Gear Market Mechanics: Craft, Fuse, Tempered Steel

Dismantle everything non-blue; fuse the result 4 → 1 up the material ladder into Tempered Steel — the required input for UR weapons, UR armor, and all past-40 upg…

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🗓 Updated: 2026-10-12

Gear Market Mechanics: Craft, Fuse, Tempered Steel

  • Dismantle everything non-blue; fuse the result 4 → 1 up the material ladder into Tempered Steel — the required input for UR weapons, UR armor, and all past-40 upgrades.
  • A single UR craft costs 500K herbs and ~1 day 5 hours at lower workshop levels (higher workshop level shortens this).
  • Craft SSR gloves back only if the world-boss/demon-king loop demands them (their +6% monster damage is irreplaceable on PvE; swap back to UR gloves after).

Level-40 Stacking Trick

Gear stats scale linearly up to 40, then jump disproportionately: a level-40+ sword gains far more attack/crit per stone than levels 36–39. Practical rule: stack stones and herbs on an item until you can push it straight from 38 to 42+ in one burst — never drip-feed across the smoothest part of the curve.

Gear Promotion and Exclusive Weapon Smelt

Since the May 2026 update, gear can be promoted with Blueprints at levels 10, 20, 30 and 40, and enhanced beyond 40 up to 60 — the total material cost stays the same as the old system. Promotions unlock additional bonus stats; higher promotion tiers are the main long-term gear goal.

Exclusive Weapon Smelt (10-Star Smelt)

After an Exclusive Weapon reaches 10 Stars, the Smelt feature unlocks (August 20, 2026 update), allowing you to further enhance its secondary combat attributes (critical damage, defense penetration, lifesteal).

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