Keutamaan Bangunan & Pelan Hala Tuju Sanctuary

Pelan hala tuju Sanctuary ke tahap 30, susunan keutamaan binaan, fungsi setiap bangunan, dan cara menyusun buff kelajuan pembinaan secara berturutan dengan betul.

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🗓 Dikemas kini: 2026-10-12

Pembangunan dalam Last Asylum: Plague adalah permainan jangka panjang — desakan Sanctuary dari tahap 1 ke tahap 30 mengambil masa berbulan-bulan, dan susunan yang salah akan merugikan anda berminggu-minggu daripadanya. Halaman ini adalah susunan binaan komuniti: bangunan yang mana penting dan dalam urutan apa, pelan hala tuju Sanctuary mengikut tahap, dan matematik tepat bagi penyusunan kelajuan pembinaan.

Satu soalan yang menentukan setiap slot giliran: adakah ini menjadikan anda lebih kuat atau lebih pantas? Jika jawapannya tidak, ia boleh menunggu.

Susunan Keutamaan Binaan

Apabila beberapa bangunan tersedia sekaligus, susunan komuniti adalah tetap:

  1. Sanctuary — sentiasa. Ia menyekat setiap tahap lain di dalam bandar, had tahap wira, dan peringkat tentera. Setiap kali peningkatan Sanctuary tersedia, ia dimasukkan ke dalam giliran terlebih dahulu.
  2. Makmal Kajian (Research Lab) — menjalankan pokok teknologi anda dan berfungsi sebagai prasyarat wajib untuk tahap Sanctuary 11 hingga 30 (tanpa Makmal yang dinaik taraf, anda tidak boleh memulakan sebarang peningkatan Sanctuary pertengahan/akhir permainan).
  3. Gelanggang Latihan (Training Grounds) — membuka kunci peringkat tentera (T1–T10). Gunakan Pecahan 1 Maks + 3 Rendah: maksimumkan hanya 1 tanah utama untuk sepadan dengan had peringkat Sanctuary anda, dan kekalkan 3 yang lain pada Tahap 10 untuk menghasilkan besar-besaran T4 murah bagi tujuan kenaikan pangkat (menjimatkan 6–7 jam setiap kitaran dan berjuta-juta sumber!).
  4. Berek (Barracks) — kapasiti tentera. Tentera tetap yang lebih besar bermaksud lebih banyak kekuatan dan lebih banyak impak setiap pergerakan.
  5. Klinik (Infirmary) — merawat yang cedera selepas kekalahan. Klinik yang kecil bermaksud setiap pertempuran yang tewas menumpahkan darah tentera yang tidak dapat anda pulihkan.
  6. Bengkel Peleburan (Smelting Workshop) — menghasilkan dan menapis Batu Gear (Gear Stones) untuk peningkatan peralatan. Tolak ia ke Tahap 25 sebaik sahaja Sanctuary anda membenarkan untuk mengelakkan kesesakan pertengahan permainan pada senjata pembawa.
  7. Tembok (Walls) — dinaik taraf dengan ketat untuk pintu tol pencapaian (hanya diperlukan untuk tahap Sanctuary 5, 6, 9, 10, 12, dan 24; tidak pernah diperlukan untuk 24 tahap yang lain). Tembok TIDAK memberikan statistik tempur atau melindungi tentera daripada kerosakan! Ia hanya menyediakan ketahanan Pertahanan Bandar untuk menentang api dan teleportasi paksa semasa pengepungan.
  8. Bangunan Sumber & Depoh — dinaik taraf dengan ketat mengikut keperluan untuk prasyarat Sanctuary (Kayu, Jelapang, dan Simpanan Herba).

Peraturan di sebalik senarai itu: jika sesebuah bangunan tidak menjadikan anda lebih kuat atau lebih pantas, ia tidak mendesak. Bangunan pengeluaran, depoh dan hiasan masih dibina — tetapi hanya apabila tujuh yang di atas tiada apa-apa untuk dilakukan atau pintu tol memaksa mereka.

Apa yang Dilakukan oleh Setiap Bangunan

Rujukan pantas untuk bangunan yang sebenarnya akan anda ketik. Terjemahan berbeza antara pelanggan permainan, jadi apabila dua nama kedengaran sama, semak petua alat dalam permainan untuk kesan sebenar pada versi anda.

BangunanApa yang ia lakukanNota komuniti
SanctuaryMenyekat semua tahap bangunan lain, menetapkan had tahap wira, memberikan EXP setiap peningkatan, dan membuka kunci bangunan serta ciri apabila ia naik tahap.Naik taraf mengikut masa cooldown. Ia adalah tahap pemain sebenar anda.
Tembok (Walls)Menyediakan ketahanan Pertahanan Bandar dan mengurangkan kadar reput pertahanan semasa pengepungan. TIDAK melindungi tentera dalam pertempuran dan tidak memberikan statistik tempur!Naik taraf dengan ketat sebagai prasyarat pada tahap 5, 6, 9, 10, 12, and 24. Jangan buang pembina padanya jika tidak perlu.
Pondok Pembina (Builder’s Hut)Memanjangkan tempoh masa siap percuma pada pemasa pembinaan (masa pecutan percuma). Terselamat yang ditempatkan di dalam memberikan bonus tambahan — tukar masuk penyelamat yang lebih baik semasa anda mengambil mereka.Kekalkan pada tahap Sanctuary sehingga Sanctuary 15 untuk tempoh masa siap percuma maksimum.
Makmal Kajian (Research Lab)Menjalankan pokok teknologi anda: ekonomi, ketenteraan, and penyelidikan pembangunan. Makmal Kajian 1 & 2 digabungkan: kedua-dua giliran menikmati Buff Kelajuan yang optimum.Keutamaan #2 — prasyarat berterusan untuk Sanctuary 11–30. Terburu-buru Ganjaran Super 1 & 2 dalam pokok Duel Perikatan untuk membuka kunci peringkat peti 4–9!
Gelanggang Latihan (Training Grounds)Membuka kunci peringkat tentera baharu (T2 pada Lv.3, T3 pada Lv.6, T4 pada Lv.10, T5 pada Lv.14, T6 pada Lv.17, T7 pada Lv.20, T8 pada Lv.24, T9 pada Lv.27, T10 pada Lv.30) dan meningkatkan kapasiti latihan.Maksimumkan 1 tanah untuk peringkat atas; kekalkan 3 yang lain pada Lv.10 untuk pertanian dan kenaikan pangkat selari T4 (menjimatkan 6–7j setiap kitaran).
Berek (Barracks)Meningkatkan jumlah kapasiti tentera tetap di bandar anda.Naik taraf untuk menampung tentera yang besar untuk KvK dan Perang Kingdom.
Klinik (Infirmary)Merawat askar yang cedera selepas kekalahan.Klinik saiz kecil = kehilangan tentera kekal selepas setiap pertempuran yang tewas.
Bengkel Antitoksin (Antitoxin Workshop)Menghasilkan Penawar / Antitoksin — sumber wira utama yang digunakan merentas sistem perkembangan wira.Bina pada Lv.10 and teruskan menghasilkan 24/7.
Bengkel Gear / Peleburan / TenunanMenghasilkan dan menaik taraf gear wira daripada bahan yang diladang.Tolak Bengkel Peleburan ke Lv.25 untuk pengeluaran Batu Gear yang stabil; Bengkel Gear dibuka pada Sanctuary 20.
Kuil (Patung Pahlawan)Bangunan kultus bersatu (menggabungkan bekas Patung Pahlawan, Renjer, dan Warlock). Menyediakan bonus statistik peratusan kepada faksi pilihan anda.Naik taraf untuk meningkatkan kuasa skuad dan memenuhi prasyarat Sanctuary.
Dewan Kehormatan (Hall of Honor)Mempamerkan tahap kehormatan wira dan membuka kunci Kedai Kehormatan (sumber teras Pelan Tindakan Gear UR).Penting untuk perkembangan gear lewat permainan. Beli Pelan Tindakan Gear UR secara eksklusif.
Dewan Curio (Curio Hall)Menempatkan Curio yang dikumpul yang menyediakan bonus pasif kepada bangunan, ekonomi, dan kuasa tempur skuad.Naik taraf tahap bintang Curio untuk peningkatan kekal seluruh akaun.
TavernPerekrutan wira — sistem sepanduk dan tarikan tinggal di sini.Simpan berlian untuk acara UR bertarikh daripada membuangnya di sini.
Menara Falcon (Falcon Tower)Menghasilkan misi harian yang memberi ganjaran berlian, pecutan, serpihan wira, dan antitoksin. Lv.8 membuka kunci tuntutan satu ketikan.Gunakan strategi “Penyusunan Maks − 1” untuk menyimpan pencarian yang selesai untuk hari mata berkembar.
Dewan Perikatan (Alliance Hall)Meningkatkan bilangan bantuan Bantuan Perikatan yang boleh anda terima. TIDAK menjejaskan garison atau perhimpunan!Tahap lebih tinggi = lebih banyak bantuan daripada sekutu (sehingga 30 bantuan pada Lv.25, memotong ~30% daripada mana-mana pemasa secara percuma). Kritikal untuk menjimatkan pecutan dan prasyarat wajib untuk Sanctuary Lv. 7, 8, 9, 13, 20, dan 29.

Berek lwn Gelanggang Latihan — Perangkap Penamaan

Satu bangunan membuka peringkat tentera baharu (Gelanggang Latihan), dan satu lagi meningkatkan bilangan askar yang boleh anda pegang (Berek). Buka bangunan dan baca petua alat: jika kesan yang disenaraikan membuka kunci peringkat dan had giliran latihan, itu adalah Gelanggang Latihan; jika ia adalah jumlah kapasiti askar, itu adalah Berek.

Pelan Hala Tuju Sanctuary mengikut Tahap (1 hingga 30)

Salah tanggapan biasa ialah Tembok diperlukan untuk setiap tahap tunggal. Ia tidak benar! Tembok hanya diperlukan 6 kali merentas keseluruhan permainan (tahap 5, 6, 9, 10, 12, and 24).

Struktur penyekatan sebenar:

  • Makmal Kajian adalah kesesakan utama: untuk setiap tahap dari 12 hingga 30, Makmal Kajian mesti berada pada Lv. (Sasaran − 1).
  • Pintu tol ketenteraan sekunder berputar: Gelanggang Latihan (7, 8, 11, 15, 18, 21, 25, 27, 30), Kuil / Patung Pahlawan (14, 16, 19, 22, 26), Dewan Perikatan (7, 8, 9, 13, 20, 29), Berek (17, 28), dan Klinik (10, 23).
  • Pintu tol sumber tertier berputar: Simpanan Kayu/Bijirin/Herba, Bengkel Antitoksin, Ladang, Kilang Kayu, dan Taman Herba.

Di bawah adalah data lengkap, rasmi tahap demi tahap yang diekstrak terus daripada binary pelanggan permainan:

Permainan Awal (Tahap 1 – 10)

Lv.PrasyaratMasa AsasSumber (Bijirin / Kayu / Herba)Membuka Kunci
2Tiada2 saat32 / 32 / 0Perkembangan asas, Had wira Lv.10
3Tiada (Pencarian Bab 17)3 saat983 / 983 / 0Tentera Tier 2 (pada Gelanggang Latihan Lv.3)
4Depoh Kayu 1 + Jelapang 1 + Simpanan Herba 15 minit2.6K / 2.6K / 0Depoh Sumber, Pondok Pembina
5Tembok Lv.310 minit19.7K / 19.7K / 0Had wira Lv.20
6Tembok Lv.534 minit92.7K / 92.7K / 0Tentera Tier 3 (pada Gelanggang Latihan Lv.6), Menara Tinjau, Radar
7Gelanggang Latihan 4 + Dewan Perikatan 31.5 jam235.8K / 235.8K / 0Dewan Perikatan (Butang Bantuan Perikatan), Makmal Kajian
8Gelanggang Latihan 6 + Dewan Perikatan 53 jam395.6K / 395.6K / 0Menara Falcon (misi harian)
9Tembok 8 + Dewan Perikatan 74.3 jam605.8K / 605.8K / 208.7KHad wira Lv.30
10Tembok 9 + Klinik 75.6 jam748.7K / 748.7K / 232.9KTentera Tier 4 (pada Gelanggang Latihan Lv.10), Bengkel Antitoksin, Tavern

Permainan Pertengahan (Tahap 11 – 19)

Lv.PrasyaratMasa AsasSumber (Bijirin / Kayu / Herba)Membuka Kunci
11Gelanggang Latihan 10 + Makmal Kajian 77.2 jam1.9M / 1.9M / 601.8KSlot Pergerakan 2 (Skuad 2 melalui kajian Makmal)
12Makmal Kajian 11 + Tembok 10 + Bengkel Antitoksin 79.4 jam3.1M / 3.1M / 959KKeupayaan kajian yang lebih mendalam
13Makmal Kajian 12 + Dewan Perikatan 11 + Ladang 712.2 jam3.5M / 3.5M / 1.1MHad wira Lv.40
14Makmal Kajian 13 + Patung Pahlawan (Kuil) 12 + Kilang Kayu 715.9 jam4.9M / 4.9M / 1.6MTentera Tier 5 (pada Gelanggang Latihan Lv.14), Kuil
15Makmal Kajian 14 + Gelanggang Latihan 14 + Taman Herba 722.3 jam6.5M / 6.5M / 2.3MBengkel Peleburan, Slot Pergerakan 3, Had wira Lv.50
16Makmal Kajian 15 + Patung Pahlawan (Kuil) 14 + Jelapang 71.3 hari (31.2 jam)11.9M / 11.9M / 4.0MSkala pengeluaran & pengumpulan herba naik
17Makmal Kajian 16 + Berek 15 + Depoh Kayu 71.8 hari (43.6 jam)16.7M / 16.7M / 5.1MTentera Tier 6 (pada Gelanggang Latihan Lv.17), Bengkel Tenunan, Had wira Lv.60
18Makmal Kajian 17 + Gelanggang Latihan 17 + Simpanan Herba 72.5 hari (61.1 jam)28.2M / 28.2M / 9.3MGear Wira Lv.18
19Makmal Kajian 18 + Patung Pahlawan (Kuil) 17 + Bengkel Antitoksin 103.6 hari (85.5 jam)32.7M / 32.7M / 11.3MNodus teknologi ketenteraan lanjutan

Permainan Lewat (Tahap 20 – 25)

Lv.PrasyaratMasa AsasSumber (Bijirin / Kayu / Herba)Membuka Kunci
20Makmal Kajian 19 + Dewan Perikatan 18 + Ladang 105.0 hari (119.7 jam)60.0M / 60.0M / 18.4MPENCAPAIAN UTAMA! Tentera Tier 7 (TG 20), Bengkel Gear, Slot Pergerakan 4
21Makmal Kajian 20 + Gelanggang Latihan 20 + Kilang Kayu 106.7 hari (160.3 jam)85.5M / 85.5M / 27.6MHad wira Lv.70, Pembuatan Gear Ungu
22Makmal Kajian 21 + Patung Pahlawan (Kuil) 21 + Taman Herba 108.7 hari (208.4 jam)111.2M / 111.2M / 36.7MPerluasan statistik faksi
23Makmal Kajian 22 + Klinik 22 + Jelapang 1011.3 hari (271.0 jam)145.2M / 145.2M / 42.8MPembuatan Gear Emas
24Makmal Kajian 23 + Tembok 23 + Depoh Kayu 1015.8 hari (379.4 jam)171.2M / 171.2M / 56.2MTentera Tier 8 (pada Gelanggang Latihan Lv.24), Peningkatan kapasiti perhimpunan
25Makmal Kajian 24 + Gelanggang Latihan 24 + Simpanan Herba 1022.1 hari (531.1 jam)277.9M / 277.9M / 97.5MHad wira Lv.80, Menguasai pokok teknologi ketenteraan

Akhir Permainan (Tahap 26 – 30)

Lv.PrasyaratMasa AsasSumber (Bijirin / Kayu / Herba)Membuka Kunci
26Makmal Kajian 25 + Patung Pahlawan (Kuil) 25 + Bengkel Antitoksin 1331.0 hari (743.5 jam)386.8M / 386.8M / 123.5MPenguasaan gear bengkel kemuncak
27Makmal Kajian 26 + Gelanggang Latihan 26 + Ladang 1343.4 hari (1041.0 jam)548.0M / 548.0M / 168.6MTentera Tier 9 (pada Gelanggang Latihan Lv.27)
28Makmal Kajian 27 + Berek 27 + Kilang Kayu 1360.7 hari (1457.3 jam)731.1M / 731.1M / 236.5MKapasiti simpanan selamat maksimum & Klinik
29Makmal Kajian 28 + Dewan Perikatan 28 + Taman Herba 1378.9 hari (1894.5 jam)1.05 B / 1.05 B / 316.4MPersiapan pra-T10
30Makmal Kajian 29 + Gelanggang Latihan 29 + Bengkel Antitoksin 15102.6 hari (2462.9 jam)1.36 B / 1.36 B / 441.3MHAD MUTLAK! Tentera Tier 10 (TG 30 + Teknologi), Cawangan Teknologi Khusus

Desakan Sanctuary bukanlah satu usaha yang panjang — ia adalah empat pecutan antara pencapaian yang masing-masing membuka kunci lonjakan kuasa sebenar.

  • Sanctuary 20 — Tentera Tier 7 dan Bengkel Gear tahap tinggi tiba bersama-sama. Ini adalah lonjakan kuasa tunggal terbesar dalam permainan pertengahan dan desakan pertama yang berbaloi untuk membakar pecutan yang disimpan.
  • Sanctuary 24, kemudian 27 — desakan peringkat seterusnya. Setiap satu menaikkan peringkat tentera dan siling bengkel semula.
  • Sanctuary 30 — had maksimum. Segala-galanya yang tinggal di bandar kini boleh disiapkan.

Berhati-hati dengan kos pencapaian lewat: selepas pertengahan 20-an, peningkatan tunggal melebihi 100 juta sumber. Mulakan rawatan pengumpulan sumber sebagai sebahagian daripada pelan binaan — lihat bahagian penskalaan sumber di bawah.

Penyusunan Kelajuan Pembinaan — Matematik Yang Betul

Buff kelajuan pembinaan bertindih daripada lima sumber, dan bersama-sama ia memampatkan peningkatan 38 hari kepada 20 hari (daripada panduan oleh chuppergaming). Buff tersebut adalah:

SumberBonus
Penyelidikan Pembangunan Peribadi+5%, kemudian +10% pada nod tahap 5
Penyelidikan Perikatan — Pembinaan Pantas+20%
Tahap VIP 11+45%
Kota Diraja — Gelaran Menteri Pembinaan+50%

Kini bahagian yang hampir semua orang silap: buff ini menambah sebagai pengganda kelajuan, yang dikenakan pada masa asas — anda tidak boleh menjumlahkan 10% + 5% + 20% + 45% + 50% dan memotong pemasa sebanyak 130% daripada apa-apa, kerana permainan membahagi dengan jumlah kelajuan:

$$T = \frac{T_{base}}{100% + \sum \text{speed buffs}}$$

Berikut adalah aritmetik sebenar pada peningkatan masa asas 37 hari:

  1. Masa asas: 37 hari.
  2. Dengan +10% dan +5% aktif: T = 37 / 1.15 ≈ 32.2 hari.
  3. Menambah gelaran Menteri (+50%): jumlah kelajuan 165% → T = 37 / 1.65 ≈ 22.4 hari — gelaran menjimatkan ~10 hari, bukan “separuh pemasa”.
  4. Dan dengan segala-galanya bertindih (+10% +5% +20% +45% +50% = +130%): T = 37 / 2.30 ≈ 16.1 hari.

Setiap buff tambahan oleh itu bernilai sedikit kurang jam berbanding yang sebelumnya (pulangan yang semakin berkurangan). Konsekuensinya secara praktikal:

  • Urutan buff tidak penting untuk hasil akhir — tetapi anda mesti mengaktifkan buff apabila pemasa panjang, kerana nilainya berskala dengan masa yang tinggal.
  • Gunakan segala-galanya sebelum memulakan desakan besar Sanctuary 20+, bukan separuh jalan.
  • Mendapatkan gelaran Menteri Pembinaan dan VIP 11 sebelum desakan lewat bernilai berhari-hari pemasa dengan sendirinya.

[!TIP] Triks Pemarkahan “Pegang Tukul”: Dalam Duel Perikatan dan Penyembuh Tertinggi, mata pembinaan diberikan padaetiap kali anda mengetik ikon tukul yang siap, bukan apabila anda memulakan projek. Mulakan peningkatan panjang beberapa hari lebih awal, dan jangan ketik tukul sehingga hari Pembinaan/Bina (Selasa) tiba.

[!IMPORTANT] Peraturan Syot Pantas Gelaran Menteri Pembinaan: Gelaran Menteri (+50% kelajuan pembinaan) secara ketat terpakai kepada projek pembinaan yang dimulakan SEMASA memegang gelaran tersebut.

  1. Minta dan terima gelaran daripada Raja/pegawai.
  2. Ketik Naik Taraf untuk meletakkan bangunan anda dalam giliran (pemasa dikunci dengan buff yang dikenakan).
  3. Anda boleh segera menyerahkan gelaran kepada pemain seterusnya — pembinaan dalam giliran kekal mengekalkan pemasa diskaunnya secara kekal sehingga selesai!

Penskalaan Sumber — Rancang Simpanan Anda

Kos bangunan pada Sanctuary 8 tidak memberitahu anda apa-apa tentang kosnya pada Sanctuary 25. Keluk berjalan dalam tiga fasa:

FasaKos tipikal setiap peningkatanApa maksudnya
Awal (Sanctuary 1-10)Ribuan hingga jutaan rendahPengeluaran menampungnya. Belanja dengan bebas, kekalkan giliran penuh.
Pertengahan (Sanctuary 11-24)Puluhan jutaPenjarahan and acara membawa beban — penjarahan harian berhenti menjadi pilihan.
Lewat (Sanctuary 25-30)Melebihi 100 jutaSimpan stok selama beberapa hari sebelum bermula. Peningkatan yang anda tidak dapat beri makan akan melumpuhkan keseluruhan giliran anda.

Dan pastikan campuran seimbang: sentiasa simpan Bijirin, Kayu, and Herba dalam stok. Peningkatan lewat memakan ketiga-tiganya sekaligus, dan kehabisan mana-mana daripadanya di tengah-tengah desakan membazirkan tepat masa yang anda kumpul buff untuk selamatkan.

Pelan Hala Tuju Makmal Kajian Muktamad: Kesemua 13 Pokok Teknologi

Teknologi Makmal Kajian menyediakan pengandaan kekal kompaun merentas tempur, ekonomi, and pemarkahan perikatan. Berdasarkan Pelan Hala Tuju Kajian Muktamad yang disahkan, berikut adalah keutamaan peringkat yang tepat:

Peringkat KeutamaanCawangan KajianImpak TerasStrategi Disyorkan
Peringkat S (Wajib)Duel PerikatanGanjaran Super 1 & 2Keutamaan tunggal tertinggi dalam permainan! Ganjaran Super membuka kunci peti harian peringkat 4 hingga 9 dalam Duel Perikatan, memberikan jutaan berlian, pecutan, and token wira. Maksimumkan ini dahulu!
Peringkat S (Wajib)PembangunanKelajuan Pembinaan & Kajian (+10-25%)Mesti dikaji sebelum memulakan pemasa pembinaan Sanctuary 20+ yang panjang untuk menjimatkan ratusan hari dalam pecutan.
Peringkat A (Tinggi)Ekonomi (Pengumpulan)Kelajuan Pengumpulan Peta Dunia (+50-100%)Pengumpulan peta menghasilkan sumber 20x ganda lebih banyak daripada nod pengeluaran bandar pasif. Utamakan cawangan Pengumpulan berbanding Pengeluaran.
Peringkat A (Tinggi)Faksi Utama (Pahlawan/Renjer/Warlock)ATK, DEF & HP untuk kelas pilihanFokuskan 100% penyelidikan ketenteraan pada faksi teras Skuad 1 anda. Jangan sekali-kali menyebarkan statistik secara sama rata merentas ketiga-tiga kelas.
Peringkat A (Tinggi)Saiz Pergerakan+20,000 kepada +50,000 kapasiti tenteraPengganda langsung pada kerosakan perhimpunan dan pertahanan garison. Tentera yang lebih besar memenangi pertunangan.
Peringkat B (Pertengahan/Lewat)Tentera ElitMembuka kunci Tentera Tier 10 (T10)Memerlukan Sanctuary 30 dan penyelesaian prasyarat penuh. Pencapaian akhir permainan.
Peringkat B (Pertengahan/Lewat)Pengangkutan KaravanKapasiti karavan dan statistik pengiringMeningkatkan pertahanan Karavan Emas dan pulangan penjarahan dengan sifar kehilangan tentera.
Peringkat C (Situasi)Taktik (Menyerang/Bertahan)Pengurangan korban dalam perhimpunan Kubu KvKIdeal sebelum musim Perang Kingdom bermula.
Peringkat S (Akhir Permainan)Teknologi KhususBuff khusus aktif & pasif Era yang berkuasaDibuka apabila Makmal Kajian mencapai Lv.30 dan Teknologi Tentera Elit mencapai 80%. Kemuncak pokok teknologi puncak.

Pencapaian Peringkat Tentera

  • Tentera T7: Sanctuary 20 + Gelanggang Latihan 20.
  • Tentera T8: Sanctuary 24–25 + Gelanggang Latihan 24.
  • Tentera T9: Sanctuary 27 + Gelanggang Latihan 27.
  • Tentera T10: Sanctuary 30 + Gelanggang Latihan 30 + 100% cawangan kajian Tentera Elit.

Strategi Mikro Per-Pokok (Pecahan Korpez)

Sebaik sahaja keutamaan makro di atas berjalan, ini adalah jalan pintas dalam pokok yang menjimatkan minggu pecutan Kajian:

  • Pokok pembangunan — terburu-buru nod yang membuka kunci Kem Latihan tambahan. Hanya naikkan Pembalut Pantas ke tahap 2 (cukup untuk meneruskan); jangan sesekali memaksimumkannya lebih awal. Selesai dalam masa ~7 hari dengan bantuan perikatan yang aktif.
  • Pokok ekonomi — buka petak Ladang tambahan dahulu, kemudian segera tolak nod Pengeluaran Herba; biarkan yang lain sahaja sehingga kemudian.
  • Pokok wira — naikkan ketiga-tiga tangga kelas ke Lv 3 secara sekata (kos tujuh hari setiap nod adalah pepijat yang didakwa sedang diperbaiki oleh pembangun), kemudian tolak kelas utama anda ke Lv 5. Nod wira generik di bawah (Serangan/Kesihatan/Pertahanan/Kerosakan) adalah emas.
  • Pokok askar — setiap nod statistik standard berbaloi, kecuali nod Beban akhir: peningkatan 9 hari untuk muatan +1% adalah perangkap; langkau ia.
  • Pokok Pembangunan Penuh (pasca-pembangunan) — tolak terus ke Kadar Kematian Askar (−1% → −5% dengan maks) — nod tunggal terbaik untuk KvK. Langkau kelajuan penyembuhan; kapasiti latihan boleh diperlahankan; kelajuan latihan berbaloi diambil di sepanjang jalan.
  • Ekonomi Makmur — buka Taman Herba, kemudian tinggalkan pokok tersebut: segala-galanya di sana lebih teruk daripada hari penyelidikan yang sama dibelanjakan dalam ketenteraan.
  • Tab Skuad (pasca-Askar) — lapik Kapasiti Pergerakan and Serangan Skuad untuk kelas utama anda; letak kereta yang lain pada Lv 3. Nod pertahanan bos dunia boleh ditinggalkan pada 3 — memaksimumkannya tidak mendatangkan hasil.

📚 Rujukan: Had bangunan: sebab herba kehabisan

Sumber: wiki-last-asylum.com, pelanggan v1.0.87.

Had bangunan mengehadkan berapa banyak bangunan daripada satu jenis yang boleh ditampung oleh sesebuah bandar, dan had sebenar terletak lebih tinggi daripada yang dicadangkan oleh panel bangunan. Makmal membawa nod yang menambah satu lagi bangunan bagi setiap jenis, dan dengannya elaun kelihatan seperti ini.

BangunanJumlah dibenarkan
Ladang5
Tapak Kayu5
Taman herba5
Gelanggang latihan4
Klinik4
Berek4

Bangunan pengeluaran kelima menambah satu perempat kepada pengeluaran sumbernya dan kosnya lebih murah daripada tahap lain pada bangunan yang sudah berdiri. Mengetahui mengenainya adalah bahagian yang sukar, memandangkan nod itu tersembunyi di dalam pokok penyelidikan dan bukannya di dalam panel bangunan.

Mengapa herba kehabisan dalam permainan pertengahan

Elaun tidak dibuka serentak, dan jadual herba ketinggalan di belakang. Ladang keempat and tapak kayu keempat dibuka pada tahap Sanctuary dua belas, taman herba keempat hanya pada sembilan belas. Selama tujuh tahap berturut-turut bijirin dan kayu datang dari empat bangunan setiap satu manakala herba datang dari tiga.

Oleh itu perasaan bahawa herba sentiasa kehabisan dahulu. Perasaan itu adalah tepat, dan ia datang daripada jadual buka kunci dan bukannya daripada cara pemain berbelanja.

Berapa banyak salinan yang boleh dimiliki oleh sesebuah bandar, nod Makmal disertakan, ditunjukkan oleh kalkulator binaan: setiap jubin dilabelkan dengan tahap Sanctuary yang membuka kuncinya.


📚 Rujukan: Kajian: harga Kekuatan, cawangan dan had

Data disahkan terhadap pelanggan permainan (v1.0.87, sumber: wiki-last-asylum.com).

Kajian berjalan perlahan dan kosnya berat, jadi susunan cawangan lebih penting daripada senarai itu. Kekuatan datang pada harga yang sangat berbeza merentas kategori makmal, dua cawangan mengulangi apa yang dua lagi sudah berikan, dan satu kategori tidak memerlukan sebarang sumber langsung. Pembangunan dan Ekonomi menjual Kekuatan paling murah, Wira menjualnya paling mahal.

Harga Kekuatan mengikut kategori

Membahagikan semua kos kategori dengan semua Kekuatan yang diberikannya memberikan gambaran berikut.

KategoriSumber setiap mata
Pembangunan794
Ekonomi2,640
Askar12,152
Wira18,065

Jurang adalah dua puluh kali ganda. Cawangan Pembangunan dan Ekonomi awal membayar balik terpantas dan pergi dahulu, manakala cawangan Wira menunggu sehingga kemudian.

Dua cawangan skuad mendua dua yang lain

Skuad 1 dan Skuad 4 memberikan bonus yang sama dan had yang sama seperti Skuad 2 dan Skuad 3, namun kosnya jauh lebih murah: kira-kira 310M sumber and 38 hari giliran berbanding berbilion-bilion sumber dan beribu-ribu hari untuk pasangan kedua.

Dua yang pertama berbaloi untuk dimaksimumkan, dan dua yang lain boleh menunggu selagi ada apa-apa lagi yang berbaloi untuk dibeli.

Cawangan yang tidak kos sebarang sumber

Kategori yang dikaitkan dengan Duel Perikatan tidak memerlukan bijirin, kayu atau herba. Ia dibayar dengan Gulungan Kajian (Study Scrolls), yang diberi ganjaran untuk pertandingan: kedudukan liga perikatan, duel, ganjaran musim arena and matlamat pertumbuhan. Di sebalik nodnya terletak cawangan tentera elit, dan dengannya peringkat kesepuluh, jadi kategori itu tidak boleh dilangkau.

Had ekonomi

Makmal menolak ekonomi ke arah sempadan tetap dan tidak lebih jauh. Pengeluaran setiap sumber meningkat kepada +60%, kelajuan pengumpulan kepada +25%, kelajuan pembinaan kepada +25%, kelajuan kajian kepada +50% dan had sumber terlindung kepada +50%.

Kelajuan pembinaan berasal dari empat cawangan Pembinaan Pantas, 5% setiap satu untuk tiga yang pertama dan 10% untuk yang keempat. Kelajuan kajian berfungsi dengan cara yang sama, tiga pada 10% and yang keempat pada 20%.

Master Pembinaan duduk di sebelah mereka dan mudah disalah anggap sebagai salah satu daripada mereka. Ia tidak mempercepatkan pembinaan, ia menjadikannya lebih murah, mengambil sehingga 5% dari kos sumber dalam lima tahap. Nama kelihatan sama manakala kesannya tidak: satu cawangan menjimatkan masa, satu lagi menjimatkan sumber.

Perkara yang perlu diingati

Nilai kekuatan dan bonus dalam jadual adalah kumulatif, jadi baris menunjukkan jumlah pada tahap itu dan bukannya penambahan berbanding yang sebelumnya. Tahap tidak boleh dijumlahkan.

Bagaimana nod kelajuan, kos and had salinan mengubah giliran binaan untuk bandar tertentu ditunjukkan oleh kalkulator binaan.


🏗️ Panduan Bangunan


🧱 Taktik pembinaan pemula

Malah peningkatan yang diagihkan sama rata merentasi benteng boleh melumpuhkan akaun: sumber kehabisan pada saat Sanctuary, Makmal (Lab), Padang Latihan (Training Grounds) atau Bengkel Antitoksin memerlukannya. Bahagian ini adalah panduan langkah demi langkah untuk pemula — apakah kegunaan setiap bangunan dan mengikut urutan yang manakah ia patut disentuh.

Gambaran keseluruhan panduan pembinaan pemula

Sanctuary diutamakan, tahap hero dihadkan olehnya

Sanctuary menetapkan had maksimum untuk segala-galanya: tahap hero (lebih kurang +5 setiap tahap Sanctuary — cth. Sanctuary 28 membenarkan hero sehingga tahap 140) dan semua bangunan lain. Jika lima hero utama mencapai tahap maksimum, antitoksin tambahan tidak akan membantu — hanya tahap Sanctuary seterusnya yang dapat meningkatkannya. Setiap tahap Sanctuary juga memerlukan beberapa bangunan prasyarat (Makmal, Padang Latihan, Markas (Barracks), patung), jadi buka keperluan tersebut lebih awal dan sediakan keseluruhan rantaian. Jangan tunggu sehingga semua hero mencapai tahap maksimum — mulakan tahap Sanctuary seterusnya lebih awal.

Tahap Sanctuary dan had tahap hero

Dua pembina, dua peranan

Slot pembina kedua sementara (500 berlian) harus melakukan tugasan yang berbeza daripada yang pertama: slot masa panjang mengambil Sanctuary, Makmal atau bangunan wajib berbilang hari yang lain, manakala pembina percuma menyelesaikan peningkatan singkat — ladang, kilang papan, taman, bengkel antitoksin dan prasyarat pertengahan untuk tahap Sanctuary seterusnya. Dua pembina pada projek panjang bermakna tiada slot untuk keperluan mengejut; dua pada tugasan kecil bermakna bangunan utama akan tertinggal selama-lamanya.

Tetapkan masa penyiapan besar untuk hari pembinaan Duel Perikatan (Alliance Duel): bangunan yang telah siap tidak perlu dituntut serta-merta — biarkan tukul di atasnya dan ketik selepas fasa acara bertukar, bagi meraih mata untuk kerja yang telah siap. Bangunan itu terus memenuhi slot tersebut, jadi pegang tukul hanya pada projek besar. Ambil semua bantuan perikatan terlebih dahulu, kemudian guna item kelajuan (speedups), barulah tuntut.

Menuntut pembinaan yang siap pada hari pembinaan Duel Perikatan

Bangunan sumber boleh ketinggalan di belakang

Ladang, kilang papan dan taman herba membekalkan bijirin, kayu balak dan herba — tetapi ia tidak perlu seiring dengan Sanctuary. Jurang sebanyak lima hingga enam tahap adalah kekal selesa. Sementara pembina kedua menumpukan pada Sanctuary, pembina pertama secara beransur-ansur menaikkan bangunan sumber, dan terutamanya bengkel antitoksin: antitoksin sentiasa digunakan oleh kenaikan tahap hero.

Ladang, kilang papan dan taman herba

Tempat penyimpanan (kayu, bijirin, herba) hanya meningkatkan jumlah dilindungi yang tidak boleh dirompak oleh penyerang. Ia tidak membuka sebarang tahap, teknologi atau tentera, jadi biarkan ia ketara di belakang melainkan keperluan Sanctuary menyatakannya. Strategi paling selamat: pastikan pek bahan tidak dibuka dalam inventori dan buka ia tepat sebelum pembinaan — maka walaupun tempat penyimpanan yang lemah hampir tidak kehilangan apa-apa.

Tempat penyimpanan kayu, bijirin dan herba

Tavern, Temple dan Research Lab

Tavern merekrut hero dan mangsa terselamat, dan meningkatkan tahapnya memendekkan masa cooldown pengambilan percuma — tetapi hanya kira-kira sejam selepas beberapa tahap. Tingkatkan ia mengikut keperluan Sanctuary atau hari pembinaan; perkara yang jauh lebih penting ialah benar-benar mengetik pengambilan percuma yang sedia. 50 cabutan pertama menuju ke arah serpihan Arthur yang dijamin.

Panggilan hero dan mangsa terselamat Tavern

Patung Warrior, Ranger dan Warlock di Temple memberikan ATK/HP/DEF faksi secara langsung. Mulakan dengan faksi Skuad 1 anda, tetapi jangan terlalu berat sebelah: patung lain memasuki keperluan keperluan Sanctuary, dan skuad 2–3 memerlukannya untuk ekspedisi.

Patung Warrior, Ranger dan Warlock di Temple

Selepas Sanctuary, Research Lab adalah bangunan teratas — teknologi ekonomi, hero, tentera dan pembangunan semuanya berada di sana. Jalankan penyelidikan pokok Duel Perikatan pada hari Rabu supaya item kelajuan yang sama mendapat mata acara, dan jangan hanguskan semua item kelajuan universal untuk bangunan: sebahagian daripada stok mesti menampung penyelidikan, terutamanya teknologi tentera yang mahal.

Research Lab

Tentera: Padang Latihan, Markas, Infirmari

Padang Latihan yang lebih tinggi membuka pangkat tentera yang lebih kuat (T1–T10). Jangan tingkatkan semua padang secara sama rata: kekalkan satu pada tahap maksimum dan gunakan yang lain untuk melatih tentera murah secara besar-besaran, kemudian naik pangkat mereka di padang utama — kos sumber yang setanding, masa yang jauh lebih sedikit. Padang utama mesti seiring dengan Sanctuary memandangkan peringkat baharu dan keperluan Sanctuary kedua-duanya bergantung padanya.

Markas menempatkan tentera yang dilatih, dan kapasiti cepat terhad: serangan memburu pencuri dan pertarungan Jumaat/Sabtu menghanguskan ribuan askar. Jika Markas penuh, padang terbiar dan pergerakan keluar tidak lengkap — tingkatkan ia bersama-sama padang utama. Kapasiti dan kelajuan penyembuhan Infirmari menentukan sejauh mana pukalan yang boleh diterima oleh akaun: jika satu pertempuran memenuhi ruangnya, sudah tiba masa untuk peningkatan. Infirmari yang terlalu kecil mengubah askar yang cedera menjadi kehilangan kekal.

Builder’s Hut, Alliance Hall dan Walls

Builder’s Hut memendekkan setiap projek masa depan, jadi pelaburan terkumpul merentasi keseluruhan akaun. Alliance Hall meningkatkan skala bantuan sekutu (lebih banyak ketikan, lebih banyak minit setiap ketikan) — sentiasa minta bantuan pada saat pemasa panjang bermula dan guna item kelajuan hanya selepas sekutu selesai, atau masa percuma akan terbuang.

Bantuan sekutu melalui Alliance Hall

Tiga skuad pertahanan berdiri di atas Walls, di samping kubu dan butang padam (extinguish). Untuk menyusun semula mereka, semua pergerakan tentera mesti berada di pangkalan. Perhatikan kotak semak pertahanan: diaktifkan, hero dan askar menyertai pertahanan — menentang penyerang yang lebih kuat bermakna kerugian besar, jadi ramai pemain menyahsemak semasa perang antara pelayan untuk menyelamatkan tentera, tetapi kotak semak mesti dihidupkan semula sebelum Undead Siege atau gelombang tidak akan dapat dihentikan. Tahap Walls juga meningkatkan kelajuan pergerakan untuk serangan Blight, pengumpulan dan kepulangan.

Walls dan persediaan pertahanan

Research Camp, Watchtower, Falcon Tower

Research Camp (pass pertempuran) bertarung tanpa mengorbankan askar — makmal yang sempurna untuk menguji formasi dan membandingkan hero — ditambah pendapatan pasif setiap jam (bijirin, kayu balak, herba, antitoksin) dan peti pada setiap beberapa peringkat. Watchtower menjalankan ekspedisi faksi (satu faksi setiap mod, menyegarkan semula setiap ~3 hari): jangan pilih bintang maksimum “untuk pertumbuhan” — larian pertengahan yang tersangkut mendapat skor yang lebih teruk daripada pembersihan penuh satu bintang lebih rendah.

Falcon Tower mengeluarkan pencarian harian (yang baharu setiap ~6 jam; ~11 tersedia pada menara yang maju tetapi hanya 9 muat pada papan, selebihnya masuk bar giliran — pencarian yang berlebihan akan hilang). Pencarian kos tenaga dan membayar sumber, antitoksin dan item Raven antara lain. Tingkatkan menara hanya jika pencarian benar-benar diselesaikan setiap hari.

Pencarian harian Falcon Tower

Daerah gear dan perkara yang perlu ditangguhkan

Smelting Workshop membuat Gear Stones (pedang tahap tinggi tunggal mungkin mahukan 20,000+ batu setiap peningkatan — kembangkannya lebih awal), Weaving Workshop membuat kain yang kemudiannya disintesis menjadi keluli untuk gear emas, dan Gear Workshop menghasilkan bahagian tersebut. Set emas penuh untuk skuad 1 mengambil masa yang lama, jadi pengeluaran tidak boleh terbiar — pedang bawaan (carry sword) dan perisai kebal yang baik menewaskan beberapa tahap rawak di tempat lain.

Tangguhkan apabila sumber terikat: Scout Squad (peninjauan lebih pantas, tiada kelajuan pembangunan), tempat penyimpanan melebihi keperluan, Tavern melebihi keperluan. Raven Workshop boleh dinaikkan tahap pada hari pembinaan untuk mata duel. Arena, Raven Nest, Black Ops Center dan Curio Hall tidak dinaikkan tahap langsung — gunakannya secara kerap, ia tidak kos sumber pembinaan.

Urutan pemula dalam satu baris: Sanctuary pada slot panjang → Makmal → Padang Latihan utama, Markas, Infirmari, patung faksi utama → Builder’s Hut dan Alliance Hall secara berterusan → bangunan sumber ~5–6 di bawah Sanctuary → daerah gear → padang tambahan dan bangunan sekunder → tempat penyimpanan, Tavern, pengintip mengikut keperluan atau lebihan.

Urutan peningkatan bangunan yang betul

Sumber: Здания Last Asylum: Plague - гайд для новичков oleh Гейм-Знаток di DTF.

Guide infographic

🎥 Panduan video

Panduan video pilihan dan analisis strategik daripada pencipta komuniti

📝 Transkrip Teks 17:42 (1062 сек) ▼
Masa:
Transkrip Penuh:
Are you also lost in what you need to build? Corpus Gaming here and today we're going to discuss what buildings to prioritize on and how to get to the 27
sanctuary quite fast. You know what to do. If you like these guys, smash that like, hit that subscribe and let's get straight into it. All right, guys. Here
we are and this is the layout of the we are and this is the layout of the building roadmap to level 27 sanctuary and the first stage is the beginner grind and
I'm going to show you guys right bat what we want to do. So, when we start the game, it's very basic. You're here walking around. You think you're playing
a doctor, but that's not true. What you are going to do is you're going to have to build up your hospital and it is needed to really upgrade your sanctuary.
So, you don't want to neglect it. You want to upgrade all these buildings and if you press this button right here, it will show you what thing you need to
upgrade and for these upgrades you need golds and once you get these upgrades, you get stars and with these stars you can upgrade your sanctuaries
as well. And in the beginning of this journey, it's going to be quite tedious cuz you want to upgrade your sanctuary, but you can't cuz you need those stars
as well and that's going to be a bit of a hassle, but once you get around, I think it's around 22, 23, you don't have to do this anymore and you can just
level up like a normal RPG game. And what is up next? What we want to do is we want to really just start learning the game. You're going to get some arena
missions. You're going to do some side quests that you are which you that you can unlock new heroes and then at one point you can start building and that's
when the journey to level 27 sanctuary is going to start and so what you really want want is you want to get those extra builders, get at least three or try to
get two if possible. If you're free-to-play player, then it's going to take you a bit longer, but that's fine also. And the first real choke point is
going to be the warrior statues at level going to be the warrior statues at level 16.
But if you start already building these up around level 10, and if you have a second builder or third builder, it's really going to be handy. If you already
start this at level 10 sanctuary to really level this up as well. And it's also going to be good for your heroes cuz you will have extra troops inside
your squad, and you can kill bigger NPC your squad, and you can kill bigger NPC bosses.
Then at level 19, you're going to need a warrior statue level 17 as well. So then you really also want to go on work on this as well. And you just want to go
every time you level up a sanctuary, you want to level up these warrior statues as well. Get it to level 17, and at that place you will reach level 19 sanctuary.
And at at this point, you can wait a little bit with the warrior statues till we're in the hard in the end game grind. And
after that, you really want to start with your second builder or your third.
You also want to really start pushing that alliance hall, and that's when you reach level 20. And at level 20, you get a great major milestone actually. And
this is really important for you guys also to learn that after 20, it's really going to push your account a lot. So you really want to push hard and try to get
on the third or the fourth day already level 20 sanctuary to really unlock the following things.
So at level 20, what we unlock, we unlock this beauty right here. And it's called the gear workshop. And this is really the most important building
you're going to need.
The reason why is you can start building these UR swords. And you can buy in the alliance shop.
Sorry, in the alliance shop you can buy these blueprints as well. That's really going to boost your account and make you a lot stronger. And what you can also
get at tire tire 10 tire sorry at sanctuary level 20 you can unlock these bad boys.
The tire seven troops and that's really going to help you boost your account, get you a lot of power and really put you on the top of
the food chain. So if you're even if you're low or medium spender, I think you can reach level 20 in about four to five days. It should be
easy and then you can really also really prepare for the arena.
And that's going to be really nice if you have these tire seven troops. Let's go back to the choke point layout so we can discuss the next
topics. So the next choke point is at level 22 and that's again the warrior statue. And the reason why there are a few gaps inside these levels because the
other things required for the sanctuary upgrade are quite easy. They're barracks, they're training camps and those things you already start
building up because you want to get your barracks, you want to get more troops inside but you always have to focus on the one barracks and one training camp.
You don't want to upgrade anything else.
One training camp, one barracks and then it's going to be easy to get those in between sanctuary levels. And the reason why we do warriors statue because it's
it's the one that gets forgotten. It's in the back, nobody looks at it. So we want to get the warrior statue already to 22 and I I suggest once you're
getting to 20 you want to use one of those builders. If you have bought three you want to use one to get that warrior statue up as well because it's going to
take you quite a while. And after you start building up this and you are starting your sanctuary for level 22.
What you want to do is you don't want to use speed-ups. You want to really wait a little bit and you want to start upgrading your infirmary and your walls
cuz they are taking a long long while.
Especially those walls, those are the biggest grinds. That's why also this stage is the hardest grind of them all.
Once you have completed this stage, it's going to get quite easy. I promise you, this is the hardest part of the game and
here's where players give up or continue and become monsters. And if you are well, I really suggest just push yourself to 27
cuz then it's really going to be the end game for you. You don't need to take it slow. Just push to 27 and then you can start grinding
other things. And the reason why you also want to push your sanctuaries fast is as follows. I'm going to show you guys right now cuz it's something you
guys need to see. So a lot of the people that are telling you not to push too hard with your sanctuary levels, it's it's not really true. You really
need to push hard on these sanctuary levels. You don't have to levels. You don't have to to upgrade everything before you move on to
the next one. And the reason is is simple. If you read this, grain is based on your current sanctuary level. So the more the higher your
sanctuary level, the more grain you will get from these bags. And that is something that's really interesting and that's also something that most people
don't really read and are forgetting.
And so every time you upgrade your sanctuary, these bags will give you more resources and the ops missions will give you better missions and better rewards.
So that's why you really want to push your sanctuary to 27 and after that you can chill. So that's it for the reason why and we are continuing with our road
why and we are continuing with our road map.
So, we're back and on a side note for that wall, you really need a lot a lot of wood. So, make sure you start grinding already once you reach level 22
sanctuary. Really have your gatherers focus on getting lumber focus on getting lumber wood for this wall project that you have
going on at level 23.
What we want to do next is we want to prepare for the warrior statue. This is the end game. Once you have done this one 27 sanctuary is going to be a walk
in the park. And for the levels 26 sanctuary, we will need warrior statue level 25. And this is really the last part of this journey to 27. Once we have
reached 27, we will slow down a little bit on our buildings and we will be more focused on some priority buildings that is really going to progress your account
hero wise and also get you those well deserved resources like herbs, like gear stones and that's going to be our next subject and we're going to dive straight
into that next.
So, here is the list of priorities that you want to focus on. And the first thing you want to focus on is the smelting workshops. After that the herb
garden and the anti-biocins lab afterwards and then finally you want to push also some barracks out. And I'm going to explain you guys right now why
we need to do this and I'm going to show you guys in the game.
So, you guys have already seen in my guides before why you really want to get those smelting workshops up. You want to get them to 25 if you really want to
push forward you can of course, but I stop at 25 and that the reason why is it's a nice drop off point. After 26 it gets quite expensive and it's only going
to give you one gear stone extra.
Uh so, I want to save that. I want to push it to 25 and that's where I'm going to leave it for a while. And uh this gives you roughly around 60k
uh gear stones uh passive each week. So, that's pretty nice to have and it's really going to boost your gear a lot and you will never have to buy those
gear stone packages as well. So, it's going to save you some bucks. It uh you will skin also put into other uh things like heroes or ravens. Then, what we
want to upgrade next are these uh herbs.
And the reason why is herbs is really going to get hard once you reach those high-level research and you need like 200 mil uh herbs for each research
almost. So, you really want to stack up on these. Get this to 28. If you can if you will, you can push this to 30 as well, but you really want to get this
these ones up and you want to combine it of course with good research so you can get those herb outputs uh strong and steady. Those other
resources aren't really necessary to resources aren't really necessary to uh gear up. Uh you can use these ones for uh your survival battle to get some
extra points, but I would not waste uh speed-ups or building slots to really upgrade these. And we want to go to the antitoxins next. These ones are
necessary to really start upgrading your heroes as well cuz you have a lot of heroes and they need a lot of EXP. So, this is really where we get them and you
want to push these ones as well to 25 maybe. I don't know, but uh just make sure you upgrade these as well. 25 is actually a good place to be. And the
last part of this building guide is as follows. Let me get this chest plate because I need it. And this is also a really nice to have. Um but we want to
talk about the barracks. And the barracks is really needed uh in the end game in Kingdom versus Kingdom. You'll run out of troops pretty fast. So, you
want to have want to have a big big uh barracks so you can really start um building up that army so you can survive longer in the PvP events. That is what
your server requires from you. Then I'm going to give you guys some quick tips on how to really get those building speed ups as well cuz you will need a
lot of them. And there are a few ways to collect these. And to really um get your construction speed up as well.
So, what we have here, this is the kingdom tab. And here you can really appoint yourself to a sta- uh status.
And if your alliance uh the the server is good organized, you will have like uh 5-minute slot to really do your thing so you can apply to these uh titles. And
here you can see a list uh sorry. Here you can see the list who has applied for it. And everyone gets a turn. And these are for 5 minutes. So, as you can see
here, it's going to take really long well till I get it. And down here we have the time as well uh when I get this buff. And once you have this buff, you
get 60% And this is for the Chiefs of Affairs. And this is only when you win Kingdom versus Kingdom wars. So, you won't get this if you don't win. And you
have to with the basic buff Minister of Construction. Uh it's still 60%, but the difference is with the Chief of Affairs is that you also have a 60% research uh
buff. So, you don't only want to claim these buff for your um buildings, you also want to claim these buffs uh for uh research. Uh when you have a long
research and you want to only start the building if you are if you have the title. So, you don't want to start the building beforehand. You will only want
to start a building after you gain the title. In these 5 minutes, you need to start building. If you do it after and you lose your title, you lose your speed
up. And the speed up is only going to reduce the amount, uh, that you're going to have your, uh, for your building. So, it's not
going to give you the free upgrade when you hit 100% uh, speed up. That's not possible. It's only going to reduce the time. This is you have to keep in
account. And some other ways to really get that construction speed up up is as get that construction speed up up is as follows.
So, in the development, uh, tab, you have another building buff that we can get. And here we are all the way to the top. There is this extra construction,
uh, buff, 5% here for you to get. And this is a resource reduction buff that's going to make your buildings a lot cheaper, another 5% for that. Then we
have another one here, and this is also a building construction speed that's going to give you 10% extra speed, uh, on your buildings. That's really going
to help you. And we also have this full development tab, and there we have another 5% first times. And once you reach further, you get another 10%. This
is going to give you a total of 25% extra speed that is really going to help you, uh, combined with that king buff that we explained before. Then we go to
the curios, and this is a little bit pay-to-win. So, for you free-to-play players out there, I am sorry, but you will not be getting these. And it's
called the twin dragon brush. And what these give is also a lot of construction speed up. I do recommend if you're a medium spender,
uh, to get it to level three. Uh, if you're well, you can get it to 25. I would definitely not max this out cuz after level 30, this becomes, uh,
useless cuz you don't need uh, uh building construction speed anymore. Uh so, get this to Yeah, get this for medium to level four and
for uh wheel, level five. Let's continue off to the VIP packages and there is something to gain there as well. And we're going to end it with the building
hut. So, let's go to the VIP right now.
I'm going to claim these rewards cuz I need those UR shards. And as you can see at VIP 11, you already get a big construction uh speed, 45 uh percent.
That's really going to help you out. And the lower you go, the lower the construction speed will be getting. And here as you can see, it's 40 and it goes
all the way down there. Let's not stay here for too long. Let's go to the building hut right now. And for the building hut, we have as follows. If you
start upgrading these building huts, more times get deducted, but it's really not a lot. If you want to see the full details for this, you can go all the way
here. And as you can see, it's it's just not really worth upgrading these building huts. But what is worth getting are these great survivors that will
really help you uh with your account. It's going to give you a lot uh free speed up time and that's really going to help you boost
also these lower buildings.
Um let's go. Now, I'm going to show you guys real quick what I mean with getting all these extra buffs. And uh keep in mind I don't have the king buff right
now cuz I didn't grab it. Uh but as you can see, the original time to get from 27 to 28 sanctuary is 60 days. It's a lot. Uh but I uh with all my buffs that
I have right now, it goes all the way down to 30 days. If we can get that king king buff as well, it will get even lower. Uh so, this is really how we
build up stuff, how we get those speed ups. I think we have really discussed everything that we need to know about everything that we need to know about building.
Um just keep in mind you will get a lot of extra uh speed speed ups as well. So, don't lose faith.
Uh I want to thank you guys for taking your time to watch this guide and you know what to do. If this guide help you, smash that like, hit that subscribe, and
I'll see you guys in the next one.
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📝 Transkrip Teks 13:24 (804 сек) ▼
Transkrip Penuh:
What's up guys, Corpus Gaming here.
Today we're talking about research technology strategy. Look, research is the absolute backbone of your account.
It gives you permanent might, massive stat boost, and completely overhauls your PvP experience. If you like these videos and these guides, you know what
to do. Subscribe to the channel. Stay till the last part of this video and I'm going to give you my suggestions on what to upgrade in what order. Let's get
straight into the lab.
So guys, this is the development research tree and this is the first one you get once you start the game and this is the first one you really want to
focus on to upgrade all the way down to the max cuz it's going to give you an extra training camp that you desperately need. You want to ignore the quick
bandages. You just want to get them to level two to move on to the next one and this is a pretty easy one to max out.
It's going to take you a maximum one week if you only do the necessary ones and have a good alliance that is smashing that help button. And
that's it for the development tree. We are moving on to the next one.
Okay, this is the economy tree and what you really want to push on is these extra farms to unlock them and after that you can leave this place.
What you if you want to really get some research here done, you want to get the gathering speeds and focus on the herb output cuz you need that a lot for
getting those extra herbs. That's about this one. Let's move on to the next this one. Let's move on to the next part.
All right guys, let's talk about heroes research tree. Now, this note is massive long-term grind that will take you months if not years to fully max out.
Before we look at upgrade path, check this out. I think the developers made a huge mistake and we are going to look at this and as you can see, it takes around
seven days to complete and the rangers take 2 days to complete, and it is a I think it's just a mistake, and let's hope the developers look at this and try
to fix this in their next patch.
Now, for the overall path, what you want to do is you have the warrior squad, the ranger squad, and the warlock squad. And
what we want to do is we want to push everything to level three, and the main squad that you're going to use, you can max out to
level five if you want to do that. But first, we're going to push everything to level three to get to this part. And this is the overall stats for your
heroes, and it gives attack, heroes, and it gives attack, health, health, defense, and damage. So, it's it's going to be amazing if you can get to this one, but
it's going to take you really a lot of months. So, that's about it for this skill tree. We are going to go look at the next one.
So, here we are. This is the soldier tab, and it's a good one. A lot of great stats that's going to add up a lot to stats that's going to add up a lot to your
your squad, and you really want to focus on this as and you really want to focus on this as well.
well. Um It's It's just It's just basic things.
It's It's just It's just basic things. Attack, defense, health is going to get up. And you have these load increased load,
which is not that interesting. So, if you can skip it, you can skip it. And at the end of this tree, you want to ignore this one. You don't want to waste your
resources or time to upgrade this cuz as you can see, it takes 9 days to upgrade, and it gives you 1% extra load. It's ridiculous. It doesn't need to be here.
They should have done a a massive buff here. But, yeah, what to do? I'm not a game developer.
We are going to go to the next one. This is full development, and you unlock this after you completed the development tree. And what you want to do here is as
follows. You want to go all the way here. I still have to do a lot, so excuse this account. On my main main account, I do have this already
unlocked, and you want to go to this one. This is the prize, and it is soldier fatality rate. It lowers the soldier fatality rate in PvP, and it's
1%, but once you max it out, it's 5%.
That is huge, and it's really a priority for your Kingdom versus Kingdom to unlock this and and and to help your alliance. This is the way you help your
alliance to unlock this.
Do it. Do it now.
And that's about it. You also have some And that's about it. You also have some great research here as well.
Uh you want to get these ones, of course, and you want to get everything again except for the healing speed. You can also
can also uh skip a little bit the train capacity cuz you're going to get full anyways, and the training speed is important to do,
so get that one as well. Uh this is it for full development. And uh yeah, if you have questions, you know where to do. Drop a comment, and I'll answer.
This is the prosperous economy, and what we want to do here is we want to get that herb garden. And how to get this unlocked, it's we need to unlock the
herb protection level one. And so that's the only thing you have to do. I still need to do it as well, and you want to go all the way down till you get that
extra herb garden, and then you want to leave this uh behind. It's It's not necessary to really uh go hard here. You want to really use
your resources and time uh for other more important PvP research. So, you only want to get the herb garden, and that's it.
So, this is the squad tab, and what we want to focus on every tab is the same for squad, so we're just going to do one right now. And the first one is for the
MCs, so you You to max that one out. You want to max the attack one out for sure.
For the world boss, the defense you can put that three, it's okay. And then we go down and this is for your hero stats.
You want to max all of these out. Uh these ones you can leave at three.
That's fine cuz we don't need those things. And once we go down here, this is for defense and this is for offense.
And you can see everything based on the icons. Sword is attack, shield is defense, and heart is health. And we are going to go down here and here we have
another few stats for your hero that you want to do. This is physical damage, this is energy damage, and this is a juicy one. Every enemy your squad
attacks gets more vitality rate. So you really want to push this one to five to hurt other alliances in Kingdom versus Kingdom. Get that done ASAP. We are
going to the next research step now.
So guys, here we are. This is the alliance duel and once you start here, it is rough. It's going to take you a bit of a grind. Don't get tempted into
spending on this uh sturdy scrolls. You don't want to do that. Just take your time, relax.
Uh tie your age is going to be a long, long time. So you better spend your money wisely and on other things like a strong eagle. And what we want to do
here is we want to get everything to six to unlock this chest and this gives you a lot of extra stuff uh to upgrade your heroes and also give you more sturdy
scrolls. And after that it this is the longest grind. You want to get this to 20, which also gives you a 100% extra uh points. So it it's also pretty great to
have that. This adds up to all of this as well, so that's amazing. And uh then you want to collect all of these to uh six. Then you get the last chest and
these give you uh daily two rewards shards if you collect all the points.
And if you do your research here, it should not be an issue. Then you go here and you want to unlock these as well and then you have one more all points.
And this also gives you about 50% extra points on each day and each thing you do. So that's it's going to add up and it's going to give you really a boost
into helping your alliance win those alliance tools. I want everyone to really focus on pushing on this so you can get maximum points for your alliance to win
those great alliance tools that you must win. Um what you also need to keep in win. Um what you also need to keep in mind
on the Wednesday, you have alliance tool uh re- uh you have the alliance tool uh research uh mission. So that is when you want to
uh mission. So that is when you want to upgrade these researches cuz the sturdy scrolls also give you extra points on the
alliance tool. A lot of people don't uh know this cuz they don't they don't read the game. If you read the game, you learn. And and and if you watch my
videos, you learn also. So subscribe to my channel.
And this is how it is. We are going to go to the tier 10 troops now to see uh how to unlock that.
So uh here we are. I had to switch my account uh cuz I in my new account, I have nothing in any troops so I can't really show you guys anything there. And
what you want to do is you don't want to max these ones out. In the beginning, I started doing that and then I noticed, "Hey, you don't have to max that out.
You can just keep on pushing till you can are able to unlock the next one." And as you can see, slowly I started adapting my strategy and here I went
only for fours, one one, and then I went three three, and then here three again, and here one one, and here we are. This is the part where it gets long and the
grind starts and this is when your journey really starts into getting the tier 10 troops. So all the way here, if we go up again, you go down and you skip
everything. You only do what is necessary to upgrade to your troops. I know this one might sound juicy to upgrade, but again, don't do that cuz
you need all your research and your time and your resources to upgrade this. And as you can see, it takes a lot a lot of resources, a lot of herbs.
Once you reach Sanctuary 27, that is when you really want to stop pushing on sanctuaries and that is when you want to start on
pushing more of your resource into getting those uh sweet upgrades. For this, you also don't want to waste your universal speed ups
anymore on Sanctuary. You can just let it go organically. Maybe use some speed ups from your building if you have them, but you want to really push everything
on this cuz it's a really long journey on this cuz it's a really long journey and one of my alliance members just unlocked
it the tire tire 10 troops. Shout out to Hayla for this. She did a great job and she got that all maxed out and unlocked it the tire 10
troops, which is amazing and it's going to cost you a lot of time and research.
It's going to take you at least half a year if you're free to play to really push on this. So, just follow the guide and the steps and
the order of which you want to start upgrading things and then you will get there as well, but it's going to take a long time, especially if you don't have
the second research tab unlocked and you only have one, then it's going to take you at least a year. That's why I I I bought the second one cuz yeah,
for me it's not an issue, but I understand that for some people that also want to have the free to play journey, they don't want to spend those
bucks and I'm going to tell you guys which order Uh, we're going to do the research on and after that, we are going to end this video with that.
Okay, guys. Here we are. This is the research tab. And first off, we want to really go to 90% on development, unlock that last research. And after that, we
are going to focus on other things. You have probably done one alliance duel already. So, you want to spend your service scrolls here only on the
Wednesday. I cannot emphasize that enough. On the Wednesday, you get extra points in your alliance duel. So, that's when you want to focus on this.
when you want to focus on this. Uh, after that, you want to go a bit on everything for PvP, hero, soldiers, and squad one.
Start researching that. I prioritize a bit more on hero lately cuz I want to see what the big difference is if you have all these researches done, how
strong your heroes are going to be.
In the in the in between time, once you have the survival battle milestone for research, you want to use that to upgrade these to boost it up pretty
cheap to get that milestone complete.
And once you finish up alliance duel, you are going to go focus on the elite troops. You're going to stop with pushing on PvP
stuff and you want to focus fully on elite troops and get that tier 10 troops ready once you hit level 30. At 27, stop pushing a lot of research into upgrading
your city and you want to start upgrading everything in research. Use also your universal speed-ups on getting those elite tier 10 troops.
That's it for this video. I hope this has been informative and not too confusing at all. If you have questions, drop them in the comment. And if you
want more of these guys, just hit that subscribe button, smash that like, and that's it for today. I want to thank you guys very much. Bye-bye.
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