👟

Swift March

Combat & March

Troop March Speed in Crystal Cluster Valley +25%

🏴‍☠️

Valley Plunder

Gathering & Economy

Gain 5000 extra Purified Crystals when you seize a Lode. CD: 60s

🛡️

Valley Vigil

Gathering & Economy

Gain 5000 extra Purified Crystals when you fail to seize a Lode. CD: 60s

⛏️

Crystal Mining

Gathering & Economy

Crystal Cluster Gathering Speed increases by 15%

🔥

Iron Will

Combat & March

Reduces the duration of debuffs received by 30s

Valley Awakening

Combat & March

Increases Hero DMG by 15% for 60s. CD: 300s

🔮

Crystal Resonance

Gathering & Economy

Temporarily increases Crystal Cluster Gathering Speed by 50% for 60s. CD: 300s

👑 Official VIP System

👑 VIP Privileges & Key Milestone Table (VIP 1–19)

Exact rewards and crucial automation thresholds extracted from the game client. Discover the optimal VIP targets for both F2P and spenders.

⚡ Essential Automation Thresholds:

🚀 VIP 6: VIP 6: Quick Expedition battle challenge (saves 10-15 minutes daily)
🎯 VIP 8: VIP 8: Auto-dispatch for Covert Operations (the ultimate F2P milestone)
VIP 10: VIP 10: Super Mode for Covert Operations (doubles quest rewards)
🏰 HQ 20: Sanctuary Lv. 20: Permanent Quick Gathering on world map tiles
Level Daily Free Pack Milestone / Feature
👑 VIP 1 VIP 1 Daily Free Pack
👑 VIP 2 VIP 2 Daily Free Pack
👑 VIP 3 VIP 3 Daily Free Pack
👑 VIP 4 VIP 4 Daily Free Pack VIP Chat Tag
👑 VIP 5 VIP 5 Daily Free Pack
👑 VIP 6 VIP 6 Daily Free Pack Quick Expedition
👑 VIP 7 VIP 7 Daily Free Pack
👑 VIP 8 VIP 8 Daily Free Pack Auto Covert Ops
👑 VIP 9 VIP 9 Daily Free Pack
👑 VIP 10 VIP 10 Daily Free Pack Super Covert Ops
👑 VIP 11 VIP 11 Daily Free Pack
👑 VIP 12 VIP 12 Daily Free Pack Extra March Queue
👑 VIP 13 VIP 13 Daily Free Pack
👑 VIP 14 VIP 14 Daily Free Pack
👑 VIP 15 VIP 15 Daily Free Pack Max March Speed
👑 VIP 16 VIP 16 Daily Free Pack
👑 VIP 17 VIP 17 Daily Free Pack
👑 VIP 18 VIP 18 Daily Free Pack
👑 VIP 19 VIP 19 Daily Free Pack
👑 VIP 20 VIP 20 Daily Free Pack
20 SURVIVORS RESIDENCE ASSIGNMENT

👥 Survivors & Residence: Optimization Guide

Complete database of 20 survivors from game data. Assign them in the Residence to corresponding city buildings for massive passive economy and construction buffs.

🏡

Residence Assignment Tip:

Prioritize Builders (Alice and Blanche provide up to 50 min free speedup) and Researchers (Lynn +5% science speed), followed by Lumberjacks and Farmers.

🔍
Survivors: 20
David Trait: Steady
Assigned to: Sawmill

Lumberjack, Timber Output +30% A battle-hardened soldier afflicted with severe Blight, with rashes all over his body.

ID #1 Резиденция
Jenny Trait: Diligent
Assigned to: Farm

Farmer, Grain Output +10% A kind-hearted woman, who lost her child to the Blight.

ID #2 Резиденция
Phyllis Trait: Helpful
Assigned to: Sawmill

Lumberjack, Timber Output +20% Bitten on the arm by an infected villager, amputated to avoid becoming a Blight.

ID #3 Резиденция
Jessica Trait: Upright
Assigned to: Herb Garden

Herbalist, Herb Protection +10% His family was tragically turned into Blights while resisting the Black Rats.

ID #4 Резиденция
Alice Trait: Ordinary
Assigned to: Builder Hut

Builder, 30m free build speed-up time A girl who was bitten by Blights. She said that she saw a large number of Black Rats in the north of the dense forest.

ID #5 Резиденция
Chelsea Trait: Timid
Assigned to: Herb Garden

Herbalist, Herb Protection +20% Patients from the neighboring town were driven here by Blights.

ID #6 Резиденция
Hugo Trait: Brave
Assigned to: Training / Barracks

Officer, Soldier Training Cap +5% Once a general of the empire, he was framed by a dark sorcerer and now lives in seclusion.

ID #7 Резиденция
Cindy Trait: Cautious
Assigned to: Herb Warehouse

Herb Keeper, Herb protection +20% Covered in black rashes from touching Black Rats, they have had a persistent high fever for a week.

ID #8 Резиденция
Adelaide Trait: Smart
Assigned to: Farm

Farmer, Grain Output +15% A patient from the neighboring town, who ventured into the dense forest, misled by others in search of a miracle cure.

ID #9 Резиденция
Lynn Trait: Moody
Assigned to: Research Lab

Researcher, Tech Research Speed +5% Lost the job due to the Blight and suffers from a severe illness.

ID #10 Резиденция
George Trait: Simple
Assigned to: Rescue Tent

Hunter, Rescue Tent Capacity +5% A hunter living in the dense forest, who developed pneumonia from coughing due to the Blight.

ID #11 Резиденция
Anita Trait: Frank
Assigned to: Infirmary

Nurse, Healing speed +0.03% A nurse from the neighboring town fled into the dense forest after the infirmary was overrun by Black Rats and Blights.

ID #12 Резиденция
Bell Trait: Kind
Assigned to: Herb Garden

Herbalist, Herb Protection +5% Frequently exhibits symptoms of bloodshot eyes, exiled from the original town to this place.

ID #13 Резиденция
Blanche Trait: Arrogant
Assigned to: Builder Hut

Builder, 20m Construction Speedup for free Passionate about repairs, unable to wield the sledgehammer due to the Blight.

ID #14 Резиденция
Elizabeth Trait: Naive
Assigned to: Grain Warehouse

Grain Keeper, Grain Protection+10% A little girl covered in red rashes, who was abandoned by her parents and nearly lost her life due to a high fever.

ID #15 Резиденция
Gale Trait: Lazy
Assigned to: Timber Warehouse

Timber Keeper, Timber Protection +10% A vagrant who catches and eats Black Rats, often experiences auditory hallucinations at night.

ID #16 Резиденция
Karina Trait: Gentle
Assigned to: Infirmary

Nurse, Healing Speed +0.03% A beautiful woman blessed by the divine, suffering from a severe cough and low fever.

ID #17 Резиденция
Charlotte Trait: Pragmatic
Assigned to: Infirmary

Nurse, Healing Speed +0.01% Emaciated due to chronic diarrhea symptoms.

ID #18 Резиденция
Julia Trait: Cautious
Assigned to: Farm

Farmer, Grain Output +0.5% The wife of the critically ill Rowan, lost in the dense forest while searching for her husband.

ID #19 Резиденция
Rowen Trait: Plain
Assigned to: Rescue Tent

Hunter, Rescue Tent Capacity +5% Ventured into the dense forest in search of grain, only to be cornered by Black Rats.

ID #20 Резиденция
348 TECHNOLOGIES APK CLIENT v1.0.102

🔬 Research Institute: Complete Technology Tree

All 16 active research branches and 348 official game technologies. Search by name, branch, or combat multiplier.

💡

Key Branches for Rapid Progression

Prioritize Development (construction and research speed) and Alliance Duel for maximum KvK event chests.

S Development (34) S Soldier (20) S Squad 1 (20) S Alliance Duel (14) S Elite Troop (23)
🔍
Technologies found: 348
#1001 S-TIER

Rapid Construction I

Building Construction Speed↑

📁 Development ⭐ Priority
#1002 S-TIER

Infirmary Expansion I

Infirmary Capacity

📁 Development ⭐ Priority
#1003 S-TIER

Training Grounds Expansion I

Increases Training Capacity

📁 Development ⭐ Priority
#1004 S-TIER

Research Upgrade I

Research Speed↑

📁 Development ⭐ Priority
#1005 S-TIER

Quick Bandage I

Increases Healing Speed

📁 Development ⭐ Priority
#1006 S-TIER

Training Specialization I

Increases Training Speed

📁 Development ⭐ Priority
#1007 S-TIER

Construction Master

Construction Resource Cost↓

📁 Development ⭐ Priority
#1008 S-TIER

Rapid Construction II

Building Construction Speed↑

📁 Development ⭐ Priority
#1009 S-TIER

Infirmary Expansion II

Infirmary Capacity

📁 Development ⭐ Priority
#1010 S-TIER

Training Grounds Expansion II

Increases Training Capacity

📁 Development ⭐ Priority
#1011 S-TIER

Research Upgrade II

Research Speed↑

📁 Development ⭐ Priority
#1012 S-TIER

Quick Bandage II

Increases Healing Speed

📁 Development ⭐ Priority
#1013 S-TIER

Training Specialization II

Increases Training Speed

📁 Development ⭐ Priority
#1014 S-TIER

Extra Training Grounds

Training Grounds Limit

📁 Development ⭐ Priority
#1015 S-TIER

Rapid Construction III

Building Construction Speed↑

📁 Development ⭐ Priority
#1016 S-TIER

Infirmary Expansion III

Infirmary Capacity

📁 Development ⭐ Priority
#1017 S-TIER

Training Grounds Expansion III

Increases Training Capacity

📁 Development ⭐ Priority
#1018 S-TIER

Research Upgrade III

Research Speed↑

📁 Development ⭐ Priority
#1019 S-TIER

Quick Bandage IV

Increases Healing Speed

📁 Development ⭐ Priority
#1020 S-TIER

Training Specialization IV

Increases Training Speed

📁 Development ⭐ Priority
#1021 S-TIER

Fast Healing

Healing Resource Cost↓

📁 Development ⭐ Priority
#1022 S-TIER

Rapid Construction IV

Building Construction Speed↑

📁 Development ⭐ Priority
#1023 S-TIER

Infirmary Expansion IV

Infirmary Capacity

📁 Development ⭐ Priority
#1024 S-TIER

Training Grounds Expansion IV

Increases Training Capacity

📁 Development ⭐ Priority
#1025 S-TIER

Research Upgrade IV

Research Speed↑

📁 Development ⭐ Priority
#1026 S-TIER

Quick Bandage V

Increases Healing Speed

📁 Development ⭐ Priority
#1027 S-TIER

Training Specialization V

Increases Training Speed

📁 Development ⭐ Priority
#1028 S-TIER

Barracks Expansion I

Increases soldier capacity in barracks

📁 Development ⭐ Priority
#1029 S-TIER

Battlefield Veteran

Soldier Fatality Rate↓ in PvP

📁 Development ⭐ Priority
#1030 S-TIER

Barracks Expansion II

Increases soldier capacity in barracks

📁 Development ⭐ Priority
#1031 S-TIER

Barracks Expansion III

Increases soldier capacity in barracks

📁 Development ⭐ Priority
#1032 S-TIER

Barracks Expansion IV

Increases soldier capacity in barracks

📁 Development ⭐ Priority
#1033 S-TIER

Quick Bandage III

Increases Healing Speed

📁 Development ⭐ Priority
#1034 S-TIER

Training Specialization III

Increases Training Speed

📁 Development ⭐ Priority
#2001 A-TIER

Grain Output I

Grain Output↑

📁 Economy
#2002 A-TIER

Timber Output I

Timber Output↑

📁 Economy
#2003 A-TIER

Herb Output I

Herb Output↑

📁 Economy
#2004 A-TIER

Grain Gathering I

Grain Gathering Speed

📁 Economy
#2005 A-TIER

Timber Gathering I

Timber Gathering Speed

📁 Economy
#2006 A-TIER

Herb Gathering I

Herb Gathering Speed

📁 Economy
#2007 A-TIER

Additional Farmland

Farm Limit

📁 Economy
#2008 A-TIER

Grain Output II

Grain Output↑

📁 Economy
#2009 A-TIER

Timber Output II

Timber Output↑

📁 Economy
#2010 A-TIER

Herb Output II

Herb Output↑

📁 Economy
#2011 A-TIER

Grain Gathering II

Grain Gathering Speed

📁 Economy
#2012 A-TIER

Timber Gathering II

Timber Gathering Speed

📁 Economy
#2013 A-TIER

Herb Gathering II

Herb Gathering Speed

📁 Economy
#2014 A-TIER

Extra Lumberyard

Lumberyard Limit

📁 Economy
#2015 A-TIER

Grain Output IV

Grain Output↑

📁 Economy
#2016 A-TIER

Timber Output IV

Timber Output↑

📁 Economy
#2017 A-TIER

Herb Output IV

Herb Output↑

📁 Economy
#2018 A-TIER

Grain Gathering IV

Grain Gathering Speed

📁 Economy
#2019 A-TIER

Timber Gathering IV

Timber Gathering Speed

📁 Economy
#2020 A-TIER

Herb Gathering IV

Herb Gathering Speed

📁 Economy
#2021 A-TIER

Extra Herb Garden

Herb Garden Limit

📁 Economy
#2022 A-TIER

Grain Output V

Grain Output↑

📁 Economy
#2023 A-TIER

Timber Output V

Timber Output↑

📁 Economy
#2024 A-TIER

Herb Output V

Herb Output↑

📁 Economy
#2025 A-TIER

Grain Gathering V

Grain Gathering Speed

📁 Economy
#2026 A-TIER

Timber Gathering V

Timber Gathering Speed

📁 Economy
#2027 A-TIER

Herb Gathering V

Herb Gathering Speed

📁 Economy
#2028 A-TIER

Grain Protection II

Grain Protection Limit↑

📁 Economy
#2029 A-TIER

Timber Protection II

Timber Protection Limit↑

📁 Economy
#2030 A-TIER

Herb Protection II

Herb Protection Limit↑

📁 Economy
#2031 A-TIER

Grain Output III

Grain Output↑

📁 Economy
#2032 A-TIER

Timber Output III

Timber Output↑

📁 Economy
#2033 A-TIER

Herb Output III

Herb Output↑

📁 Economy
#2034 A-TIER

Grain Gathering III

Grain Gathering Speed

📁 Economy
#2035 A-TIER

Timber Gathering III

Timber Gathering Speed

📁 Economy
#2036 A-TIER

Herb Gathering III

Herb Gathering Speed

📁 Economy
#2037 A-TIER

Grain Protection I

Grain Protection Limit↑

📁 Economy
#2038 A-TIER

Protected Timber I

Timber Protection Limit↑

📁 Economy
#2039 A-TIER

Herb Protection I

Herb Protection Limit↑

📁 Economy
#3001 A-TIER

Warrior Mastery I

Warrior Hero DMG↑

📁 Hero
#3002 A-TIER

Warrior ATK I

Warrior Hero ATK↑

📁 Hero
#3003 A-TIER

Warrior HP I

Warrior Hero HP↑

📁 Hero
#3004 A-TIER

Warrior DEF I

Warrior Hero DEF↑

📁 Hero
#3005 A-TIER

Ranger Mastery I

Ranger Hero DMG↑

📁 Hero
#3006 A-TIER

Ranger ATK I

Ranger Hero ATK↑

📁 Hero
#3007 A-TIER

Ranger DEF I

Ranger Hero DEF↑

📁 Hero
#3008 A-TIER

Ranger HP I

Ranger Hero HP↑

📁 Hero
#3009 A-TIER

Warlock Mastery I

Warlock Hero DMG↑

📁 Hero
#3010 A-TIER

Warlock ATK I

Warlock Hero ATK↑

📁 Hero
#3011 A-TIER

Warlock DEF I

Warlock Hero DEF↑

📁 Hero
#3012 A-TIER

Warlock HP I

Warlock Hero HP↑

📁 Hero
#3013 A-TIER

Warrior Mastery II

Warrior Hero DMG↑

📁 Hero
#3014 A-TIER

Warrior ATK II

Warrior Hero ATK↑

📁 Hero
#3015 A-TIER

Warrior DEF II

Warrior Hero DEF↑

📁 Hero
#3016 A-TIER

Warrior HP II

Warrior Hero HP↑

📁 Hero
#3017 A-TIER

Ranger Mastery II

Ranger Hero DMG↑

📁 Hero
#3018 A-TIER

Ranger ATK II

Ranger Hero ATK↑

📁 Hero
#3019 A-TIER

Ranger DEF II

Ranger Hero DEF↑

📁 Hero
#3020 A-TIER

Ranger HP II

Ranger Hero HP↑

📁 Hero
#3021 A-TIER

Warlock Mastery II

Warlock Hero DMG↑

📁 Hero
#3022 A-TIER

Warlock ATK II

Warlock Hero ATK↑

📁 Hero
#3023 A-TIER

Warlock DEF II

Warlock Hero DEF↑

📁 Hero
#3024 A-TIER

Warlock HP II

Warlock Hero HP↑

📁 Hero
#3025 A-TIER

Hero DMG

Hero DMG Dealt↑

📁 Hero
#3026 A-TIER

Hero ATK

Hero ATK↑

📁 Hero
#3027 A-TIER

Hero DEF

Hero DEF↑

📁 Hero
#3028 A-TIER

Hero HP

Hero HP↑

📁 Hero
#4001 S-TIER

Attack Training III

Increases Soldier ATK

📁 Soldier ⭐ Priority
#4002 S-TIER

DEF Drill III

Increases Soldier DEF

📁 Soldier ⭐ Priority
#4003 S-TIER

Survival Training III

Soldier HP↑

📁 Soldier ⭐ Priority
#4004 S-TIER

Load Training III

Increases Soldier Load

📁 Soldier ⭐ Priority
#4005 S-TIER

Attack Training IV

Increases Soldier ATK

📁 Soldier ⭐ Priority
#4006 S-TIER

DEF Drill IV

Increases Soldier DEF

📁 Soldier ⭐ Priority
#4007 S-TIER

Survival Training IV

Soldier HP↑

📁 Soldier ⭐ Priority
#4008 S-TIER

Load Training IV

Increases Soldier Load

📁 Soldier ⭐ Priority
#4009 S-TIER

Attack Training V

Increases Soldier ATK

📁 Soldier ⭐ Priority
#4010 S-TIER

DEF Drill V

Increases Soldier DEF

📁 Soldier ⭐ Priority
#4011 S-TIER

Survival Training V

Soldier HP↑

📁 Soldier ⭐ Priority
#4012 S-TIER

Load Training V

Increases Soldier Load

📁 Soldier ⭐ Priority
#4013 S-TIER

Attack Training VI

Increases Soldier ATK

📁 Soldier ⭐ Priority
#4014 S-TIER

DEF Drill VI

Increases Soldier DEF

📁 Soldier ⭐ Priority
#4015 S-TIER

Survival Training VI

Soldier HP↑

📁 Soldier ⭐ Priority
#4016 S-TIER

Load Training VI

Increases Soldier Load

📁 Soldier ⭐ Priority
#4017 S-TIER

Attack Training VII

Increases Soldier ATK

📁 Soldier ⭐ Priority
#4018 S-TIER

DEF Drill VII

Increases Soldier DEF

📁 Soldier ⭐ Priority
#4019 S-TIER

Survival Training VII

Soldier HP↑

📁 Soldier ⭐ Priority
#4020 S-TIER

Load Training VII

Increases Soldier Load

📁 Soldier ⭐ Priority
#5001 S-TIER

Blight Slayer I

Squad 1 DMG to Monsters↑

📁 Squad 1 ⭐ Priority
#5002 S-TIER

Boost RES 1

Squad 1 Hero DMG Taken from Monsters↓

📁 Squad 1 ⭐ Priority
#5003 S-TIER

Assault Drill I

Increases Squad 1 Hero ATK

📁 Squad 1 ⭐ Priority
#5004 S-TIER

Load Training I

Increases Squad 1 Hero DEF

📁 Squad 1 ⭐ Priority
#5005 S-TIER

Survival Drill I

Increases Squad 1 Hero HP

📁 Squad 1 ⭐ Priority
#5006 S-TIER

Resource Gathering I

Increases Squad 1 Gathering Speed

📁 Squad 1 ⭐ Priority
#5007 S-TIER

Heavy Duty 1

Squad 1 Load↑

📁 Squad 1 ⭐ Priority
#5008 S-TIER

Bounty Hunter I

Squad 1 March Speed to Monsters↑

📁 Squad 1 ⭐ Priority
#5009 S-TIER

Decapitation Tactics I

Squad 1 March Speed to Doctors Increased

📁 Squad 1 ⭐ Priority
#5010 S-TIER

Gathering March I

Squad 1 March Speed to Resource Spots↑

📁 Squad 1 ⭐ Priority
#5011 S-TIER

Lightning March I

Squad 1 March Speed↑

📁 Squad 1 ⭐ Priority
#5012 S-TIER

Rapid Assault I

Hero ATK↑ when Squad 1 attacks a city

📁 Squad 1 ⭐ Priority
#5013 S-TIER

Counterattack I

Hero ATK↑ when Squad 1 defends a city

📁 Squad 1 ⭐ Priority
#5014 S-TIER

High Alert I

Hero DEF↑ when Squad 1 attacks a city

📁 Squad 1 ⭐ Priority
#5015 S-TIER

Defensive Stance I

Hero DEF↑ when Squad 1 defends a city

📁 Squad 1 ⭐ Priority
#5016 S-TIER

Bloody Battle I

Hero HP↑ when Squad 1 attacks a city

📁 Squad 1 ⭐ Priority
#5017 S-TIER

Burn the Boats I

Hero HP↑ when Squad 1 defends a city

📁 Squad 1 ⭐ Priority
#5018 S-TIER

Physical DMG Mastery I

Squad 1 Hero Physical DMG↑

📁 Squad 1 ⭐ Priority
#5019 S-TIER

Energy DMG Mastery I

Squad 1 Hero Energy DMG↑

📁 Squad 1 ⭐ Priority
#5020 S-TIER

Critical Strike I

Squad hero increases enemy troop Death Rate in PVP combat.

📁 Squad 1 ⭐ Priority
#6001 B-TIER

Blight Slayer II

Squad 2 DMG to Monsters↑

📁 Squad 2
#6002 B-TIER

Boost RES 2

Squad 2 Hero DMG Taken from Monsters↓

📁 Squad 2
#6003 B-TIER

Assault Drill II

Increases Squad 2 Hero ATK

📁 Squad 2
#6004 B-TIER

Load Training II

Increases Squad 2 Hero DEF

📁 Squad 2
#6005 B-TIER

Survival Drill II

Increases Squad 2 Hero HP

📁 Squad 2
#6006 B-TIER

Resource Gathering II

Increases Squad 2 Gathering Speed

📁 Squad 2
#6007 B-TIER

Heavy Duty 2

Squad 2 Load↑

📁 Squad 2
#6008 B-TIER

Bounty Hunter II

Squad 2 March Speed to Monsters↑

📁 Squad 2
#6009 B-TIER

Decapitation Tactics II

Squad 2 March Speed to Doctors↑

📁 Squad 2
#6010 B-TIER

Gathering March II

Squad 2 March Speed to Resource Spots↑

📁 Squad 2
#6011 B-TIER

Lightning March II

Squad 2 March Speed↑

📁 Squad 2
#6012 B-TIER

Rapid Assault II

Hero ATK↑ when Squad 2 attacks a city

📁 Squad 2
#6013 B-TIER

Counterattack II

Hero ATK↑ when Squad 2 defends a city

📁 Squad 2
#6014 B-TIER

High Alert II

Hero DEF↑ when Squad 2 attacks a city

📁 Squad 2
#6015 B-TIER

Defensive Stance II

Hero DEF↑ when Squad 2 defends a city

📁 Squad 2
#6016 B-TIER

Bloody Battle II

Hero HP↑ when Squad 2 attacks a city

📁 Squad 2
#6017 B-TIER

Burn the Boats II

Hero HP↑ when Squad 2 defends a city

📁 Squad 2
#6018 B-TIER

Physical DMG Mastery II

Squad 2 Hero Physical DMG↑

📁 Squad 2
#6019 B-TIER

Energy DMG Mastery II

Squad 2 Hero Energy DMG↑

📁 Squad 2
#6020 B-TIER

Critical Strike II

Squad hero increases enemy troop Death Rate in PVP combat.

📁 Squad 2
#7001 B-TIER

Blight Slayer III

Squad 3 DMG to Monsters↑

📁 Squad 3
#7002 B-TIER

Boost RES 3

Squad 3 Hero DMG Taken from Monsters↓

📁 Squad 3
#7003 B-TIER

Assault Drill III

Increases Squad 3 Hero ATK

📁 Squad 3
#7004 B-TIER

Load Training III

Increases Squad 3 Hero DEF

📁 Squad 3
#7005 B-TIER

Survival Drill III

Increases Squad 3 Hero HP

📁 Squad 3
#7006 B-TIER

Resource Gathering III

Increases Squad 3 Gathering Speed

📁 Squad 3
#7007 B-TIER

Heavy Duty 3

Squad 3 Load↑

📁 Squad 3
#7008 B-TIER

Bounty Hunter III

Squad 3 March Speed to Monsters↑

📁 Squad 3
#7009 B-TIER

Decapitation Tactics III

Squad 3 March Speed to Doctors↑

📁 Squad 3
#7010 B-TIER

Gathering March III

Squad 3 March Speed to Resource Spots↑

📁 Squad 3
#7011 B-TIER

Lightning March III

Squad 3 March Speed↑

📁 Squad 3
#7012 B-TIER

Rapid Assault III

Hero ATK↑ when Squad 3 attacks a city

📁 Squad 3
#7013 B-TIER

Counterattack III

Hero ATK↑ when Squad 3 defends a city

📁 Squad 3
#7014 B-TIER

High Alert III

Hero DEF↑ when Squad 3 attacks a city

📁 Squad 3
#7015 B-TIER

Defensive Stance III

Hero DEF↑ when Squad 3 defends a city

📁 Squad 3
#7016 B-TIER

Bloody Battle III

Hero HP↑ when Squad 3 attacks a city

📁 Squad 3
#7017 B-TIER

Burn the Boats III

Hero HP↑ when Squad 3 defends a city

📁 Squad 3
#7018 B-TIER

Physical DMG Mastery III

Squad 3 Hero Physical DMG↑

📁 Squad 3
#7019 B-TIER

Energy DMG Mastery III

Squad 3 Hero Energy DMG↑

📁 Squad 3
#7020 B-TIER

Critical Strike III

Squad hero increases enemy troop Death Rate in PVP combat.

📁 Squad 3
#8001 B-TIER

Blight Slayer IV

Squad 4 DMG to Monsters↑

📁 Squad 4
#8002 B-TIER

Boost RES 4

Squad 4 Hero DMG Taken from Monsters↓

📁 Squad 4
#8003 B-TIER

Assault Drill IV

Increases Squad 4 Hero ATK

📁 Squad 4
#8004 B-TIER

Load Training IV

Increases Squad 4 Hero DEF

📁 Squad 4
#8005 B-TIER

Survival Drill IV

Increases Squad 4 Hero HP

📁 Squad 4
#8006 B-TIER

Resource Gathering IV

Increases Squad 4 Gathering Speed

📁 Squad 4
#8007 B-TIER

Heavy Duty 4

Squad 4 Load↑

📁 Squad 4
#8008 B-TIER

Bounty Hunter IV

Squad 4 March Speed to Monsters↑

📁 Squad 4
#8009 B-TIER

Decapitation Tactics IV

Squad 4 March Speed to Doctors↑

📁 Squad 4
#8010 B-TIER

Gathering March IV

Squad 4 March Speed to Resource Spots↑

📁 Squad 4
#8011 B-TIER

Lightning March IV

Squad 4 March Speed↑

📁 Squad 4
#8012 B-TIER

Rapid Assault IV

Hero ATK↑ when Squad 4 attacks a city

📁 Squad 4
#8013 B-TIER

Counterattack IV

Hero ATK↑ when Squad 4 defends a city

📁 Squad 4
#8014 B-TIER

High Alert IV

Hero DEF↑ when Squad 4 attacks a city

📁 Squad 4
#8015 B-TIER

Defensive Stance IV

Hero DEF↑ when Squad 4 defends a city

📁 Squad 4
#8016 B-TIER

Bloody Battle IV

Hero HP↑ when Squad 4 attacks a city

📁 Squad 4
#8017 B-TIER

Burn the Boats IV

Hero HP↑ when Squad 4 defends a city

📁 Squad 4
#8018 B-TIER

Physical DMG Mastery IV

Squad 4 Hero Physical DMG↑

📁 Squad 4
#8019 B-TIER

Energy DMG Mastery IV

Squad 4 Hero Energy DMG↑

📁 Squad 4
#8020 B-TIER

Critical Strike IV

Squad hero increases enemy troop Death Rate in PVP combat.

📁 Squad 4
#9001 S-TIER

Falcon Points

Falcon Quests Points↑

📁 Alliance Duel ⭐ Priority
#9002 S-TIER

Speedup Points

Speedup Points↑

📁 Alliance Duel ⭐ Priority
#9003 S-TIER

Recruitment Points

Hero Recruitment Points↑

📁 Alliance Duel ⭐ Priority
#9004 S-TIER

Super Rewards

Unlocks Tier 4–6 rewards

📁 Alliance Duel ⭐ Priority
#9005 S-TIER

Arena Expert

All Points↑ (Excluding Diamond Purchases)

📁 Alliance Duel ⭐ Priority
#9006 S-TIER

Building Points

Building Might Points↑

📁 Alliance Duel ⭐ Priority
#9007 S-TIER

Technology Points

Tech Might Points↑

📁 Alliance Duel ⭐ Priority
#9008 S-TIER

Training Points

Soldier Training Points↑

📁 Alliance Duel ⭐ Priority
#9009 S-TIER

Kill Points

Kill Points↑

📁 Alliance Duel ⭐ Priority
#9010 S-TIER

Top Rewards

Unlocks Tier 7–9 rewards

📁 Alliance Duel ⭐ Priority
#9011 S-TIER

Caravan Trade Points

Increases Caravan Points

📁 Alliance Duel ⭐ Priority
#9012 S-TIER

Covert Operation Points

Increases Covert Operation Quest Points

📁 Alliance Duel ⭐ Priority
#9013 S-TIER

Survivor Recruitment Points

Increases Survivor Recruitment Points

📁 Alliance Duel ⭐ Priority
#9014 S-TIER

Arena Master

All Points↑ (Excluding Diamond Purchases)

📁 Alliance Duel ⭐ Priority
#10001 B-TIER

Caravan Expansion

Increases basic goods carried by the player Caravan

📁 Caravan Transport
#10002 B-TIER

Plunder Mastery

Increases Hero\'s HP/ATK/DEF when plundering others\' Caravans

📁 Caravan Transport
#10003 B-TIER

Defense Mastery

Increases Hero\'s HP/ATK/DEF when guarding their own Caravan

📁 Caravan Transport
#10004 B-TIER

Rapid Caravan

Increases Caravan Movement Speed

📁 Caravan Transport
#10005 B-TIER

Plunder

Chance to seize 1 extra cargo upon a successful plunder attack

📁 Caravan Transport
#10006 B-TIER

Luck

Chance to reclaim 1 cargo upon a failed plunder defense

📁 Caravan Transport
#10007 B-TIER

Extra Caravan

Daily Dispatch Attempts↑

📁 Caravan Transport
#10008 B-TIER

Defense Measures

When the same Doctor attacks your Caravan, the number of allowed failures is limited.

📁 Caravan Transport
#10009 B-TIER

Pumpkin Carriage

When refreshing with a Trade Agreement, there\'s a chance to get a Pumpkin Wagon, which can be plundered once upon a failed defense.

📁 Caravan Transport
#11001 S-TIER

HP Boost I

Soldier HP

📁 Elite Troop ⭐ Priority
#11002 S-TIER

ATK Boost I

Soldier ATK

📁 Elite Troop ⭐ Priority
#11003 S-TIER

DEF Boost I

Soldier DEF

📁 Elite Troop ⭐ Priority
#11004 S-TIER

Survival Skills

Hero DMG Taken↓

📁 Elite Troop ⭐ Priority
#11005 S-TIER

DEF Drill VII

Increases Soldier DEF

📁 Elite Troop ⭐ Priority
#11006 S-TIER

Attack Training VII

Increases Soldier ATK

📁 Elite Troop ⭐ Priority
#11007 S-TIER

Survival Training VII

Soldier HP↑

📁 Elite Troop ⭐ Priority
#11008 S-TIER

Training Specialization I

Increases Training Speed

📁 Elite Troop ⭐ Priority
#11009 S-TIER

Training Grounds Expansion I

Increases Training Capacity

📁 Elite Troop ⭐ Priority
#11010 S-TIER

HP Boost II

Soldier HP

📁 Elite Troop ⭐ Priority
#11011 S-TIER

ATK Boost II

Soldier ATK

📁 Elite Troop ⭐ Priority
#11012 S-TIER

DEF Boost II

Soldier DEF

📁 Elite Troop ⭐ Priority
#11013 S-TIER

Morale

Soldier Morale↑

📁 Elite Troop ⭐ Priority
#11014 S-TIER

DEF Drill VIII

Increases Soldier DEF

📁 Elite Troop ⭐ Priority
#11015 S-TIER

Attack Training VIII

Increases Soldier ATK

📁 Elite Troop ⭐ Priority
#11016 S-TIER

Survival Training VIII

Soldier HP↑

📁 Elite Troop ⭐ Priority
#11017 S-TIER

Quick Bandage I

Increases Healing Speed

📁 Elite Troop ⭐ Priority
#11018 S-TIER

Infirmary Expansion I

Infirmary Capacity

📁 Elite Troop ⭐ Priority
#11019 S-TIER

Survival Skills

Hero DMG Taken↓

📁 Elite Troop ⭐ Priority
#11020 S-TIER

HP Boost III

Soldier HP

📁 Elite Troop ⭐ Priority
#11021 S-TIER

ATK Boost III

Soldier ATK

📁 Elite Troop ⭐ Priority
#11022 S-TIER

DEF Boost III

Soldier DEF

📁 Elite Troop ⭐ Priority
#11023 S-TIER

Lv.10 Soldier

Unlocks Lv.10 Soldier Training

📁 Elite Troop ⭐ Priority
#12001 A-TIER

Heavy Duty 1

Increases Soldier Load

📁 Offensive Tactics
#12002 A-TIER

Bloody Battle I

Hero HP↑ in PvP Battles (Attacker)

📁 Offensive Tactics
#12003 A-TIER

Rapid Assault I

Hero ATK↑ in PvP Battles (Attacker)

📁 Offensive Tactics
#12004 A-TIER

High Alert I

Hero DEF↑ in PvP Battles (Attacker)

📁 Offensive Tactics
#12005 A-TIER

Extra Barracks

Barracks Limit

📁 Offensive Tactics
#12006 A-TIER

Training Grounds Expansion I

Increases Training Capacity

📁 Offensive Tactics
#12007 A-TIER

Training Specialization I

Increases Training Speed

📁 Offensive Tactics
#12008 A-TIER

Bloody Battle II

Hero HP↑ in PvP Battles (Attacker)

📁 Offensive Tactics
#12009 A-TIER

Rapid Assault II

Hero ATK↑ in PvP Battles (Attacker)

📁 Offensive Tactics
#12010 A-TIER

High Alert II

Hero DEF↑ in PvP Battles (Attacker)

📁 Offensive Tactics
#12011 A-TIER

Barracks Expansion

Increases soldier capacity in barracks

📁 Offensive Tactics
#12012 A-TIER

Lightning March I

Overall March Speed↑

📁 Offensive Tactics
#12013 A-TIER

Bloody Battle III

Hero HP↑ in PvP Battles (Attacker)

📁 Offensive Tactics
#12014 A-TIER

Rapid Assault III

Hero ATK↑ in PvP Battles (Attacker)

📁 Offensive Tactics
#12015 A-TIER

High Alert III

Hero DEF↑ in PvP Battles (Attacker)

📁 Offensive Tactics
#12016 A-TIER

Critical Strike I

Enemy Troop Death Rate↑ in PvP

📁 Offensive Tactics
#13001 A-TIER

Extra Infirmaries

Max Infirmaries

📁 Defensive Tactics
#13002 A-TIER

Burn the Boats I

Hero HP↑ in PvP Battles (Defender)

📁 Defensive Tactics
#13003 A-TIER

Counterattack I

Hero ATK↑ in PvP Battles (Defender)

📁 Defensive Tactics
#13004 A-TIER

Defensive Stance I

Hero DEF↑ in PvP Battles (Defender)

📁 Defensive Tactics
#13005 A-TIER

Fortifications

Reduces soldier casualties in Barracks when your town is breached

📁 Defensive Tactics
#13006 A-TIER

Infirmary Expansion I

Infirmary Capacity

📁 Defensive Tactics
#13007 A-TIER

Fast Healing

Healing Resource Cost↓

📁 Defensive Tactics
#13008 A-TIER

Burn the Boats II

Hero HP↑ in PvP Battles (Defender)

📁 Defensive Tactics
#13009 A-TIER

Counterattack II

Hero ATK↑ in PvP Battles (Defender)

📁 Defensive Tactics
#13010 A-TIER

Defensive Stance II

Hero DEF↑ in PvP Battles (Defender)

📁 Defensive Tactics
#13011 A-TIER

Resource Protection

Increase protection cap for Grain, Timber, and Herb

📁 Defensive Tactics
#13012 A-TIER

Lightning March I

Overall March Speed↑

📁 Defensive Tactics
#13013 A-TIER

Burn the Boats III

Hero HP↑ in PvP Battles (Defender)

📁 Defensive Tactics
#13014 A-TIER

Counterattack III

Hero ATK↑ in PvP Battles (Defender)

📁 Defensive Tactics
#13015 A-TIER

Defensive Stance III

Hero DEF↑ in PvP Battles (Defender)

📁 Defensive Tactics
#13016 A-TIER

Battlefield Veteran

Soldier Fatality Rate↓ in PvP

📁 Defensive Tactics
#16001 A-TIER

Warrior: HP I

Warrior Hero HP↑

📁 Warrior Mastery
#16002 A-TIER

Warrior: ATK I

Warrior Hero ATK↑

📁 Warrior Mastery
#16003 A-TIER

Warrior: DEF I

Warrior Hero DEF↑

📁 Warrior Mastery
#16004 A-TIER

Warrior Synergy: HP I

Each Warrior Hero deployed in battle increases all Warrior Heroes\' HP in your team

📁 Warrior Mastery
#16005 A-TIER

Warrior Synergy: ATK I

Each Warrior Hero deployed in battle increases all Warrior Heroes\' ATK in your team

📁 Warrior Mastery
#16006 A-TIER

Warrior Synergy: DEF I

Each Warrior Hero deployed in battle increases all Warrior Heroes\' DEF in your team

📁 Warrior Mastery
#16007 A-TIER

Warrior Synergy: DMG I

Each Warrior Hero deployed in battle increases all Warrior Heroes\' Damage Dealt in your team

📁 Warrior Mastery
#16008 A-TIER

Warrior: CMD I

Warrior Hero CMD↑

📁 Warrior Mastery
#16009 A-TIER

Warrior: HP II

Warrior Hero HP↑

📁 Warrior Mastery
#16010 A-TIER

Warrior: ATK II

Warrior Hero ATK↑

📁 Warrior Mastery
#16011 A-TIER

Warrior: DEF II

Warrior Hero DEF↑

📁 Warrior Mastery
#16012 A-TIER

Warrior: DMG I

Warrior Hero DMG↑

📁 Warrior Mastery
#16013 A-TIER

Warrior: Ultimate Guard I

Warrior Hero gains additional DMG↓ in battle

📁 Warrior Mastery
#16014 A-TIER

Warrior Synergy: HP II

Each Warrior Hero deployed in battle increases all Warrior Heroes\' HP in your team

📁 Warrior Mastery
#16015 A-TIER

Warrior Synergy: ATK II

Each Warrior Hero deployed in battle increases all Warrior Heroes\' ATK in your team

📁 Warrior Mastery
#16016 A-TIER

Warrior Synergy: DEF II

Each Warrior Hero deployed in battle increases all Warrior Heroes\' DEF in your team

📁 Warrior Mastery
#16017 A-TIER

Warrior Synergy: DMG II

Each Warrior Hero deployed in battle increases all Warrior Heroes\' Damage Dealt in your team

📁 Warrior Mastery
#16018 A-TIER

Warrior: CMD II

Warrior Hero CMD↑

📁 Warrior Mastery
#16019 A-TIER

Warrior: HP III

Warrior Hero HP↑

📁 Warrior Mastery
#16020 A-TIER

Warrior: ATK III

Warrior Hero ATK↑

📁 Warrior Mastery
#16021 A-TIER

Warrior: DEF III

Warrior Hero DEF↑

📁 Warrior Mastery
#16022 A-TIER

Warrior: DMG II

Warrior Hero DMG↑

📁 Warrior Mastery
#16023 A-TIER

Warrior: Ultimate Guard II

Warrior Hero gains additional DMG↓ in battle

📁 Warrior Mastery
#17001 A-TIER

Ranger: HP I

Ranger Hero HP↑

📁 Ranger Mastery
#17002 A-TIER

Ranger: ATK I

Ranger Hero ATK↑

📁 Ranger Mastery
#17003 A-TIER

Ranger: DEF I

Ranger Hero DEF↑

📁 Ranger Mastery
#17004 A-TIER

Ranger Synergy: HP I

Each Ranger Hero deployed in battle increases all Ranger Heroes\' HP in your team

📁 Ranger Mastery
#17005 A-TIER

Ranger Synergy: ATK I

Each Ranger Hero deployed in battle increases all Ranger Heroes\' ATK in your team

📁 Ranger Mastery
#17006 A-TIER

Ranger Synergy: DEF I

Each Ranger Hero deployed in battle increases all Ranger Heroes\' DEF in your team

📁 Ranger Mastery
#17007 A-TIER

Ranger Synergy: DMG I

Each Ranger Hero deployed in battle increases all Ranger Heroes\' Damage Dealt in your team

📁 Ranger Mastery
#17008 A-TIER

Ranger: CMD I

Ranger Hero CMD↑

📁 Ranger Mastery
#17009 A-TIER

Ranger: HP II

Ranger Hero HP↑

📁 Ranger Mastery
#17010 A-TIER

Ranger: ATK II

Ranger Hero ATK↑

📁 Ranger Mastery
#17011 A-TIER

Ranger: DEF II

Ranger Hero DEF↑

📁 Ranger Mastery
#17012 A-TIER

Ranger: DMG I

Ranger Hero DMG↑

📁 Ranger Mastery
#17013 A-TIER

Ranger: Ultimate Guard I

Ranger Hero gains additional DMG↓ in battle

📁 Ranger Mastery
#17014 A-TIER

Ranger Synergy: HP II

Each Ranger Hero deployed in battle increases all Ranger Heroes\' HP in your team

📁 Ranger Mastery
#17015 A-TIER

Ranger Synergy: ATK II

Each Ranger Hero deployed in battle increases all Ranger Heroes\' ATK in your team

📁 Ranger Mastery
#17016 A-TIER

Ranger Synergy: DEF II

Each Ranger Hero deployed in battle increases all Ranger Heroes\' DEF in your team

📁 Ranger Mastery
#17017 A-TIER

Ranger Synergy: DMG II

Each Ranger Hero deployed in battle increases all Ranger Heroes\' Damage Dealt in your team

📁 Ranger Mastery
#17018 A-TIER

Ranger: CMD II

Ranger Hero CMD↑

📁 Ranger Mastery
#17019 A-TIER

Ranger: HP III

Ranger Hero HP↑

📁 Ranger Mastery
#17020 A-TIER

Ranger: ATK III

Ranger Hero ATK↑

📁 Ranger Mastery
#17021 A-TIER

Ranger: DEF III

Ranger Hero DEF↑

📁 Ranger Mastery
#17022 A-TIER

Ranger: DMG II

Ranger Hero DMG↑

📁 Ranger Mastery
#17023 A-TIER

Ranger: Ultimate Guard II

Ranger Hero gains additional DMG↓ in battle

📁 Ranger Mastery
#18001 A-TIER

Warlock: HP I

Warlock Hero HP↑

📁 Warlock Mastery
#18002 A-TIER

Warlock: ATK I

Warlock Hero ATK↑

📁 Warlock Mastery
#18003 A-TIER

Warlock: DEF I

Warlock Hero DEF↑

📁 Warlock Mastery
#18004 A-TIER

Warlock Synergy: HP I

Each Warlock Hero deployed in battle increases all Warlock Heroes\' HP in your team

📁 Warlock Mastery
#18005 A-TIER

Warlock Synergy: ATK I

Each Warlock Hero deployed in battle increases all Warlock Heroes\' ATK in your team

📁 Warlock Mastery
#18006 A-TIER

Warlock Synergy: DEF I

Each Warlock Hero deployed in battle increases all Warlock Heroes\' DEF in your team

📁 Warlock Mastery
#18007 A-TIER

Warlock Synergy: DMG I

Each Warlock Hero deployed in battle increases all Warlock Heroes\' Damage Dealt in your team

📁 Warlock Mastery
#18008 A-TIER

Warlock: CMD I

Warlock Hero CMD↑

📁 Warlock Mastery
#18009 A-TIER

Warlock: HP II

Warlock Hero HP↑

📁 Warlock Mastery
#18010 A-TIER

Warlock: ATK II

Warlock Hero ATK↑

📁 Warlock Mastery
#18011 A-TIER

Warlock: DEF II

Warlock Hero DEF↑

📁 Warlock Mastery
#18012 A-TIER

Warlock: DMG I

Warlock Hero DMG↑

📁 Warlock Mastery
#18013 A-TIER

Warlock: Ultimate Guard I

Warlock Hero gains additional DMG↓ in battle

📁 Warlock Mastery
#18014 A-TIER

Warlock Synergy: HP II

Each Warlock Hero deployed in battle increases all Warlock Heroes\' HP in your team

📁 Warlock Mastery
#18015 A-TIER

Warlock Synergy: ATK II

Each Warlock Hero deployed in battle increases all Warlock Heroes\' ATK in your team

📁 Warlock Mastery
#18016 A-TIER

Warlock Synergy: DEF II

Each Warlock Hero deployed in battle increases all Warlock Heroes\' DEF in your team

📁 Warlock Mastery
#18017 A-TIER

Warlock Synergy: DMG II

Each Warlock Hero deployed in battle increases all Warlock Heroes\' Damage Dealt in your team

📁 Warlock Mastery
#18018 A-TIER

Warlock: CMD II

Warlock Hero CMD↑

📁 Warlock Mastery
#18019 A-TIER

Warlock: HP III

Warlock Hero HP↑

📁 Warlock Mastery
#18020 A-TIER

Warlock: ATK III

Warlock Hero ATK↑

📁 Warlock Mastery
#18021 A-TIER

Warlock: DEF III

Warlock Hero DEF↑

📁 Warlock Mastery
#18022 A-TIER

Warlock: DMG II

Warlock Hero DMG↑

📁 Warlock Mastery
#18023 A-TIER

Warlock: Ultimate Guard II

Warlock Hero gains additional DMG↓ in battle

📁 Warlock Mastery
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