Cheese Trap: Max Rewards
The alliance rat-boss rally: personal five-phase rewards, the shared alliance HP pool, why join order means nothing, and the level-scaling math that decides which rat to fight.
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🗓 Updated: 2026-09-03
Cheese Trap is an alliance PvE rally event against a giant rat. Your personal damage earns personal rewards across five phases, and the alliance’s total damage earns separate alliance rewards. It looks like a pure power event — it is actually a planning event, and the difference is worth several reward tiers.
This guide covers the two reward tracks, the stop-point rule, level scaling, and how to read the rankings before your alliance commits to a rat.
How It Works
- An R4 or R5 sets the start via the unified Event Schedule. From that click the alliance has about 1.5 hours to attack.
- Cursed Land Placement Forbidden: Since the July 2, 2026 update, placing new Cheese Traps in the Cursed Land is no longer permitted.
- Cheese Trap I and II differ only in time — same rat, same rules, different window. Pick whichever fits your schedule.
- You can only fight ONE of the two rats. There is no splitting your troops across both.
- Offline participation works — join the rally ahead of time and your squads fight even if you log off. Set your march before the window opens, then live your life.
The Two Reward Tracks
| Track | Based on | Rewards |
|---|---|---|
| Personal | Your own damage | 5 phases of escalating rewards |
| Alliance | Alliance total damage | Alliance-wide reward tiers |
The interaction between the tracks is the important part:
- STOP after personal Phase 5. Damage past that point is pure troop loss — zero extra personal rewards for the troops you burn.
- Both rats share one HP pool for alliance rewards. If one player reaches Phase 5 on one rat and another stops at Phase 3 on the other, the alliance total counts as if everyone hit Phase 5. The pool — not the phase — is what matters.
Rally Mechanics: What Actually Matters
- Joining an R4/R5 rally grants +2.5% attack. Join the rally instead of solo-marching. Every time.
- Rally initiator strength and join order have ZERO effect on your damage. Joining first does not hit harder; joining last does not leech. Stop jockeying for position — it changes nothing.
- Every troop deals damage. The rat’s HP pool is enormous, and no single heavy hitter can “use it up” — a full march of cheap troops out-damages a half march of expensive ones. Bring bodies, not just elites.
Level Scaling: Which Rat to Fight
The level decision has a clean rule:
Phase 4 of the next-level rat is marginally better than Phase 5 of the previous level — and pays better total rewards.
In practice:
- Established alliances run level 7 or 8.
- Near a KvK day, pick level 7 — you want troops alive for the war, and the marginal reward of level 8 is not worth the extra losses.
Before committing, check the rankings: count the players hitting Phase 5 on the level 6 rat versus the players reaching Phase 4+ on level 7. If more of your roster clears P4 on 7 than P5 on 6, the higher rat is the better call.
Reading the In-Game Rewards Table
The full rewards table is in the game: Special event > Cheese Trap tab > Gift button > Rewards. Read it before the rat opens — the phase-by-phase comparison tells you exactly where your roster’s stopping point lands.
Team Setup
Squad priorities for a long boss fight:
- Survivability + sustained DPS + synergy. The rat is a marathon, not a burst check.
- Tanky frontline — heroes that stand for the full fight.
- Strong backline — the damage engine behind the frontline.
- Support-healer — keeps the frontline alive, which keeps the backline safe, which keeps damage flowing.
Specific hero picks and faction synergies are in the Heroes guide.
The Whale-Carry Option
If your alliance has one heavy hitter, there is an efficient endgame pattern: 2-3 rallies are enough to max alliance rewards when the whale carries the damage. Everyone else joins the rally for the +2.5%, drops their troops in, and stops at their personal Phase 5. The whale’s damage fills the shared pool; the alliance tier fills; nobody burns troops past their own stop point.
🎥Video guides
Curated video guides and strategic breakdowns from community creators
Cheese Trap Guide — Maximum Rewards
Cheese Trap Deep Dive & Damage Mechanics
Last Asylum Cheese Trap Formation Strategy
Search YouTube for this topic: «Cheese Trap»
Search query:Last Asylum Plague cheese trap guide strategy
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