Alle Guides: Vollständiger Index

Alle Publikationen an einem Ort: Anfänger, Gebäude, Helden, Wirtschaft, Allianz, Events und Referenzen.

Guide Updated • Community verified

🗓 Aktualisiert: 2026-10-04

Alle 165 Beiträge an einem Ort — Hubs, Events und Referenzen.

All guides 54

🤝 Allianzsystem: Der vollständige Leitfaden
Der offizielle umfassende Leitfaden zum Allianzsystem in Last Asylum: Plague – Allianz-Hilfe-Formeln, Technologiebäume, Lv.25 Geschenkprivileg, Prioritäten im Ehren-Shop, Gebietsaufbau und R4/R5-Führungsrollen.
alliance/ 🗓 2026-09-14
Allianz-Ausgrabungen: Geschwindigkeitsberechnung und Belohnungen
Gemeinsame Ausgrabungsstätten: Quadratische Geschwindigkeitsskalierung, 37 Fundorttypen und das 24-Stunden-Zeitfenster für Geschenke.
alliance-dig/ 🗓 2026-09-14
Allianz-Expedition: Lager und Schadensbonus
Sechs geteilte Lager, 3 Versuche, Fertigkeitsabzeichen und Allianz-Münzen sowie der stapelbare Schadensbonus.
alliance-expedition/ 🗓 2026-09-14
Allianzliga: Elite-, Epische und Mythische Belohnungen
Saisonaler Allianz-Wettbewerb: Divisionen, Aufstieg und Belohnungen in Form von Studienrollen nach Allianz- und Spielerrang.
alliance-league/ 🗓 2026-09-14
Allianz-Technologien: Vollständige Tabellen und Startreihenfolge
Alle 30 Allianz-Technologien: Allgemeine und Ressourcen-Zweige, Effekte auf Maximalstufe und Forschungsprioritäten.
alliance-tech/ 🗓 2026-09-14
Antitoxin: where to get it and what it is for
Antitoxin is the hero experience currency: every new hero level is paid with it, and a full roster consumes more of it than any other hero resource. It arrives in two way…
antitoxin/ 🗓 2026-09-19
Anfänger-Guides: Übersicht
Deine ersten 24 Stunden: aktive Allianz, Zuflucht-Push, zwei bis drei Fokus-Helden, Events vor Speedups, Plündern ab Tag eins.
beginners/ 🗓 2026-10-12
Bonus events: Heldenpass, Hero's Trial and Anmelde-Belohnungen
Bonus events live in one window that opens from the Value Event button with a gift icon in the top right corner of the city screen. Its tabs sit in a row at the top and s…
bonus-events/ 🗓 2026-09-19
Bosses: Abyss, weekend and alliance boss
Bosses come in three kinds and work in different ways. The Abyss boss and the weekend boss reward a matching faction, so the squad is chosen for the boss, while the allia…
bosses/ 🗓 2026-09-19
Gebäudeprioritäten & Zufluchts-Roadmap
Zufluchts-Roadmap bis Level 30, die Reihenfolge der Gebäudeprioritäten, was jedes Gebäude tut und wie man Baugeschwindigkeits-Boni korrekt hintereinander stapelt.
buildings/ 🗓 2026-10-12
📅 Event Kalender
Der wöchentliche Rhythmus, dem jeder effiziente Spieler folgt. HINWEIS: Die genauen Rotationen unterscheiden sich je nach Server – überprüfe immer deinen In-Game-Kalender.
calendar/ 🗓 2026-09-03
Campaign: Might per level and hero experience
The campaign works as a source of passive income rather than as a story mode. Every level cleared permanently raises idle output, and it grows by multiples instead of inc…
campaign/ 🗓 2026-09-19
Changing server: transfers, server time and new servers
Changing server in Last Asylum: Plague means a new character from scratch: the game has no mechanism for moving a city between servers, and purchased heroes and skins do …
change-server/ 🗓 2026-09-19
City Map: top targets and capture tasks
The city map holds 86 capturable cities, and holding any of them grants a bonus to the whole alliance rather than to a single player. The top cities are fought over in ea…
cities/ 🗓 2026-09-19
Kampf: Kampfphasen, Positionen und Verluste
Wie der Kampf in Last Asylum: Plague funktioniert — Trupppositionen 1-1..1-5, Haupt- und Unterstützungsgruppen, drei Kampfphasen und verwundete vs. gefallene Truppen nach Modus.
combat/ 🗓 2026-10-12
⚖️ Heldenvergleiche
Die Debatten, die Spieler wirklich führen – geklärt durch Community-Guides mit exakten Zahlen.
compare/ 🗓 2026-09-03
Daily routine: idle income, ops and arena
Daily routine is a short list of what is worth doing every day, ordered by how much you lose when you skip it. The items at the top overflow and stop paying out on their …
daily-routine/ 🗓 2026-09-19
Morgengrauen-Ausbruch
Morgengrauen-Ausbruch puts a hard cap on the fight: no more than 1,000 soldiers may join it, and each level allows 10 minutes. The event runs 3 attempts of 5 levels, and the troo…
dawn-breakout/ 🗓 2026-09-19
Wirtschaft: Diamanten, Shops, Plünderungen
Wohin jeder Diamant fließt: VIP-Shop-Prioritäten, der Auffüllplan, Kaufreihenfolge pro Shop, Budgets für das Wunschrad und die komplette Plünderungsmechanik mit täglichen Limits nach Zufluchts-Level.
economy/ 🗓 2026-10-12
Raven epigraphs: stars, crafting and start
Raven epigraphs slot into the raven blueprint and strengthen its skill, and through the skill the whole squad. There are 32 of them: four skill types across four ranks, w…
epigraphs/ 🗓 2026-10-12
Ära der Wiederbelebung: Saison-Guide
Das Saisonsystem: Resistenz als tägliche Priorität, Spezialisierungsbäume für F2P und Whales, Lord-Evolution-Stats, die Vorratsliste und die vollständige Berechnung der Claire SSR-zu-UR-Umwandlung mit der Hall-of-Honor-Skip-Strategie.
era/ 🗓 2026-10-12
Era Pass
The Era Pass is a season battle pass of 50 levels, the last of which opens at 35,000 points. Points come from 40 pass tasks, 7 of them refreshing every day and worth 1,10…
era-pass/ 🗓 2026-09-19
Expedition: arena order and early-server bonus
Expedition is a run of 60 difficulties, each split into 3 branches of 20 levels. Every level is cleared once and pays expedition medals for a dedicated shop. The branches…
expedition/ 🗓 2026-09-19
Exploration Chain: rewards and step types
The exploration chain is a numbered run of events around the city that open one after another, 153 steps in all. Each step pays once and never repeats, which makes the ch…
exploration/ 🗓 2026-09-19
Explorer Dungeon
The Explorer Dungeon works as a second resource bank alongside idle income. The Explorer Camp opens the way in at Sanctuary level 2; the dungeon banks 8 hours and can be …
explorer-dungeon/ 🗓 2026-09-19
How the game counts: diamonds and percentages
How the game counts speed-up prices, resource rates, crit chance and scouting costs is something players normally work out by trial. The page collects the parts of those …
formulas/ 🗓 2026-09-19
⚔️ Ausrüstungs-Guide: Herstellen, Befördern, Priorisieren
Die Community-Regeln für das Ausrüstungssystem – was man herstellt, was man verwertet, was man überspringt und woher die Materialien kommen.
gear/ 🗓 2026-10-12
Hero awakening: gains and breakthrough
Hero awakening is a separate track that sits on top of levels and stars. It opens for 50 awakening shards, and the 40 levels that follow cost 2,870 more. Every level rais…
hero-awakening/ 🗓 2026-09-19
Honor levels: conditions, cost and payout
Honor levels are the last hero track, and it opens once a hero has every star. There are 600 of them, they work the same way for every hero, and they pay out in hit point…
hero-honor/ 🗓 2026-10-12
Hero Road
Hero Road runs through nine difficulties cleared by a single squad, each ending with a boss the whole alliance fights. A player gets 2 boss attempts, 5 free help calls pe…
hero-road/ 🗓 2026-09-19
Jagd-Kampf: Blight waves, difficulties and alliance rewards
Jagd-Kampf pits an alliance against waves of Wandernde Seuche on its own territory. An R4 or R5 can start it when the alliance has more than 20 members, only once per ev…
hunt-battle/ 🗓 2026-09-19
Hunting: targets, Raven Fruit and rallies
Hunting the Blight is the main way to spend energy and, with it, the main supply of recruit tickets and Raven Fruit, while rallies on its targets are one of the larger so…
hunting/ 🗓 2026-09-19
Lord's Specialty: levels, branches, points
Lord's Specialty is the player's own development track rather than the heroes', and it grows alongside the city. It runs forty levels, each with its own experience price,…
lord-job/ 🗓 2026-10-12
⚡ Wie man die Stärke schnell steigert: Formeln & Strategie
Offizieller Leitfaden zur Maximierung der Kampfstärke in Last Asylum: Plague — Aufschlüsselung der Stärke-Formel, echte Kampfstärke vs. Papier-Stärke, Heldenfortschritt, Antitoxin-Farmen, Ausrüstungsaufwertung bis Stufe 60 und Epigraphen.
might/ 🗓 2026-09-14
Last Asylum on PC: emulators and moving the account
Last Asylum on PC runs only through an Android emulator: the game is released on iOS and Android, and the publisher offers no Windows, Mac or console version. The emulato…
pc/ 🗓 2026-09-19
Raven & Epigraph-System
Raven-Level und -Pläne, Ausrüstungsstrategie, Epigraph-Seltenheiten und Beförderungsreihenfolge sowie die Mono-Fraktions-Regeln, die entscheiden, welche Epigraphen ein Upgrade überhaupt wert sind.
raven/ 🗓 2026-10-12
Curios: upgrading, cost and repeated bonuses
Curios are artifacts placed in the city that grant permanent bonuses, always active and never switched off. There are 31 of them, one copy of each, and a placed Curio can…
relics/ 🗓 2026-09-19
Wishing Wheels: hero and raven
Wishing Wheels turn for coins: a single spin costs 1 Wish Coin and ten spins in a row cost 10. One coin arrives free every day, so the free spin is worth taking. There ar…
roulette/ 🗓 2026-09-19
Sanctuary: hero cap, buildings and clinic
The Sanctuary sets the limit on almost everything in the city: hero levels, the levels of the other buildings, and the pace at which new features open. It in turn depends…
sanctuary/ 🗓 2026-09-19
Era of Revival: what stays open, heroes by week and start
The Era of Revival runs for 56 days, and a new one is announced 5 days before it starts. The game calls it the Era of Revival, and players shorten it to the Era or the Ag…
season-era/ 🗓 2026-10-12
Shields: free ones, prices and War Frenzy
A shield blocks attacks on a city for as long as its timer runs. It has to go up in advance, because any military action locks shields out for a quarter of an hour. The f…
shields/ 🗓 2026-09-19
Skins: bonuses, durations and the Black Raven Fortress
Skins change more than appearance. The game has 58 of them and 36 carry bonuses, with the best one granting up to 5.5%, comparable to a whole research branch. They attach…
skins/ 🗓 2026-09-19
Special events: the nine events of the tab and the day each one arrives
Special events live in the Special Event tab on the city screen, on the right next to the Value Event button. Unlike the bonus events, which pay for purchases and for log…
special-events/ 🗓 2026-09-19
🛡️ Serverstatus & Bekannte Probleme
Zusammenfassung des Serverstatus, bekannter Probleme und Entschädigungshinweise.
status/ 🗓 2026-09-03
Überraschende Begegnung: call reward and boxes
Überraschende Begegnung hands out supplies in exchange for calls: one call a day is free, the daily cap is 200 calls, and the quick button makes 5 of them in a row. Every call…
surprise-encounter/ 🗓 2026-09-19
Überlebende & Residenz: Zuweisung, Upgrades und Entwicklungsplan
Die Residenz hat nur eine Stufe – die gesamte Progression läuft über die Überlebenden. Wen zuweisen, wen verbessern, woher Tickets kommen und der Entwicklungsplan von Grund auf.
survivors/ 🗓 2026-10-12
Tempel Battle: ministers, court posts and king decrees
Tempel Battle decides which kingdom takes the throne, and it opens at Sanctuary level 15. A kingdom that wins hands out court posts, and a post is not decoration: it work…
temple-battle/ 🗓 2026-09-19
🏆 Helden-Rangliste
Community-Konsens-Rankings, gewichtet für einen typischen F2P- / Mid-Spender-Fortschrittspfad. Der Kontext der Stufe ist wichtig: Ein 'B'-SSR, den du heute besitzt, schlägt einen 'S'-UR, den du erst in drei Monaten haben wirst.
tier-list/ 🗓 2026-10-12
🧠 Profi-Tipps, versteckte Mechaniken & Geheimnisse
Das komplette Kompendium der versteckten Mechaniken in Last Asylum: Plague — Bau-Buff-Snap-Shotting, Ghost-Versammlung-Verteidigungstaktiken, Krankenhaus-Überlauf-Mechaniken, Claire-Umwandlungsfallen, Ressourcen-Tile-Pre-Farming und Diamanten-Wirtschaftsgeheimnisse.
tips/ 🗓 2026-10-12
Treasure Maps
A treasure map is assembled from 7 distinct fragments, and until all of them are collected the expedition cannot start. Fragments drop from Falcon Quests and other activi…
treasure-maps/ 🗓 2026-09-19
Trials
Trials complete themselves as ordinary progress goes on: a gear promotion, another star on an Exklusive Waffe, more epigraph Might. There are 52 tasks in all, and none o…
trials/ 🗓 2026-09-19
Virus resistance: why, experience and gaps
Virus resistance is measured on a seasonal player track of forty levels. Its experience is a separate resource, and every level adds resistance, up to ten thousand at the…
virus-resistance/ 🗓 2026-09-19
Wanderndes Phantom: Wandernde Seuche levels, Kingdom Quests and rewards
Wanderndes Phantom is an event on the world map, and on its day Wandering Blights attack territories more often than usual. Participation opens at Sanctuary level 8. The f…
wandering-phantom/ 🗓 2026-09-19
World map: distances, speed and gathering
The world map is the shared field that holds player cities, resource nodes and monsters, with the Throne zone in the middle. Travel usually takes longer than the battle a…
world-map/ 🗓 2026-09-19

Beginners 3

Buildings 46

2. Werkbank: levels, cost and upgrades
2. Werkbank adds a second research queue, so two technology nodes make progress at the same time. It requires no subscription, and its level adds research speed exactly…
buildings/2nd-workbench/ 🗓 2026-09-19
Allianz-Halle: levels, cost and upgrades
Allianz-Halle collects Alliance Help, where every ally who responds shaves a few seconds off a queue. The hall's level raises both the number of helps and the weight of e…
buildings/alliance-hall/ 🗓 2026-09-19
Allianz-Stall: levels, cost and upgrades
Allianz-Stall assembles the alliance caravan: up to twenty members, six wagons and a locomotive, with a two-hour muster. An alliance caravan can be robbed three times, …
buildings/alliance-stable/ 🗓 2026-09-19
Gegengiftwerkstatt: levels, cost and upgrades
Gegengiftwerkstatt produces Antitoxin, and at level 30 yields 259,666 an hour, more than any other production building. No storehouse exists for Antitoxin, so an attacker…
buildings/antitoxin-workshop/ 🗓 2026-09-19
Arena: levels, cost and upgrades
Arena opens one-on-one duels and the arena shop, where a season placement pays diamonds and skill badges. The Might of the training bots shows the price of climbing: betw…
buildings/arena/ 🗓 2026-09-19
Kaserne: levels, cost and upgrades
Kaserne sets the Troop Capacity: how many soldiers the territory keeps at all, apart from what the heroes' CMD leads out. A research node opens a fourth Kaserne. The bu…
buildings/barracks/ 🗓 2026-09-19
Verdeckte Operation: levels, cost and upgrades
Verdeckte Operation opens covert ops, the main source of hero EXP: 70 missions, the top one paying 12,177,000 EXP. A universal UR hero shard drops at every secrecy level. Assisting…
buildings/black-ops/ 🗓 2026-09-19
Builder's Hut: levels, cost and upgrades
Builder's Hut trims construction with a free completion window: an upgrade shorter than that finishes without a single speedup. The window reaches half an hour at level 3…
buildings/builder-s-hut/ 🗓 2026-09-19
Kuriositätenhalle: levels, cost and upgrades
Kuriositätenhalle shows the Curio collection: 31 artifact structures with permanent bonuses, raised with shards. Several Curios repeat each other in numbers, and five different …
buildings/curio-hall/ 🗓 2026-09-19
Epigraph-Werkstatt: levels, cost and upgrades
Epigraph-Werkstatt crafts Epigraphs, which fit into the Raven's blueprint and strengthen the skill it carries. The top rank needs the workshop at level 20 and 800 fragment…
buildings/epigraph-workshop/ 🗓 2026-09-19
Explorer's Camp: levels, cost and upgrades
Explorer's Camp opens the Explorer's Dungeon, an eight-hour store that pays up to 1,750,020 hero EXP an hour at the top steps. Survivors posted at the camp additionally w…
buildings/explorer-s-camp/ 🗓 2026-09-19
Falcon Tower: levels, cost and upgrades
Falcon Tower opens the world map, chat and scouting, and with them the Falcon Quests that pay for guarding the area. The difficulty of those quests follows the Sanctuary …
buildings/falcon-tower/ 🗓 2026-09-19
Bauernhof: levels, cost and upgrades
Bauernhof produces Grain, the main resource for recruiting troops and for construction, and stores it inside the building. Output stalls once the store is full, so it is colle…
buildings/farm/ 🗓 2026-09-19
Ausrüstungswerkstatt: levels, cost and upgrades
Ausrüstungswerkstatt forges hero gear, and its level unlocks crafting of the higher qualities, with gear stars arriving at level 20. Levels past the twentieth carry no numeric b…
buildings/gear-workshop/ 🗓 2026-09-19
Kornspeicher: levels, cost and upgrades
Kornspeicher shields part of the Grain stock from plunder, keeping 225 million of it safe at level 30. Anything above that line an attacker carries off, so spending the surplu…
buildings/granary/ 🗓 2026-09-19
Ehrenhalle: levels, cost and upgrades
Ehrenhalle stands as a memorial and takes no part in hero progression, since Honor levels are opened by the faction statues. The Honor screen is entered through those …
buildings/hall-of-honor/ 🗓 2026-09-19
Kräutergarten: levels, cost and upgrades
Kräutergarten produces Herb, the resource research burns through, and it comes in 36% slower than Grain and Timber. A fourth Kräutergarten opens seven Sanctuary levels later …
buildings/herb-garden/ 🗓 2026-09-19
Kräuterlager: levels, cost and upgrades
Kräuterlager leaves the raider only the Herb above the protected line, 75 million at level 30, a third of what Grain and Timber get. Herb also comes in slower, which leav…
buildings/herb-storage/ 🗓 2026-09-19
Infirmary: levels, cost and upgrades
Infirmary takes in severely wounded soldiers instead of losing them, which decides what a lost battle costs. Healing a soldier runs at 30% of recruiting a new one. A rese…
buildings/infirmary/ 🗓 2026-09-19
Lord Statue: levels, cost and upgrades
Lord Statue opens the Lord's specialization: forty levels that raise virus resistance EXP per hour. There are also 44 active skills such as instant research, on cooldowns…
buildings/lord-statue/ 🗓 2026-09-19
Holzlager: levels, cost and upgrades
Holzlager keeps part of the Timber stock out of a raider's hands: 225 million at level 30, reached after 299 days of building. Construction eats Timber faster than any…
buildings/lumber-depot/ 🗓 2026-09-19
Sägewerk: levels, cost and upgrades
Sägewerk produces Timber, the resource that construction consumes in larger amounts than any other. Output accumulates in the building and stalls when the store fills, …
buildings/lumberyard/ 🗓 2026-09-19
Denkmal: levels, cost and upgrades
Denkmal gathers development milestones, a board of goals whose selection changes from day to day. The goals point to the key activities, from hero recruiting to covert o…
buildings/monument/ 🗓 2026-09-19
Nomadenhändler: levels, cost and upgrades
Nomadenhändler opens the exchange, where diamonds, medals and event currencies turn into the items a player needs. Rates differ markedly between shops, and the best line fo…
buildings/nomad-trader/ 🗓 2026-09-19
Privater Stall: levels, cost and upgrades
Privater Stall sends out personal caravans with resources, where cart quality matters more than the number of runs. The gap between the first and sixth quality is sixfold…
buildings/private-stable/ 🗓 2026-09-19
Ranger-Statue: levels, cost and bonus
Ranger-Statue…
buildings/ranger-statue/ 🗓 2026-09-19
Rabennest: levels, cost and upgrades
Rabennest opens the Raven, the squad's sixth fighter, which strikes the two enemies with the most HP. Part of its stats passes to the heroes. Level 110 is the target, wh…
buildings/raven-nest/ 🗓 2026-09-19
Rabenwerkstatt: levels, cost and upgrades
Rabenwerkstatt turns out Lv.1 Raven Gear Chests, the base of the gear worn by the squad's sixth fighter. Production stops after a day, so the workshop is emptied daily, a…
buildings/raven-workshop/ 🗓 2026-09-19
Research Lab: levels, cost and upgrades
Research Lab runs research: 348 nodes covering economy, troops and heroes, with combat branches that lift the whole army at once. From level 11 the Sanctuary demands a Re…
buildings/research-lab/ 🗓 2026-09-19
Wohnsitz: levels, cost and upgrades
Wohnsitz opens the survivor panel: 383 characters collected with shards and posted around the territory for their bonuses. A legendary survivor at full stars gives twice…
buildings/residence/ 🗓 2026-09-19
Sanctuary: requirements and time by level
Sanctuary sets the hero level cap at five levels per Sanctuary level and adds hero stats on top. Almost every other building demands a Sanctuary no lower than itself, so …
buildings/sanctuary/ 🗓 2026-09-19
Spähtruppe: levels, cost and upgrades
Spähtruppe speeds up scouts, who read an enemy city's garrison and stores before an attack is launched. Movement speed grows with level up to 30%, and the scouting repor…
buildings/scout-squad/ 🗓 2026-09-19
Schmelzwerkstatt: levels, cost and upgrades
Schmelzwerkstatt produces Gearstones, the material that every step of strengthening hero gear consumes. Output stores for up to twelve hours, so the workshops are collec…
buildings/smelting-workshop/ 🗓 2026-09-19
Soldier's Rest: levels, cost and upgrades
Soldier's Rest saves a share of fallen soldiers, and the share climbs from 18% to 40% before stopping at level 23. Later levels add capacity only. Raising a fallen soldie…
buildings/soldier-s-rest/ 🗓 2026-09-19
Truppe 1: levels, cost and upgrades
Truppe 1 opens the first march queue, and without that queue no troops leave the city at all. Idle income depends on the same building, and its level adds march speed to t…
buildings/squad-1/ 🗓 2026-09-19
Truppe 2: levels, cost and upgrades
Truppe 2 adds a second march queue, letting the city run two marches at once: gathering and reinforcing an ally, for instance. The number of free covert-ops dispatches cou…
buildings/squad-2/ 🗓 2026-09-19
Truppe 3: levels, cost and upgrades
Truppe 3 adds a third march queue, and it opens much later than any of the other squad buildings. Every queue works every day, so over a long run it returns more than a on…
buildings/squad-3/ 🗓 2026-09-19
Truppe 4: levels, cost and upgrades
Truppe 4 adds a fourth march queue, which works only while the monthly pass subscription is active. It appears early, yet without the subscription the queue stays shut and…
buildings/squad-4/ 🗓 2026-09-19
Taverne: levels, cost and upgrades
Taverne opens hero and survivor recruiting, including the free recruit that returns on a cooldown. Recruiting and shards are the two ways a roster grows, which is why the …
buildings/tavern/ 🗓 2026-09-19
Tempel: levels, cost and upgrades
Tempel holds the plot of the three faction statues and serves as the way in to each of them. While the Warrior, Warlock or Ranger-Statue is not yet built, a request for i…
buildings/temple/ 🗓 2026-09-19
Trainingsplatz: levels, cost and upgrades
Trainingsplatz trains soldiers, and its level unlocks the troop tiers: T4 at level 10, T7 at 20, T10 at 30. The last tier needs more than level 30, since the technology…
buildings/training-grounds/ 🗓 2026-09-19
Walls: levels, cost and upgrades
Walls protect the city with defense strength an attacker has to break through, and hold the defending troop. The squad assigned there meets the assault. The strength reco…
buildings/walls/ 🗓 2026-09-19
Hexenmeister-Statue: levels, cost and bonus
Hexenmeister-Statue…
buildings/warlock-statue/ 🗓 2026-09-19
Krieger-Statue: levels, cost and bonus
Krieger-Statue…
buildings/warrior-statue/ 🗓 2026-09-19
Wachturm: levels, cost and upgrades
Wachturm hides intel from enemy scouts, and from level 5 counter-scouting triggers every single time. From level 9 five fields drop out of the enemy report, and neither…
buildings/watchtower/ 🗓 2026-09-19
Weberei: levels, cost and upgrades
Weberei produces Cloth, the lowest of the five materials that go into crafting and upgrading hero gear. The steps convert four to one in both directions without …
buildings/weaving-workshop/ 🗓 2026-09-19

Heroes 38

Annie: Skills, Build & Leveling
Annie is a UR warlock who plays as DPS. Fully upgraded, she reaches 916,394 Might, rank 2 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Annie Shard),…
heroes/annie/ 🗓 2026-09-19
Arthur: Skills, Build & Leveling
Arthur is a UR warrior who plays as tank. Fully upgraded, he reaches 1,052,453 Might, rank 3 of 11 among the game's tanks. Unlocking him takes 10 shards ( Arthur Shard), …
heroes/arthur/ 🗓 2026-09-19
Ash: Skills, Build & Leveling
Ash is an SSR ranger who plays as DPS. Fully upgraded, she reaches 685,873 Might, rank 9 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Ash Shard), an…
heroes/ash/ 🗓 2026-09-19
Bell: Skills, Build & Leveling
Bell is a UR ranger who plays as support. Fully upgraded, she reaches 920,570 Might, rank 2 of 5 among the game's support heroes. Unlocking her takes 10 shards ( Bell Sha…
heroes/bell/ 🗓 2026-09-19
Bella: Skills, Build & Leveling
Bella is an SSR warrior who plays as tank. Fully upgraded, she reaches 773,500 Might, rank 8 of 11 among the game's tanks. Unlocking her takes 10 shards ( Bella Shard), a…
heroes/bella/ 🗓 2026-09-19
Bestar: Skills, Build & Leveling
Bestar is an SSR ranger who plays as DPS. Fully upgraded, she reaches 685,793 Might, rank 10 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Bestar Sha…
heroes/bestar/ 🗓 2026-09-19
Billy: Skills, Build & Leveling
Billy is a UR warlock who plays as tank. Fully upgraded, he reaches 980,246 Might, rank 6 of 11 among the game's tanks. Unlocking him takes 10 shards ( Billy Shard), and …
heroes/billy/ 🗓 2026-09-19
Celia: Skills, Build & Leveling
Celia is an SSR warrior who plays as support. Fully upgraded, she reaches 691,655 Might, rank 5 of 5 among the game's support heroes. Unlocking her takes 10 shards ( Celi…
heroes/celia/ 🗓 2026-09-19
Claire: Skills, Build & Leveling
Claire is an SSR warrior who plays as DPS. Fully upgraded, she reaches 685,150 Might, rank 12 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Claire Sh…
heroes/claire/ 🗓 2026-10-12
Claire (Advanced): Skills, Build & Leveling
Claire is a UR warrior who plays as DPS. Fully upgraded, she reaches 685,150 Might, rank 13 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Claire Shar…
heroes/claire-advanced/ 🗓 2026-09-19
Cynthia: Skills, Build & Leveling
Cynthia is a UR ranger who plays as DPS. Fully upgraded, she reaches 916,153 Might, rank 3 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Cynthia Shar…
heroes/cynthia/ 🗓 2026-09-19
Daskal: Skills, Build & Leveling
Daskal is a UR warrior who plays as tank. Fully upgraded, he reaches 1,057,192 Might, rank 2 of 11 among the game's tanks. Unlocking him takes 10 shards ( Daskal Shard), …
heroes/daskal/ 🗓 2026-10-12
Durant: Skills, Build & Leveling
Durant is an SR warrior who plays as tank. Fully upgraded, he reaches 596,226 Might, rank 11 of 11 among the game's tanks. Unlocking him takes 10 shards ( Durant Shard), …
heroes/durant/ 🗓 2026-09-19
Grenwald: Skills, Build & Leveling
Grenwald is an SSR warlock who plays as DPS. Fully upgraded, he reaches 690,773 Might, rank 7 of 16 among the game's DPS heroes. Unlocking him takes 10 shards ( Grenwald …
heroes/grenwald/ 🗓 2026-09-19
Griffith: Skills, Build & Leveling
Griffith is an SSR ranger who plays as tank. Fully upgraded, he reaches 764,263 Might, rank 9 of 11 among the game's tanks. Unlocking him takes 10 shards ( Griffith Shard…
heroes/griffith/ 🗓 2026-09-19
Harper: Skills, Build & Leveling
Harper is a UR warrior who plays as support. Fully upgraded, he reaches 920,570 Might, rank 1 of 5 among the game's support heroes. Unlocking him takes 10 shards ( Harper…
heroes/harper/ 🗓 2026-09-19
Hastar: Skills, Build & Leveling
Hastar is an SSR warlock who plays as tank. Fully upgraded, he reaches 750,047 Might, rank 10 of 11 among the game's tanks. Unlocking him takes 10 shards ( Hastar Shard),…
heroes/hastar/ 🗓 2026-09-19
Hero awakening
Раздел гайда по героям: hero awakening.
heroes/hero-awakening-guide/ 🗓 2026-10-01
Basics: factions & squads
Раздел гайда по героям: basics: factions & squads.
heroes/hero-basics/ 🗓 2026-10-12
Might, balance & hidden mechanics
Раздел гайда по героям: might, balance & hidden mechanics.
heroes/hero-might-mechanics/ 🗓 2026-10-01
Progression: skills & stars
Раздел гайда по героям: progression: skills & stars.
heroes/hero-progression/ 🗓 2026-10-12
Splitter, Umwandlung & Wachstum
Abschnitt des Helden-Guides: Splitter, Umwandlung & Wachstum.
heroes/hero-shards-guide/ 🗓 2026-10-01
Trupps & Tier-Liste
Abschnitt des Helden-Guides: Trupps & Tier-Liste.
heroes/hero-squads-tierlist/ 🗓 2026-10-01
Joker: Skills, Build & Leveling
Joker is a UR warlock who plays as DPS. Fully upgraded, he reaches 913,583 Might, rank 6 of 16 among the game's DPS heroes. Unlocking him takes 10 shards ( Joker Shard), …
heroes/joker/ 🗓 2026-09-19
Kafa: Skills, Build & Leveling
Kafa is an SR warlock who plays as DPS. Fully upgraded, she reaches 523,217 Might, rank 16 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Kafa Shard),…
heroes/kafa/ 🗓 2026-09-19
Kesso: Skills, Build & Leveling
Kesso is an SSR warrior who plays as DPS. Fully upgraded, he reaches 686,515 Might, rank 8 of 16 among the game's DPS heroes. Unlocking him takes 10 shards ( Kesso Shard)…
heroes/kesso/ 🗓 2026-09-19
Louis: Skills, Build & Leveling
Louis is a UR ranger who plays as tank. Fully upgraded, he reaches 1,044,341 Might, rank 4 of 11 among the game's tanks. Unlocking him takes 10 shards ( Louis Shard), and…
heroes/louis/ 🗓 2026-09-19
Lucius: Skills, Build & Leveling
Lucius is an SSR warrior who plays as tank. Fully upgraded, he reaches 778,239 Might, rank 7 of 11 among the game's tanks. Unlocking him takes 10 shards ( Lucius Shard), …
heroes/lucius/ 🗓 2026-09-19
Marlena: Skills, Build & Leveling
Marlena is a UR warrior who plays as DPS. Fully upgraded, she reaches 914,868 Might, rank 4 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Marlena Sha…
heroes/marlena/ 🗓 2026-09-19
Nicole: Skills, Build & Leveling
Nicole is a UR warlock who plays as support. Fully upgraded, she reaches 920,570 Might, rank 3 of 5 among the game's support heroes. Unlocking her takes 10 shards ( Nicol…
heroes/nicole/ 🗓 2026-09-19
Rote Dame: Skills, Build & Leveling
Rote Dame is a UR ranger who plays as DPS. Fully upgraded, she reaches 913,583 Might, rank 5 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Rote Dame Sh…
heroes/red-lady/ 🗓 2026-09-19
Robin: Skills, Build & Leveling
Robin is an SR ranger who plays as DPS. Fully upgraded, he reaches 523,779 Might, rank 15 of 16 among the game's DPS heroes. Unlocking him takes 10 shards ( Robin Shard),…
heroes/robin/ 🗓 2026-09-19
Shadow: Skills, Build & Leveling
Shadow is a UR ranger who plays as tank. Fully upgraded, he reaches 1,075,906 Might, rank 1 of 11 among the game's tanks. Unlocking him takes 10 shards ( Shadow Shard), a…
heroes/shadow/ 🗓 2026-09-19
Sivir: Skills, Build & Leveling
Sivir is an SSR warrior who plays as DPS. Fully upgraded, she reaches 685,150 Might, rank 11 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Sivir Shar…
heroes/sivir/ 🗓 2026-09-19
Stellar: Skills, Build & Leveling
Stellar is an SSR warlock who plays as support. Fully upgraded, she reaches 695,511 Might, rank 4 of 5 among the game's support heroes. Unlocking her takes 10 shards ( St…
heroes/stellar/ 🗓 2026-09-19
Ulfrid: Skills, Build & Leveling
Ulfrid is a UR warlock who plays as tank. Fully upgraded, he reaches 1,033,739 Might, rank 5 of 11 among the game's tanks. Unlocking him takes 10 shards ( Ulfrid Shard), …
heroes/ulfrid/ 🗓 2026-09-19
William: Skills, Build & Leveling
William is an SR warrior who plays as DPS. Fully upgraded, he reaches 524,421 Might, rank 14 of 16 among the game's DPS heroes. Unlocking him takes 10 shards ( William Sh…
heroes/william/ 🗓 2026-09-19
Zoya: Skills, Build & Leveling
Zoya is a UR warrior who plays as DPS. Fully upgraded, she reaches 918,563 Might, rank 1 of 16 among the game's DPS heroes. Unlocking her takes 10 shards ( Zoya Shard), a…
heroes/zoya/ 🗓 2026-09-19

Events 24

Allianz-Duell: Vollständiger Leitfaden
Sechs Tage mit Punktkategorien, ein PvP-Finale am Samstag, Phasen-Mechaniken mit exakten Punktwerten, Falcon-Quest-Stacking und die „Alles-sparen“-Wirtschaft, die die höchste Belohnungskiste sichert.
events/alliance-duel/ 🗓 2026-10-12
Triangle Arena: Verteidigung & Angriff
Drei Aufstellungen, der Angreifer wählt zwei zum Sieg: das Prinzip der gleichmäßigen Verteidigung, die Opfer-Regel, konterbasierte Angriffe, Fraktionsboni und die Arena des Schicksals: Fallen-Trupp-Taktik für UR-Splitter.
events/arena/ 🗓 2026-10-12
Canyon-Eroberung: Lane-Strategie
Der Drei-Lane-Staffelkampf, bei dem Durchhaltevermögen wichtiger ist als reine Stärke: die Staffelregeln, das 3-Kämpfe-Limit, Lane-Prioritätsstrategien, bekannte Fehler und warum dies das sicherste Event des Spiels ist.
events/canyon/ 🗓 2026-09-03
Käsefalle: Maximale Belohnungen
Der Allianz-Rattenboss-Versammlung: persönliche Belohnungen in fünf Phasen, der gemeinsame Allianz-HP-Pool, warum die Beitrittsreihenfolge keine Rolle spielt und die Level-Skalierungs-Mathematik, die entscheidet, welche Ratte bekämpft werden sollte.
events/cheese/ 🗓 2026-09-03
Tal des Kristallclusters: F2P-Punkte-Farmroute
Event-Guide für das Tal des Kristallclusters: Farmen von roten Mobs (je 1,5K Punkte), Minen-Einnahmen mit 5K Punkten/Min, Disziplin beim Skill-Timing und der Stoppuhr-Trick für maximale Punkte.
events/crystal-cluster/ 🗓 2026-10-12
Dämonenkönig: Event-Zeitplan, Magier-Schwachstelle & 30-Sekunden-Marsch-Trick
Vollständiger Leitfaden zum Dämonenkönig (Seuche Ranger) Weltboss-Event in Last Asylum: Plague: Zeitplan für Dienstag & Freitag, Magier-Konter-Bonus, 10 tägliche Angriffe und der 30-Sekunden-Marsch-Rückruf-Trick.
events/demon-king/ 🗓 2026-09-15
Zwergenmine: Spitzhacken-Horten & 100-Stockwerke-MR-Bauplan-Push
So funktioniert das Zwergenminen-Event: 7-Tage-Minenraster, die 750-Spitzhacken-F2P-Hortungsregel, Stockwerk-Fortschritt durch Jackpots und die Wahl von Kräutern statt Ausrüstungssteinen im Endgame.
events/dwarven-mine/ 🗓 2026-09-16
Elixier-Gerangel: Wie man gewinnt
Ein 30-minütiges Allianz-gegen-Allianz-Punkteschlachtfeld: fünf Phasen, kontrollbasierte Wertung, Priorität für Heilzelte, Teleportregeln und der Mauer-Fehler, der deinen Run in 10 Minuten beendet.
events/elixir/ 🗓 2026-10-12
Letzte Morgendämmerung: 7-Tage-Basis-Fortschritts-Sprint
Umfassender Leitfaden für das entscheidende 'Letzte Morgendämmerung'-Frühphasen-Event in Last Asylum: Plague: 4 progressive Phasen (Grundlagen, Power-Push, Großer Push, Finaler Push), Prioritätenmatrix und Einsparung von Beschleunigern.
events/final-dawn/ 🗓 2026-09-14
Recluse-Händler (Einsiedler-Händler) Event-Guide
Meistere den 28-tägigen Recluse-Händler-Shop in Last Asylum: Plague — 6-Slot-Aktualisierungen, 4700 kostenlose Einsiedler-Münzen aus den Rätsel-des-Einsiedlers-15-Missionen und die F2P-Kaufpriorität: UR-Relikt-Truhe, seltene Relikte, Erwachenssplitter.
events/hermit-trader/ 🗓 2026-10-12
Königreichskrieg (KvK): Überleben & Punkte
Server-gegen-Server-Krieg um die Royal City: der zweiwöchentliche Zeitplan, Strategie für Angreifer (erst Türme), Verzögerungstaktiken für Verteidiger, Truppen- und Ressourcenrisiken sowie die Punkteüberschneidung mit dem Allianz-Duell.
events/kvk/ 🗓 2026-10-12
Mythischer Schatz: F2P-Guide
Alle sieben Reiter des Piraten-Events für Free-to-Play-Spieler entschlüsselt: der Battle Pass, die Spielautomaten-Falle, die korrigierte Priorität für den Piratenmarkt, das tägliche Limit von 300 Fischen und die „Suizid-für-Belohnungen“-Strategie beim Vergrabenen Schatz.
events/mythic/ 🗓 2026-09-03
Pandemie-Erfahrung: Schwierigkeitsleiter & Allianz-Rallye-Trick
Das zweiwöchentliche Event 'Pandemie-Erfahrung': 9 Schwierigkeitsstufen, Allianz-Fortschritt (40 Spieler auf Schwierigkeit 9 schalten den nächsten Boss frei), UR-Omni-Splitter als Belohnung und der Trick mit den schwachen Helden.
events/pandemic-experience/ 🗓 2026-09-16
Pfad zur Heilung: 5-Tage-Event & Arthur-Splitter-Guide
Umfassender Guide zum 'Pfad zur Heilung'-Event in Last Asylum: Plague: Aufschlüsselung der Missionen von Tag 1–5, die obligatorische VIP-5-Anforderung und wie man sich 15 UR Arthur-Splitter sichert.
events/path-to-healing/ 🗓 2026-09-14
🧠 Quiz der Weisheit: Vollständiger Fragen-und-Antworten-Spickzettel (15/15)
Sofort durchsuchbare Datenbank mit Fragen und Antworten für das Event „Quiz der Weisheit“ in Last Asylum: Plague – erreiche jedes Mal 15/15 Punkte in den Kategorien Allgemeines, Gebäude, Fraktionen, VIP, Lore und Helden.
events/quiz-of-wisdom/ 🗓 2026-09-14
Royal Castle Scramble & Titel
Das wöchentliche Wettrennen um die Burg: ein Marsch pro Spieler, Regeln für Geschütztürme und Verstärkungen, Besetzung ab Sanktuarium 6, Belobigungstruhen und das vollständige System der Royal City-Titel mit Warteschlangenmechanik.
events/royal/ 🗓 2026-09-03
Geheimoperationszentrum: Reroll-Wahrscheinlichkeiten, 16. Truhen-Pity & Schatzkarten
Umfassender Leitfaden zu Geheimoperationen in Last Asylum: Plague: Reroll-Wahrscheinlichkeiten (UR 8 %, SSR 24 %), 16. Truhen-Pity-Garantie, 7-teilige Schatzkarten, Plünderungslimits und VIP-Funktionen.
events/secret-operations/ 🗓 2026-09-15
Zuerst zuschlagen: Starter-Sprint für neue Server
Vollständiger Leitfaden zum Anfänger-Event 'Zuerst zuschlagen' in Last Asylum: Plague: Meilensteine für das Zuflucht-Hauptquartier, Beseitigung der Fäulnis, militärischer Fortschritt, Belohnungen und die größten Fehler, die es zu vermeiden gilt.
events/strike-first/ 🗓 2026-09-14
🏆 Leitfaden zum Event: Großes Duell
Meistere das serverübergreifende Großes Duell Arena-Turnier in Last Asylum: Plague — Zeitplan ab Ära-Tag 58, 5 Turnierphasen, 3-Squad-Best-of-3-Meta, Vorhersagemünzen-Shop und Champion-Belohnungen.
events/supreme-duel/ 🗓 2026-10-12
Supreme Healer: Kompletter Event-Guide
7-Tage-Punkteschema, tägliche Ressourceneinteilung, Ausdauer-Horten, Falcon-Missionen, Antitoxin-Verbrauch und doppelte Belohnungen mit Daily Survival.
events/supreme-healer/ 🗓 2026-09-19
Überlebenskampf: 60.000 kostenlose Abzeichen & 4-Stunden-Phasenrotation
Wöchentliches Missions-Event mit ca. 60.000 kostenlosen Fähigkeitsabzeichen: 5 Aufgabenkategorien, 4-Stunden-Phasenrotation, warteschlangenbasiertes Truppentraining und Synchronisation mit dem Allianz-Duell.
events/survival/ 🗓 2026-10-12
Diebesjagd: Boss-Spawns & Tausch
Stamina-zu-Boss-Pipeline: Wie Diebesanführer-Spawns wirklich funktionieren, die Nonstop-Kill-Technik für Level 30/35, die Prioritätenliste für den Tausch und das Boss-Squad mit dem höchsten Schadensausstoß.
events/thief/ 🗓 2026-09-03
Untoten-Belagerung: Vollständiger Leitfaden
Allianz-Verteidigung gegen Infizierten-Wellen: Der 300.000-Hinweis-Balken, Schwierigkeitsgrade von 2,4 Mio. bis 24,5 Mio. Feindstärke, die versteckte Multi-Squad-Mechanik, die 9,5-Mio.-Spieler ausschaltet, und vollständige Belohnungstabellen.
events/undead/ 🗓 2026-10-12
Gildenwagen & Karawanen
Tägliche kostenlose Wagenfahrten, die Regeln für Wagenmeister und Wachen, Aktualisierungen des Goldenen Wagens, die UR-Splitter-Strategie für Karawanen, serverübergreifendes Plündern und die Prioritäten für Gold-, Lila- und Blaue Kisten.
events/wagon/ 🗓 2026-10-12
💬 Community beitreten ↗ Offizieller Discord — Guides, Hilfe und Codes zuerst.

Hat diese Anleitung geholfen?