Squads & tier list

Sezione della guida agli eroi: squadre e tier list.

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🗓 Aggiornato: 2026-10-01

📚 Riferimento: Squadre: composizioni, tier e riserve

Fonte: wiki-last-asylum.com, client v. 1.0.87.

Seleziona gli eroi in tuo possesso: il generatore interattivo verificherà ogni squadra da cinque eroi e mostrerà la migliore: Apri il generatore di squadre. Indice 100 = la migliore squadra possibile nel gioco.

Una squadra in Last Asylum: Plague è composta da cinque eroi, e il modo in cui questi cinque sono abbinati conta più della Potenza di ciascuno di essi. Questa pagina classifica tutte le 169.911 possibili squadre da cinque eroi in base al livello (tier). Sono state giudicate non in base alla Potenza totale, ma a ciò che fanno in combattimento: quanta resistenza offre la squadra e quanto infligge in attacco. Il calcolo stesso è spiegato nella sezione Come vengono valutate le squadre; questa pagina si limita ai risultati e al loro significato per il giocatore. La migliore squadra ottenibile con gli eroi effettivamente posseduti viene calcolata dal generatore di squadre, e il generatore per l’arena la confronta con uno specifico avversario.

Come funziona una squadra

I cinque eroi si schierano su due file: la prima fila subisce i colpi, la seconda fila infligge danni da posizione arretrata. Un tank senza nessuno alle spalle è quindi tanto inutile quanto cinque tiratori senza alcun tank. Ogni eroe guida dei soldati, e il loro numero è stabilito dalla Leadership dell’eroe: più è alta, più grande è l’esercito e più a lungo la squadra sopravvive. La Leadership cresce con il livello degli eroi e viene potenziata dagli edifici.

Ogni eroe appartiene a una fazione: guerriero, stregone o ranger. Il guerriero batte lo stregone, lo stregone batte il ranger, il ranger batte il guerriero, e la differenza è del 20% di danni in entrambe le direzioni; pertanto, una squadra viene scelta anche in base al nemico che prevede di affrontare. Una squadra composta da eroi di una sola fazione ottiene un bonus condiviso a HP, ATK e DEF: tre eroi di una fazione offrono un +5%, tre più due offrono un +10%, quattro di una fazione un +15%, tutti e cinque di una fazione un +20%. Tra i moltiplicatori che dipendono puramente dalla formazione, questo è il più grande.

Ci sono tre ruoli, e il ruolo è chiaramente visibile nella carta dell’eroe come icona dedicata, quindi non c’è bisogno di indovinarlo dalle statistiche. I tank sviluppano gli HP e tengono la prima linea, gli eroi DPS sviluppano l’ATK e uccidono, mentre il supporto si posiziona tra di essi: più HP rispetto agli eroi DPS, quasi lo stesso ATK. Il supporto non è un eroe DPS debole, ma un ruolo a sé stante con un compito esclusivo: ogni abilità che cura gli alleati appartiene ad esso, e nessun tank o eroe DPS nel gioco cura in alcun modo. Tre dei cinque eroi di supporto curano, gli altri due forniscono scudi e riduzione dei danni. Il supporto decide non quanto duramente colpisce la squadra, ma quanti combattimenti di fila riesce a sopravvivere senza dover tornare alla base.

Cinque tank vivono a lungo ma non uccidono nulla, cinque eroi DPS eliminano il primo bersaglio se riescono a vivere abbastanza a lungo, e cinque eroi di supporto non fanno né l’una né l’altra cosa. La risposta a questo dilemma viene calcolata di seguito: la configurazione ideale si basa su tre tank, e gli ultimi due posti vanno a due eroi DPS oppure a un eroe DPS e a un supporto. Anche gli eroi di riserva non rimangono mai inattivi: l’abilità di supporto funziona solo finché l’eroe si trova fuori dalla squadra principale, quindi la riserva potenzia il team dalla posizione in cui si trova.

Tutte le squadre

La tabella elenca le migliori squadre del gioco per tier. La sopravvivenza indica quanti danni la squadra riesce a incassare prima di morire, il danno al secondo somma le abilità e gli attacchi automatici di tutti e cinque, e l’efficacia è il loro prodotto, scalato in modo che la migliore squadra ottenga un punteggio pari a 100.

TierSquadraBonus di fazioneRuoliSopravvivenzaDanno al secondoEfficacia
SArthur, Billy, Ulfrid, Annie, Joker+15%tank 3, DPS 2131.1M3.2M100
SArthur, Marlena, Daskal, Harper, Luigi+15%tank 3, DPS 1, supporto 1150.7M2.7M98
SArthur, Marlena, Daskal, Billy, Ulfrid+10%tank 4, DPS 1147.2M2.8M98
AArthur, Daskal, Harper, Zoya, Billy+15%tank 3, DPS 1, supporto 1143.4M2.7M93
AArthur, Harper, Luigi, Cynthia, Dama Rossa+10%tank 2, DPS 2, supporto 1123.7M2.9M87
AArthur, Daskal, Zoya, Luigi, Ulfrid+5%tank 4, DPS 1138.8M2.6M85
AArthur, Marlena, Harper, Billy, Annie+10%tank 2, DPS 2, supporto 1123.6M2.9M85
AArthur, Daskal, Luigi, Dama Rossa, Billy+0%tank 4, DPS 1130.6M2.7M83
BArthur, Zoya, Billy, Ulfrid, Nicole+10%tank 3, DPS 1, supporto 1124.9M2.7M81
BArthur, Luigi, Dama Rossa, Bell, Ulfrid+5%tank 3, DPS 1, supporto 1125.2M2.7M80
BArthur, Luigi, Ulfrid, Annie, Nicole+5%tank 3, DPS 1, supporto 1125.6M2.6M79

Squadre economiche (Budget)

La stessa tabella per i giocatori che non acquistano eroi con denaro reale. Vengono presi in considerazione tre casi: nessun eroe UR, UR ottenibili e un singolo UR di qualsiasi tipo. La Potenza totale è inferiore, ma il bonus di fazione e le abilità di squadra funzionano esattamente allo stesso modo.

Per UR ottenibili qui si intendono Marlena e Arthur, e ciò che li rende eroi economici differisce. Marlena è l’unica UR che si accumula gratuitamente: i soli obiettivi di sviluppo garantiscono il pagamento di 920 frammenti di essa, per un totale di circa 940 frammenti gratuiti garantiti. Per fare un confronto, Cynthia, che la segue subito dopo, ne offre 99 garantiti, la maggior parte degli eroi UR ne ha meno di dieci, e Nicole e Billy ne ottengono 4. Altri frammenti si trovano nella Ruota dei Desideri e negli elenchi di reclutamento, ma si tratta di una lotteria, non di una ricompensa certa.

Arthur si accumula a fatica gratuitamente, con circa cinquanta frammenti garantiti, ma è l’UR più economico da acquistare. Il pacchetto da 0,99 $ fornisce 3 dei suoi frammenti, mentre ogni altro UR ne dà uno solo a quel prezzo, e il livello successivo offre 4 frammenti per 1,99 $. Inoltre, la prima ricarica di qualsiasi importo assegna immediatamente 140 suoi frammenti in un sol colpo.

Un aspetto li accomuna entrambi: dei quindici eroi UR, solo questi due non hanno condizioni legate all’età del server, mentre gli altri tredici entrano nell’elenco tra il 7° e il 98° giorno. Conviene quindi costruire una squadra economica attorno a loro piuttosto che basarsi su chi capita casualmente: il tempo accumula Marlena, un paio di dollari acquistano Arthur.

Le righe degli “UR ottenibili” qui sotto contengono sempre entrambi, e tutte e cinque le migliori squadre di questo tipo sono composte interamente da guerrieri. Marlena e Arthur sono entrambi guerrieri e, insieme a Celia, Lucius, Bella, Sivir o Claire, raggiungono il bonus di fazione completo del +20%, il moltiplicatore più alto del gioco. È un raro caso in cui una squadra economica ottiene qualcosa che quasi nessuna squadra di alto livello possiede.

La guida ufficiale dell’editore giunge alla stessa conclusione: il suo quintetto iniziale (Arthur, Bella, Marlena, Claire e Celia) è interamente di guerrieri e, secondo il modello, si colloca a circa il 4% in meno rispetto alla migliore squadra con UR ottenibili (vedere i primi giorni).

AccessoSquadraBonus di fazioneRuoliSopravvivenzaDanno al secondoEfficacia
no URCelia, Lucius, Sivir, Bella, Hastar+15%tank 3, DPS 1, supporto 19.3M0.7M2
no URLucius, Stellar, Bella, Grenwald, Hastar+10%tank 3, DPS 1, supporto 19.0M0.7M2
no URKesso, Lucius, Sivir, Bella, Claire+20%tank 2, DPS 38.1M0.8M2
no URStellar, Griffith, Grenwald, Hastar, Ash+10%tank 2, DPS 2, supporto 17.7M0.8M1
no URKesso, Celia, Lucius, Claire, Hastar+15%tank 2, DPS 2, supporto 18.1M0.8M1
UR ottenibiliArthur, Lucius, Sivir, Bella, Marlena+20%tank 3, DPS 238.8M1.7M16
UR ottenibiliKesso, Celia, Arthur, Lucius, Marlena+20%tank 2, DPS 2, supporto 137.3M1.7M15
UR ottenibiliCelia, Arthur, Sivir, Claire, Marlena+20%tank 1, DPS 3, supporto 135.4M1.8M15
UR ottenibiliKesso, Arthur, Bella, Claire, Marlena+20%tank 2, DPS 336.9M1.7M15
UR ottenibiliArthur, Lucius, Claire, Marlena, Durant+20%tank 3, DPS 238.2M1.6M15
un URKesso, Celia, Lucius, Sivir, Arthur+20%tank 2, DPS 2, supporto 132.0M1.2M9
un URLucius, Stellar, Grenwald, Hastar, Billy+15%tank 3, DPS 1, supporto 116.5M1.2M5
un URGriffith, Bestar, Hastar, Ash, Luigi+15%tank 3, DPS 216.8M1.2M5
un URCelia, Lucius, Sivir, Bella, Daskal+20%tank 3, DPS 1, supporto 116.7M1.2M5
un URLucius, Sivir, Bella, Hastar, Zoya+15%tank 3, DPS 211.3M1.2M3

La sopravvivenza batte i danni, ma una squadra di soli tank continua a perdere

La conclusione principale emerge da cinque casi, tutti calcolati allo stesso modo, prendendo come 100 l’efficacia della squadra migliore.

SquadraSopravvivenzaDanno al secondoEfficacia
Migliore in assoluto: 3 tank, 2 eroi DPS131.1M3.2M100
Tre tank, un eroe DPS e un supporto150.7M2.7M98
Tank e supporto, nessun DPS146.9M2.6M91
Cinque tank136.6M2.4M77
Cinque eroi DPS18.0M3.4M15

La tabella va letta con attenzione. La formula assegna a sopravvivenza e danni lo stesso peso: l’efficacia è il loro prodotto e i due fattori sono equivalenti. La distorsione non deriva dalla formula, ma da come funziona il gioco. Cinque eroi DPS colpiscono solo leggermente più forte rispetto alla squadra migliore (3,4M contro 3,2M), pur vivendo sette volte di meno, poiché la riduzione del danno moltiplica contemporaneamente gli HP dell’intera squadra, mentre i danni si sommano in modo lineare. Una squadra priva di riduzione perde completamente questo moltiplicatore, e nessuna quantità di attacco potrà compensarlo. In parole semplici, investire nella sopravvivenza garantisce un guadagno maggiore in questo gioco rispetto allo stesso investimento nei danni.

Anche l’estremo opposto non vince. Cinque tank sopravvivono più a lungo rispetto alla squadra migliore (136.6M contro 131.1M), ma colpiscono molto meno (2,4M contro 3,2M), scendendo a un’efficacia di 77. La riduzione del danno raggiunge comunque il suo limite massimo, e il quarto e il quinto tank non aggiungono quasi nulla in tal senso; pertanto, un tank oltre il terzo scambia semplicemente danni per nulla.

Da qui la configurazione ideale. I primi cinquanta posti mostrano una suddivisione uniforme (14 squadre ciascuna) tra tre tank con due eroi DPS e tre tank con un eroe DPS e un supporto, seguiti da quattro tank con un eroe DPS (11 squadre). Un supporto è presente in 25 delle prime 50 squadre, e in 21 di esse si tratta di Harper. Tra gli eroi DPS, Marlena, Annie, Joker e Dama Rossa compaiono più spesso: si guadagnano il posto meglio degli altri.

Tier S

Arthur, Billy, Ulfrid, Annie, Joker

Bonus di fazione +15% · tank 3, DPS 2 · sopravvivenza 131.1M · danno al secondo 3.2M · riduzione del danno 75%

  • Arthur: tank, Guerriero
  • Billy: tank, Stregone
  • Ulfrid: tank, Stregone
  • Annie: DPS, Stregone
  • Joker: DPS, Stregone

Perché funziona. La formazione garantisce +15% di HP, ATK e DEF: 4 eroi della fazione Stregone. I danni in arrivo vengono ridotti da 4 abilità contemporaneamente, la più grande delle quali appartiene a Billy: Filo del destino (Fate’s Thread) riduce del 36% i danni dell’intera squadra. I danni provengono da Joker: Joker asso (Joker Ace) colpisce infliggendo il 5.047,5% dell’ATK.

Punti di forza

  • 3 tank in prima linea: la squadra sopravvive ai combattimenti lunghi
  • 4 fonti di riduzione del danno (36%, 35%, 27%, 9%): il team è protetto quasi costantemente
  • +15% di HP, ATK e DEF per l’intera squadra grazie al bonus di fazione
  • La Potenza è distribuita uniformemente: la perdita di un eroe non fa collassare la squadra

Punti di debolezza

  • Nessuna cura: le perdite vengono ripristinate solo al di fuori del combattimento
  • 4 eroi di una sola fazione (Stregone): contro i Guerrieri questa squadra subisce il 20% di danni in più

Abilità attive nella squadra

  • Filo del destino (Billy): 36% di danni subiti in meno
  • Sisma (Earthshattering, Arthur): 35% di danni subiti in meno
  • Morso alla gola (Ulfrid): 27% di danni subiti in meno
  • Volontà di ferro (Strong Will, Arthur): 9% di danni subiti in meno (solo per i tank)

Arthur, Marlena, Daskal, Harper, Luigi

Bonus di fazione +15% · tank 3, DPS 1, supporto 1 · sopravvivenza 150.7M · danno al secondo 2.7M · riduzione del danno 75%

  • Arthur: tank, Guerriero
  • Marlena: DPS, Guerriero
  • Daskal: tank, Guerriero
  • Harper: supporto, Guerriero
  • Luigi: tank, Ranger

Perché funziona. La formazione garantisce +15% di HP, ATK e DEF: 4 eroi della fazione Guerriero. I danni in arrivo vengono ridotti da 4 abilità contemporaneamente, la più grande delle quali appartiene a Luigi: Legame di forza (Force Link) riduce del 36% i danni dell’intera squadra. Daskal protegge il team con Difesa sanguinaria (Bloodshed Defense), uno scudo pari al 792%. I danni provengono da Marlena: Lama ineguagliabile (Peerless Blade) colpisce infliggendo il 3.382,5% dell’ATK.

Punti di forza

  • 3 tank in prima linea: la squadra sopravvive ai combattimenti lunghi
  • 4 fonti di riduzione del danno (36%, 35%, 20%, 9%): il team è protetto quasi costantemente
  • +15% di HP, ATK e DEF per l’intera squadra grazie al bonus di fazione
  • La Potenza è distribuita uniformemente: la perdita di un eroe non fa collassare la squadra

Punti di debolezza

  • Nessuna cura: le perdite vengono ripristinate solo al di fuori del combattimento
  • Tutti i danni sono concentrati su un solo eroe (Marlena): se viene eliminata, la squadra smette di uccidere
  • 4 eroi di una sola fazione (Guerriero): contro i Ranger questa squadra subisce il 20% di danni in più

Abilità attive nella squadra

  • Difesa sanguinaria (Daskal): scudo pari al 792% della DEF
  • Legame di forza (Luigi): 36% di danni subiti in meno
  • Sisma (Earthshattering, Arthur): 35% di danni subiti in meno
  • Combattimento risoluto (Daskal): scudo pari al 22,5% degli HP
  • Bolla di vitalità (Harper): 20% di danni subiti in meno
  • Volontà di ferro (Strong Will, Arthur): 9% di danni subiti in meno (solo per i tank)

Arthur, Marlena, Daskal, Billy, Ulfrid

Bonus di fazione +10% · tank 4, DPS 1 · sopravvivenza 147.2M · danno al secondo 2.8M · riduzione del danno 75%

  • Arthur: tank, Guerriero
  • Marlena: DPS, Guerriero
  • Daskal: tank, Guerriero
  • Billy: tank, Stregone
  • Ulfrid: tank, Stregone

Perché funziona. Daskal protegge il team con Difesa sanguinaria (Bloodshed Defense), uno scudo pari al 792%. I danni in arrivo vengono ridotti da 4 abilità contemporaneamente, la più grande delle quali appartiene a Billy: Filo del destino (Fate’s Thread) riduce del 36% i danni dell’intera squadra. I danni provengono da Marlena: Lama ineguagliabile (Peerless Blade) colpisce infliggendo il 3.382,5% dell’ATK. La formazione garantisce +10% di HP, ATK e DEF: 3 eroi della fazione Guerriero.

Punti di forza

  • 4 tank in prima linea: la squadra sopravvive ai combattimenti lunghi
  • 4 fonti di riduzione del danno (36%, 35%, 27%, 9%): il team è protetto quasi costantemente
  • La Potenza è distribuita uniformemente: la perdita di un eroe non fa collassare la squadra

Punti di debolezza

  • Nessuna cura: le perdite vengono ripristinate solo al di fuori del combattimento
  • Tutti i danni sono concentrati su un solo eroe (Marlena): se viene eliminata, la squadra smette di uccidere

Abilità attive nella squadra

  • Difesa sanguinaria (Daskal): scudo pari al 792% della DEF
  • Filo del destino (Billy): 36% di danni subiti in meno
  • Sisma (Earthshattering, Arthur): 35% di danni subiti in meno
  • Morso alla gola (Ulfrid): 27% di danni subiti in meno
  • Combattimento risoluto (Daskal): scudo pari al 22,5% degli HP
  • Volontà di ferro (Strong Will, Arthur): 9% di danni subiti in meno (solo per i tank)

Tier A

Arthur, Daskal, Harper, Zoya, Billy

Bonus di fazione +15% · tank 3, DPS 1, supporto 1 · sopravvivenza 143.4M · danno al secondo 2.7M · riduzione del danno 75%

  • Arthur: tank, Guerriero
  • Daskal: tank, Guerriero
  • Harper: supporto, Guerriero
  • Zoya: DPS, Guerriero
  • Billy: tank, Stregone

Perché funziona. La formazione garantisce +15% di HP, ATK e DEF: 4 eroi della fazione Guerriero. I danni in arrivo vengono ridotti da 4 abilità contemporaneamente, la più grande delle quali appartiene a Billy: Filo del destino (Fate’s Thread) riduce del 36% i danni dell’intera squadra. Daskal protegge il team con Difesa sanguinaria (Bloodshed Defense), uno scudo pari al 792%. I danni provengono da Zoya: Cacciatrice della foresta (Forest Hunter) colpisce infliggendo il 3.669,6% dell’ATK.

Punti di forza

  • 3 tank in prima linea: la squadra sopravvive ai combattimenti lunghi
  • 4 fonti di riduzione del danno (36%, 35%, 20%, 9%): il team è protetto quasi costantemente
  • +15% di HP, ATK e DEF per l’intera squadra grazie al bonus di fazione
  • La Potenza è distribuita uniformemente: la perdita di un eroe non fa collassare la squadra

Punti di debolezza

  • Nessuna cura: le perdite vengono ripristinate solo al di fuori del combattimento
  • Tutti i danni sono concentrati su un solo eroe (Zoya): se viene eliminata, la squadra smette di uccidere
  • 4 eroi di una sola fazione (Guerriero): contro i Ranger questa squadra subisce il 20% di danni in più

Abilità attive nella squadra

  • Difesa sanguinaria (Daskal): scudo pari al 792% della DEF
  • Filo del destino (Billy): 36% di danni subiti in meno
  • Sisma (Earthshattering, Arthur): 35% di danni subiti in meno
  • Combattimento risoluto (Daskal): scudo pari al 22,5% degli HP
  • Bolla di vitalità (Harper): 20% di danni subiti in meno
  • Volontà di ferro (Strong Will, Arthur): 9% di danni subiti in meno (solo per i tank)

Arthur, Harper, Luigi, Cynthia, Dama Rossa

Bonus di fazione +10% · tank 2, DPS 2, supporto 1 · sopravvivenza 123.7M · danno al secondo 2.9M · riduzione del danno 75%

  • Arthur: tank, Guerriero
  • Harper: supporto, Guerriero
  • Luigi: tank, Ranger
  • Cynthia: DPS, Ranger
  • Dama Rossa: DPS, Ranger

Perché funziona. I danni in arrivo vengono ridotti da 4 abilità contemporaneamente, la più grande delle quali appartiene a Luigi: Legame di forza (Force Link) riduce del 36% i danni dell’intera squadra. I danni provengono da Dama Rossa: Rosa cremisi (Crimson Rose) colpisce infliggendo il 4.550,4% dell’ATK. La formazione garantisce +10% di HP, ATK e DEF: 3 eroi della fazione Ranger.

Punti di forza

  • 4 fonti di riduzione del danno (36%, 35%, 20%, 9%): il team è protetto quasi costantemente
  • La Potenza è distribuita uniformemente: la perdita di un eroe non fa collassare la squadra

Punti di debolezza

  • Nessuna cura: le perdite vengono ripristinate solo al di fuori del combattimento

Abilità attive nella squadra

  • Legame di forza (Luigi): 36% di danni subiti in meno
  • Sisma (Earthshattering, Arthur): 35% di danni subiti in meno
  • Bolla di vitalità (Harper): 20% di danni subiti in meno
  • Volontà di ferro (Strong Will, Arthur): 9% di danni subiti in meno (solo per i tank)

Arthur, Daskal, Zoya, Luigi, Ulfrid

Bonus di fazione +5% · tank 4, DPS 1 · sopravvivenza 138.8M · danno al secondo 2.6M · riduzione del danno 75%

  • Arthur: tank, Guerriero
  • Daskal: tank, Guerriero
  • Zoya: DPS, Guerriero
  • Luigi: tank, Ranger
  • Ulfrid: tank, Stregone

Perché funziona. Daskal protegge il team con Difesa sanguinaria (Bloodshed Defense), uno scudo pari al 792%. I danni in arrivo vengono ridotti da 4 abilità contemporaneamente, la più grande delle quali appartiene a Luigi: Legame di forza (Force Link) riduce del 36% i danni dell’intera squadra. I danni provengono da Zoya: Cacciatrice della foresta (Forest Hunter) colpisce infliggendo il 3.669,6% dell’ATK. La formazione garantisce +5% di HP, ATK e DEF: 3 eroi della fazione Guerriero.

Punti di forza

  • 4 tank in prima linea: la squadra sopravvive ai combattimenti lunghi
  • 4 fonti di riduzione del danno (36%, 35%, 27%, 9%): il team è protetto quasi costantemente
  • La Potenza è distribuita uniformemente: la perdita di un eroe non fa collassare la squadra

Punti di debolezza

  • Nessuna cura: le perdite vengono ripristinate solo al di fuori del combattimento
  • Tutti i danni sono concentrati su un solo eroe (Zoya): se viene eliminata, la squadra smette di uccidere

Abilità attive nella squadra

  • Difesa sanguinaria (Daskal): scudo pari al 792% della DEF
  • Legame di forza (Luigi): 36% di danni subiti in meno
  • Sisma (Earthshattering, Arthur): 35% di danni subiti in meno
  • Morso alla gola (Ulfrid): 27% di danni subiti in meno
  • Combattimento risoluto (Daskal): scudo pari al 22,5% degli HP
  • Volontà di ferro (Strong Will, Arthur): 9% di danni subiti in meno (solo per i tank)

Arthur, Marlena, Harper, Billy, Annie

Bonus di fazione +10% · tank 2, DPS 2, supporto 1 · sopravvivenza 123.6M · danno al secondo 2.9M · riduzione del danno 75%

  • Arthur: tank, Guerriero
  • Marlena: DPS, Guerriero
  • Harper: supporto, Guerriero
  • Billy: tank, Stregone
  • Annie: DPS, Stregone

Perché funziona. I danni in arrivo vengono ridotti da 4 abilità contemporaneamente, la più grande delle quali appartiene a Billy: Filo del destino (Fate’s Thread) riduce del 36% i danni dell’intera squadra. I danni provengono da Annie: Barattolo di caramelle (Candy Jar) colpisce infliggendo il 3.553,2% dell’ATK. La formazione garantisce +10% di HP, ATK e DEF: 3 eroi della fazione Guerriero.

Punti di forza

  • 4 fonti di riduzione del danno (36%, 35%, 20%, 9%): il team è protetto quasi costantemente
  • La Potenza è distribuita uniformemente: la perdita di un eroe non fa collassare la squadra

Punti di debolezza

  • Nessuna cura: le perdite vengono ripristinate solo al di fuori del combattimento

Abilità attive nella squadra

  • Filo del destino (Billy): 36% di danni subiti in meno
  • Sisma (Earthshattering, Arthur): 35% di danni subiti in meno
  • Bolla di vitalità (Harper): 20% di danni subiti in meno
  • Volontà di ferro (Strong Will, Arthur): 9% di danni subiti in meno (solo per i tank)

Arthur, Daskal, Luigi, Dama Rossa, Billy

Nessun bonus di fazione · tank 4, DPS 1 · sopravvivenza 130.6M · danno al secondo 2.7M · riduzione del danno 75%

  • Arthur: tank, Guerriero
  • Daskal: tank, Guerriero
  • Luigi: tank, Ranger
  • Dama Rossa: DPS, Ranger
  • Billy: tank, Stregone

Perché funziona. Daskal protegge il team con Difesa sanguinaria (Bloodshed Defense), uno scudo pari al 792%. I danni in arrivo vengono ridotti da 4 abilità contemporaneamente, la più grande delle quali appartiene a Luigi: Legame di forza (Force Link) riduce del 36% i danni dell’intera squadra. I danni provengono da Dama Rossa: Rosa cremisi (Crimson Rose) colpisce infliggendo il 4.550,4% dell’ATK.

Punti di forza

  • 4 tank in prima linea: la squadra sopravvive ai combattimenti lunghi
  • 4 fonti di riduzione del danno (36%, 36%, 35%, 9%): il team è protetto quasi costantemente
  • La Potenza è distribuita uniformemente: la perdita di un eroe non fa collassare la squadra

Punti di debolezza

  • Nessuna cura: le perdite vengono ripristinate solo al di fuori del combattimento
  • Tutti i danni sono concentrati su un solo eroe (Dama Rossa): se viene eliminata, la squadra smette di uccidere

Abilità attive nella squadra

  • Difesa sanguinaria (Daskal): scudo pari al 792% della DEF
  • Legame di forza (Luigi): 36% di danni subiti in meno
  • Filo del destino (Billy): 36% di danni subiti in meno
  • Sisma (Earthshattering, Arthur): 35% di danni subiti in meno
  • Combattimento risoluto (Daskal): scudo pari al 22,5% degli HP
  • Volontà di ferro (Strong Will, Arthur): 9% di danni subiti in meno (solo per i tank)

Tier B

Arthur, Zoya, Billy, Ulfrid, Nicole

Bonus di fazione +10% · tank 3, DPS 1, supporto 1 · sopravvivenza 124.9M · danno al secondo 2.7M · riduzione del danno 75%

  • Arthur: tank, Guerriero
  • Zoya: DPS, Guerriero
  • Billy: tank, Stregone
  • Ulfrid: tank, Stregone
  • Nicole: supporto, Stregone

Perché funziona. Nicole cura gli alleati con Fiamma rincuorante (Heartwarming Flame) per il 241,8%. I danni in arrivo vengono ridotti da 4 abilità contemporaneamente, la più grande delle quali appartiene a Billy: Filo del destino (Fate’s Thread) riduce del 36% i danni dell’intera squadra. I danni provengono da Zoya: Cacciatrice della foresta (Forest Hunter) colpisce infliggendo il 3.669,6% dell’ATK. La formazione garantisce +10% di HP, ATK e DEF: 3 eroi della fazione Stregone.

Punti di forza

  • 3 tank in prima linea: la squadra sopravvive ai combattimenti lunghi
  • 4 fonti di riduzione del danno (36%, 35%, 27%, 9%): il team è protetto quasi costantemente
  • Cure durante il combattimento, senza bisogno di tornare in città dopo ogni scontro
  • La Potenza è distribuita uniformemente: la perdita di un eroe non fa collassare la squadra

Punti di debolezza

  • Tutti i danni sono concentrati su un solo eroe (Zoya): se viene eliminata, la squadra smette di uccidere

Abilità attive nella squadra

  • Fiamma rincuorante (Nicole): cura del 241,8%
  • Filo del destino (Billy): 36% di danni subiti in meno
  • Sisma (Earthshattering, Arthur): 35% di danni subiti in meno
  • Morso alla gola (Ulfrid): 27% di danni subiti in meno
  • Volontà di ferro (Strong Will, Arthur): 9% di danni subiti in meno (solo per i tank)

Arthur, Luigi, Dama Rossa, Bell, Ulfrid

Bonus di fazione +5% · tank 3, DPS 1, support 1 · sopravvivenza 125.2M · danno al secondo 2.7M · riduzione del danno 75%

  • Arthur: tank, Guerriero
  • Luigi: tank, Ranger
  • Dama Rossa: DPS, Ranger
  • Bell: supporto, Ranger
  • Ulfrid: tank, Stregone

Perché funziona. Bell cura gli alleati con Suono curativo (Healing Sound) per il 540%. I danni in arrivo vengono ridotti da 4 abilità contemporaneamente, la più grande delle quali appartiene a Luigi: Legame di forza (Force Link) riduce del 36% i danni dell’intera squadra. I danni provengono da Dama Rossa: Rosa cremisi (Crimson Rose) colpisce infliggendo il 4.550,4% dell’ATK. La formazione garantisce +5% di HP, ATK e DEF: 3 eroi della fazione Ranger.

Punti di forza

  • 3 tank in prima linea: la squadra sopravvive ai combattimenti lunghi
  • 4 fonti di riduzione del danno (36%, 35%, 27%, 9%): il team è protetto quasi costantemente
  • Cure durante il combattimento, senza bisogno di tornare in città dopo ogni scontro
  • La Potenza è distribuita uniformemente: la perdita di un eroe non fa collassare la squadra

Punti di debolezza

  • Tutti i danni sono concentrati su un solo eroe (Dama Rossa): se viene eliminata, la squadra smette di uccidere

Abilità attive nella squadra

  • Suono curativo (Bell): cura del 540%
  • Legame di forza (Luigi): 36% di danni subiti in meno
  • Sisma (Earthshattering, Arthur): 35% di danni subiti in meno
  • Morso alla gola (Ulfrid): 27% di danni subiti in meno
  • Volontà di ferro (Strong Will, Arthur): 9% di danni subiti in meno (solo per i tank)

Arthur, Luigi, Ulfrid, Annie, Nicole

Bonus di fazione +5% · tank 3, DPS 1, support 1 · sopravvivenza 125.6M · danno al secondo 2.6M · riduzione del danno 75%

  • Arthur: tank, Guerriero
  • Luigi: tank, Ranger
  • Ulfrid: tank, Stregone
  • Annie: DPS, Stregone
  • Nicole: supporto, Stregone

Perché funziona. Nicole cura gli alleati con Fiamma rincuorante (Heartwarming Flame) per il 241,8%. I danni in arrivo vengono ridotti da 4 abilità contemporaneamente, la più grande delle quali appartiene a Luigi: Legame di forza (Force Link) riduce del 36% i danni dell’intera squadra. I danni provengono da Annie: Barattolo di caramelle (Candy Jar) colpisce infliggendo il 3.553,2% dell’ATK. La formazione garantisce +5% di HP, ATK e DEF: 3 eroi della fazione Stregone.

Punti di forza

  • 3 tank in prima linea: la squadra sopravvive ai combattimenti lunghi
  • 4 fonti di riduzione del danno (36%, 35%, 27%, 9%): il team è protetto quasi costantemente
  • Cure durante il combattimento, senza bisogno di tornare in città dopo ogni scontro
  • La Potenza è distribuita uniformemente: la perdita di un eroe non fa collassare la squadra

Punti di debolezza

  • Tutti i danni sono concentrati su un solo eroe (Annie): se viene eliminata, la squadra smette di uccidere

Abilità attive nella squadra

  • Fiamma rincuorante (Nicole): cura del 241,8%
  • Legame di forza (Luigi): 36% di danni subiti in meno
  • Sisma (Earthshattering, Arthur): 35% di danni subiti in meno
  • Morso alla gola (Ulfrid): 27% di danni subiti in meno
  • Volontà di ferro (Strong Will, Arthur): 9% di danni subiti in meno (solo per i tank)

Senza eroi UR

Le squadre qui sopra sono costruite con gli eroi più forti del gioco, e quasi tutti sono UR. Senza di essi, una squadra viene assemblata attingendo da SSR e SR: un tetto massimo inferiore, ma con le stesse regole, e il bonus di fazione e le abilità di squadra funzionano a prescindere dalla rarità.

La migliore squadra senza alcun UR

Celia, Lucius, Sivir, Bella, Hastar

Bonus di fazione +15% · tank 3, DPS 1, supporto 1 · sopravvivenza 9.3M · danno al secondo 0.7M · riduzione del danno 0%

  • Celia: supporto, Guerriero
  • Lucius: tank, Guerriero
  • Sivir: DPS, Guerriero
  • Bella: tank, Guerriero
  • Hastar: tank, Stregone

Perché funziona. La formazione garantisce +15% di HP, ATK e DEF: 4 eroi della fazione Guerriero. I danni provengono da Hastar: Ira degli dèi antichi (Wrath of Old Gods) colpisce infliggendo il 3.623,4% dell’ATK.

Punti di forza

  • 3 tank in prima linea: la squadra sopravvive ai combattimenti lunghi
  • +15% di HP, ATK e DEF per l’intera squadra grazie al bonus di fazione
  • La Potenza è distribuita uniformemente: la perdita di un eroe non fa collassare la squadra

Punti di debolezza

  • Nessuna cura: le perdite vengono ripristinate solo al di fuori del combattimento
  • Tutti i danni sono concentrati su un solo eroe (Sivir): se viene eliminata, la squadra smette di uccidere
  • 4 eroi di una sola fazione (Guerriero): contro i Ranger questa squadra subisce il 20% di danni in più

Nessuna abilità estesa all’intera squadra.

Con Marlena e Arthur

Arthur, Lucius, Sivir, Bella, Marlena

Bonus di fazione +20% · tank 3, DPS 2 · sopravvivenza 38.8M · danno al secondo 1.7M · riduzione del danno 32%

  • Arthur: tank, Guerriero
  • Lucius: tank, Guerriero
  • Sivir: DPS, Guerriero
  • Bella: tank, Guerriero
  • Marlena: DPS, Guerriero

Perché funziona. La formazione garantisce +20% di HP, ATK e DEF: 5 eroi della fazione Guerriero. I danni in arrivo vengono ridotti da 2 abilità contemporaneamente, la più grande delle quali appartiene a Arthur: Sisma (Earthshattering) riduce del 35% i danni dell’intera squadra. I danni provengono da Marlena: Lama ineguagliabile (Peerless Blade) colpisce infliggendo il 3.382,5% dell’ATK.

Punti di forza

  • 3 tank in prima linea: la squadra sopravvive ai combattimenti lunghi
  • 2 fonti di riduzione del danno (35%, 9%): il team è protetto quasi costantemente
  • +20% di HP, ATK e DEF per l’intera squadra grazie al bonus di fazione

Punti di debolezza

  • Nessuna cura: le perdite vengono ripristinate solo al di fuori del combattimento
  • 5 eroi di una sola fazione (Guerriero): contro i Ranger questa squadra subisce il 20% di danni in più
  • Quasi tutto dipende da Arthur: detiene il 25% della Potenza della squadra

Abilità attive nella squadra

  • Sisma (Earthshattering, Arthur): 35% di danni subiti in meno
  • Volontà di ferro (Strong Will, Arthur): 9% di danni subiti in meno (solo per i tank)

Un UR e quattro eroi più economici

Kesso, Celia, Lucius, Sivir, Arthur

Bonus di fazione +20% · tank 2, DPS 2, supporto 1 · sopravvivenza 32.0M · danno al secondo 1.2M · riduzione del danno 32%

  • Kesso: DPS, Guerriero
  • Celia: supporto, Guerriero
  • Lucius: tank, Guerriero
  • Sivir: DPS, Guerriero
  • Arthur: tank, Guerriero

Perché funziona. La formazione garantisce +20% di HP, ATK e DEF: 5 eroi della fazione Guerriero. I danni in arrivo vengono ridotti da 2 abilità contemporaneamente, la più grande delle quali appartiene a Arthur: Sisma (Earthshattering) riduce del 35% i danni dell’intera squadra. I danni provengono da Lucius: Taglio turbine (Whirlwind Cut) colpisce infliggendo il 2.029,2% dell’ATK.

Punti di forza

  • 2 fonti di riduzione del danno (35%, 9%): il team è protetto quasi costantemente
  • +20% di HP, ATK e DEF per l’intera squadra grazie al bonus di fazione

Punti di debolezza

  • Nessuna cura: le perdite vengono ripristinate solo al di fuori del combattimento
  • 5 eroi di una sola fazione (Guerriero): contro i Ranger questa squadra subisce il 20% di danni in più
  • Quasi tutto dipende da Arthur: detiene il 27% della Potenza della squadra

Abilità attive nella squadra

  • Sisma (Earthshattering, Arthur): 35% di danni subiti in meno
  • Volontà di ferro (Strong Will, Arthur): 9% di danni subiti in meno (solo per i tank)

Configurazioni predefinite

Due configurazioni che i giocatori costruiscono più spesso: una squadra mono-fazione per il bonus completo e una squadra di soli tank. Di seguito viene presentata la versione migliore di entrambe, con un’analisi di ciò che manca.

Mono-fazione al 100%

Arthur, Marlena, Daskal, Harper, Zoya

Bonus di fazione +20% · tank 2, DPS 2, supporto 1 · sopravvivenza 72.1M · danno al secondo 3.0M · riduzione del danno 48%

  • Arthur: tank, Guerriero
  • Marlena: DPS, Guerriero
  • Daskal: tank, Guerriero
  • Harper: supporto, Guerriero
  • Zoya: DPS, Guerriero

Perché funziona. La formazione garantisce +20% di HP, ATK e DEF: 5 eroi della fazione Guerriero. I danni in arrivo vengono ridotti da 3 abilità contemporaneamente, la più grande delle quali appartiene a Arthur: Sisma (Earthshattering) riduce del 35% i danni dell’intera squadra. Daskal protegge il team con Difesa sanguinaria (Bloodshed Defense), uno scudo pari al 792%. I danni provengono da Zoya: Cacciatrice della foresta (Forest Hunter) colpisce infliggendo il 3.669,6% dell’ATK.

Punti di forza

  • 3 fonti di riduzione del danno (35%, 20%, 9%): il team è protetto quasi costantemente
  • +20% di HP, ATK e DEF per l’intera squadra grazie al bonus di fazione
  • La Potenza è distribuita uniformemente: la perdita di un eroe non fa collassare la squadra

Punti di debolezza

  • Nessuna cura: le perdite vengono ripristinate solo al di fuori del combattimento
  • 5 eroi di una sola fazione (Guerriero): contro i Ranger questa squadra subisce il 20% di danni in più

Abilità attive nella squadra

  • Difesa sanguinaria (Daskal): scudo pari al 792% della DEF
  • Sisma (Earthshattering, Arthur): 35% di danni subiti in meno
  • Combattimento risoluto (Daskal): scudo pari al 22,5% degli HP
  • Bolla di vitalità (Harper): 20% di danni subiti in meno
  • Volontà di ferro (Strong Will, Arthur): 9% di danni subiti in meno (solo per i tank)

Cinque tank

Arthur, Daskal, Luigi, Billy, Ulfrid

Nessun bonus di fazione · tank 5 · sopravvivenza 136.6M · danno al secondo 2.4M · riduzione del danno 75%

  • Arthur: tank, Guerriero
  • Daskal: tank, Guerriero
  • Luigi: tank, Ranger
  • Billy: tank, Stregone
  • Ulfrid: tank, Stregone

Perché funziona. Daskal protegge il team con Difesa sanguinaria (Bloodshed Defense), uno scudo pari al 792%. I danni in arrivo vengono ridotti da 5 abilità contemporaneamente, la più grande delle quali appartiene a Luigi: Legame di forza (Force Link) riduce del 36% i danni dell’intera squadra. I danni provengono da Billy: Verità e bugie (Truth and Lies) colpisce infliggendo il 2.916% dell’ATK.

Punti di forza

  • 5 tank in prima linea: la squadra sopravvive ai combattimenti lunghi
  • 5 fonti di riduzione del danno (36%, 36%, 35%, 27%, 9%): il team è protetto quasi costantemente
  • La Potenza è distribuita uniformemente: la perdita di un eroe non fa collassare la squadra
  • Nessun eroe DPS dedicato, eppure i danni ci sono: Billy colpisce con l’abilità suprema infliggendo il 2.916% dell’ATK, più di metà degli eroi nel gioco

Punti di debolezza

  • Nessuna cura: le perdite vengono ripristinate solo al di fuori del combattimento

Abilità attive nella squadra

  • Difesa sanguinaria (Daskal): scudo pari al 792% della DEF
  • Legame di forza (Luigi): 36% di danni subiti in meno
  • Filo del destino (Billy): 36% di danni subiti in meno
  • Sisma (Earthshattering, Arthur): 35% di danni subiti in meno
  • Morso alla gola (Ulfrid): 27% di danni subiti in meno
  • Combattimento risoluto (Daskal): scudo pari al 22,5% degli HP
  • Volontà di ferro (Strong Will, Arthur): 9% di danni subiti in meno (solo per i tank)

Chi non può essere sostituito

Questa è la risposta diretta a chi conviene investire per primo. Per ogni eroe, la ricerca è stata ripetuta rimuovendolo dalla formazione, e la migliore squadra ottenibile con i restanti è stata confrontata con la migliore squadra con tutti gli eroi disponibili, posta pari a 100. Più grande è il calo, meno sostituibile è l’eroe.

EroeRuoloMigliore squadra senza di esso
Arthurtank64
Billytank98
Ulfridtank98
AnnieDPS98
JokerDPS99

Il divario parla da sé. Senza Arthur la migliore squadra disponibile raggiunge 64 punti su 100: lui da solo fornisce lo scudo più grande del gioco e due fonti di riduzione del danno simultanee. Gli altri hanno dei sostituti: senza Billy, Ulfrid o Annie il punteggio rimane a 98, senza Joker a 99. La riduzione del danno estesa all’intera squadra proviene da tre eroi contemporaneamente (Billy, Ulfrid e Luigi), quindi la squadra si accorge appena se uno di essi viene a mancare.

Per un giocatore ciò significa una cosa semplice: investire in Arthur rende molto più che investire in chiunque altro, ed è anche l’UR più economico da acquistare con denaro reale.

Chi tenere in panchina

L’abilità di supporto funziona finché l’eroe si trova fuori dalla squadra principale, e ogni eroe nel gioco ne possiede una. Per gli eroi UR fornisce +20% di ATK, HP e DEF all’intera squadra e +10% alla velocità di ricarica delle abilità; per gli SSR +10%; per gli SR +5%. L’abilità si sblocca a 40 stelle e al livello 30. Gli eroi UR di riserva non sono quindi mai inattivi: rimangono in panchina proprio per quel bonus.

Come sbloccare la terza squadra

La parola “squadra” indica due cose diverse nel gioco, e una domanda su una terza squadra riguarda quasi sempre la seconda di esse. I cinque eroi discussi in precedenza possono essere scelti in qualsiasi momento e non richiedono alcun edificio. A parte essi, la città contiene quattro edifici denominati Squadra 1, Squadra 2, Squadra 3 e Squadra 4, che il gioco definisce code di marcia. Ciascuno di essi aggiunge una coda: un ulteriore gruppo di cinque elementi che può trovarsi fuori dalle mura nello stesso momento degli altri.

Le code si sbloccano in base al livello del Santuario, e la quarta richiede anche un pass mensile attivo. La tabella mostra quale edificio sblocca ciascuna coda e quando diventa disponibile.

EdificioCodaSi sblocca a
Squadra 1primaSantuario livello 4
Squadra 2secondaSantuario livello 8
Squadra 3terzaSantuario livello 20
Squadra 4quartaSantuario livello 5 più pass mensile attivo

La terza coda è la più dispendiosa in termini di tempo: portare il Santuario al livello 20 richiede molto tempo, e fino ad allora la città manterrà solo due marce fuori dalle mura. La Squadra 4 è visibile già dal livello 5, ma la coda rimane bloccata senza l’abbonamento, quindi è meglio pianificare lo sviluppo senza di essa.



Squadre Meta per fazione e ibride

Composizioni di squadra collaudate: una tier list degli eroi senza squadre è praticamente inutile; le vittorie vanno ai team costruiti attorno a ruoli, fazioni e obiettivi specifici.

Ranger 5/5 — la fazione PvP forte

Squadra: Shadow, Luigi (prima linea) + Dama Rossa, Bell, Cynthia (seconda linea). Bonus del +20%.

Dama Rossa esercita pressione sui bersagli pericolosi, Cynthia aggiunge danni, Bell supporta il team, Shadow e Luigi mantengono la prima linea e contrastano le minacce basate sull’energia. Vantaggi: forte pressione in PvP, controllo del ritmo, bonus completo. Svantaggi: costosa e a lenta maturazione — non il percorso più semplice per un principiante.

Stregoni 5/5 — un sistema da fine gioco (late-game)

Squadra: Ulfrid, Billy (prima linea) + Annie, Nicole, Jester (seconda linea). Bonus del +20%.

Ulfrid e Billy tengono la prima linea, Nicole cura e potenzia gli Stregoni, Annie sfrutta Bruciatura (Burning) e danni da energia, Jester finisce i nemici indeboliti. Vantaggi: forte sinergia interna. Svantaggi: Nicole arriva tardi, e nemmeno Billy è iniziale; senza Nicole la squadra perde gran parte del suo scopo. Sconsigliato come primo obiettivo per un principiante.

Ibrida 4+1: quando il quinto slot batte il bonus

Il formato 4+1 offre un bonus del +15% e funziona quando un eroe fuori fazione apporta benefici superiori a un quinto elemento debole della stessa fazione.

Guerrieri 4 + Cynthia: Arthur, Daskal, Harper, Marlena, Cynthia. Una delle squadre più affidabili. Se la tua Cynthia ha equipaggiamento superiore a Zoya o infligge più danni nel meta attuale, perdere il 5% di bonus viene ampiamente ripagato.

Guerrieri 4 + Dama Rossa: Arthur, Daskal, Harper, Marlena, Dama Rossa. Per una pressione PvP mirata su bersagli con alto ATK, specialmente contro team i cui danni provengono dalla seconda linea. Svantaggio: Dama Rossa non riceve i buff dei Guerrieri, quindi deve essere ben sviluppata.

Ibrida 3+2 — il formato più pratico

+10% a HP/ATK/DEF, ma consente forti combinazioni ibride.

Squadra energetica aggressiva: Arthur, Daskal, Marlena + Cynthia, Dama Rossa (3 Guerrieri + 2 Ranger). Due tank tengono la prima linea, tre eroi scatenano ingenti danni da energia; nessun supporto classico, ma un’elevata potenza di fuoco concentrata (burst). Ottima in PvP e nei combattimenti rapidi; più debole negli scontri lunghi se la prima linea collassa.

Squadra PvP di controllo: Arthur, Daskal, Marlena + Shadow, Cynthia (3 Guerrieri + 2 Ranger). Shadow aggiunge la riduzione della difesa e contromisure contro l’energia, Marlena e Cynthia sfruttano la finestra d’occasione. Efficace contro team resistenti che sopravvivono al primo attacco; pressione focalizzata inferiore rispetto alla versione con Dama Rossa.

Squadra di transizione con Stregoni: Ulfrid, Nicole, Annie + Arthur, Marlena (3 Stregoni + 2 Guerrieri). Ulfrid in prima linea, Nicole cura, Annie sfrutta Bruciatura, Arthur fa da secondo tank anteriore, Marlena infligge danni universali. Ottima se hai iniziato con gli Stregoni ma il 5/5 è ancora lontano. Nicole dà il meglio di sé con un maggior numero di Stregoni.

Ibrida incentrata sulle esecuzioni (Free-form execute)

Arthur + Luigi + Marlena + Jester + Dama Rossa. Arthur e Luigi reggono la prima linea, Marlena gestisce i danni principali, Dama Rossa pressa i carry nemici, Jester giustizia i bersagli con pochi HP. Funziona se ogni eroe è ben sviluppato, ma rappresenta una cattiva base di partenza per i giocatori F2P: bonus di sistema inferiori e maggiore dipendenza dagli investimenti individuali. Regola aurea: un’ibrida è valida quando risolve un compito specifico; “ho schierato tutti i miei UR preferiti” non è una strategia.

Scegliere una direzione: riepilogo rapido

  • Percorso più sicuro: Guerrieri 5/5 — Arthur + Daskal + Harper + Marlena + Zoya. Due tank, un supporto, due danni, bonus completo del +20%. Niente di appariscente, ma estremamente stabile.
  • PvP aggressivo: 3+2 energia — Arthur + Daskal + Marlena + Cynthia + Dama Rossa.
  • PvP di controllo: Arthur + Daskal + Marlena + Shadow + Cynthia.
  • Obiettivo di fine gioco: Stregoni 5/5 — Ulfrid + Billy + Nicole + Annie + Jester.

Un bonus completo 5/5 non è sempre più forte di un 4+1 o di un 3+2 se si schiera un eroe debole o inadatto solo per ottenerlo.

🎥 Video guide

Video guide selezionate e analisi strategiche dai creatori della community

📝 Trascrizione del testo 11:04 (664 сек) ▼
Trascrizione completa:
Is Cynthia really going to keep her title as the goat of the Rangers? Guys, today we're going to discuss Cynthia awakened all her skills and all her
stats as well with everything on it. You guys know what to do. If you like these guides, smash that like, hit that subscribe, and let's get straight into
subscribe, and let's get straight into it.
So, here we have Cynthia. For the newer watchers, we'll go straight to her gears and skill real quick to get them updated. As you can see, I've almost got
her at 10 stars.
Maybe I should have waited with this guide when I did that, but I couldn't wait any longer to show you guys more about her awakened state. So, let's go
straight to the skills right now. For her skills, as you can see, I've already set it up most of this, and this is basically how you want to set her up as
well. You want to get all these skills to 25, the basic attack to 20.
This is basically cuz you need a lot of skill points for the rest of your Rangers as well. So, this is how you want to set up her skills and how to
level them. Now, let's go to see what these skills are.
The basic attack, the moon blade, not that interesting, just going to do some energy damage to a single enemy, and the more stars you get on her, the extra
damage she will deal. Then, we have the lunar hunt, and this is randomly going to lock into three targets launching three moon blades each dealing
a lot of extra attack energy damage, and of course, the more stars you get on her, the more damage you will do. It's pretty basic, and most of these are for
all the heroes the same.
Then, we are going to look at moonfall dancer dance, sorry. Increase crit rate by 13% fires a giant moon blade dealing 1,500 attack energy damage to enemies in
1,500 attack energy damage to enemies in range.
But, at first this is a bad skill, but once you reach more stars on her, it's going to get interesting. And once you unlock that second star, deal damage to
all enemies. So, this is going to be an AoE damage AoE damage uh uh done to all the enemies, and then she's really going to shine. So, at
first it's pretty bad, but once you got this one unlocked, she's going to really shine and do a lot of damage to everyone. Nobody's going to be excluded.
Uh of course, the more stars you get, the more damage she will deal. Her passive is going to increase her crit rate as well. Uh it's 70% uh is it right
now. And of course, once you reach these stars, you get more uh crit damage. And once you max the rise, you get 4% extra crit damage. That's really going to
boost her overall crit with a lot. As you can see with both of these stacking up. Uh let's go to her gears real quick, and then we go to the awakened state.
So, of course, for all damage dealers, we want to have a good sword, good gloves. Uh boots uh pretty decent. Uh but, we need to also think a little bit
about their counters. And their counters are going to be the warlocks. Of course, you will be chanceless against the warlocks, but that doesn't mean we can
uh upgrade our odds a little bit. So, we want to also get a good chest plate to uh defend yourself against the physical damage of the warlocks that uh Joker
has. So, uh that's it for uh this gear.
Let's go into the awakened uh stat right Let's go into the awakened uh stat right now.
So, of course, I cannot show you guys uh all the stats here yet. I just remember that with once you reach a few levels, you also get uh your max skills uh
pushed further so you can instead of 30 you can go to 31 and once you reach more levels you can go to 32 and so on and so
on. I think it stops at 40 or 50. I don't know cuz I am not a whale so I will also probably never get it to max but yeah just know that if you level up
these heroes awakened you also can push your skill level up so that is really good to know and will really help your account progress. Then we go to the
preview here and of course you can see how much attack, HP, defense and damage resistance you're getting extra damage resistance you're getting extra upon
getting these levels. So at level 10 at level one it's only 700 but once you push up it's going to really double and it's going to get
really crazy the more you go to level 40 and at level 40 this is really for the and at level 40 this is really for the whales.
As a medium spender I do and a low spender I do suggest you stop at level 20 so that you can also save up some uni shards for other heroes that will be
awakened cuz you can bet that all the heroes will be awakened in this game cuz of course it's going to make make them a lot of money. So let's
go to the skills right now and see what's up. Then I go here cuz it's easier for me to read and the first skill skill is as followed. Each moon
blade cost Grand Cynthia one stack of moonlight kept at four times the number of ranger heroes in your team. Each stack Grand Cynthia 1% energy damage
bonus. So each stack of moonlight gives her also 1% energy damage bonus.
That's really going to add up cuz of That's really going to add up cuz of course you're going to get more stacks once you
get more heroes. So this is a really great skill to start off with and it's really going to help your Cynthia do more damage. Then we have the second one
and this is going to buff your ultimate skill and lunar Hunt deals 20% additional damage and grants Cynthia two stacks of Moonlight, so it's really
going to add up another stack of Moonlight. And this is really going to boost her attack as well. So, she's really going to do a lot of damage each
time you also level up this cuz you can get that Moonlight and that's really going to be interesting to see, especially with
that old attack is she can really start destroying the squads with one blow.
It's It's going to be nice. Then, uh this is where you really want to get also for the medium and low spenders cuz you can use the Moonlight that you're
getting. And as you can see, consume up to 10 stacks of Moonlight, Moonfall Dance deals one additional attack at 6% attack number of Moonlight stacks
consumes as energy damage to the target.
So, the more Moonlight you got, the more attack you will get as well.
So, if you have 10, it's going to give So, if you have 10, it's going to give you 600 attack percentage damage up. So, that is really nice if
you get what I mean.
If I read this wrong, also tell me the comments, please, and you can educate me as well.
Then, we go to the next one and as all the awakened states, this is going to buff your all your allied ranger heroes attack, HP, and defense by 8%. And once
you reach this, of course, at 20, you want to stop as a low and medium spender and save your only shards for one when more heroes are getting awakened cuz you
really want to plan ahead with this one.
And you want to play smart also cuz after level 20, it's going to get real hard to get to 4 30. And this 30 passive skill is not all that.
Then, we go to level 40. When Cynthia lands a crit on an enemy target, damage increased by an additional 20%.
increased by an additional 20%. Uh yeah, it's it's good.
Uh but it's also only 20%.
Uh and you have to get lucky if you hit the crit.
Uh so, yeah, you do get a lot of extra stats with them as we have seen in uh the preview here from uh 20 to 40, you really double everything. So, if you are
well, of course, you want to push to 40, but don't uh expect this skill to really do a lot of extra for you. Uh the reason
why you push to 40 is really basically only to get uh this skill up. Then, we're going to see now how we're going to collect these Uni
Shards uh for you newer players out Shards uh for you newer players out there.
So, of course, in the Honor Shop, you can get these Uni Shards as well. And in the Expedition Shop, you can buy them.
You will really want to buy these uh in the Expedition Shop weekly, and in the Honor Shop, you want to buy them monthly to really uh get more of these
Shards to help your account. And then, we also have them in the Alliance Duel, and you can get these as well uh three and you can get these as well uh three times
times uh each three weeks. You got these Alliance Duels, and you can get two Shards from them, giving you 12 Shards each Alliance
them, giving you 12 Shards each Alliance Duel uh cuz you do it six times, of course.
So, that's really going to add up as well. So, you really want to do it. And as you can see right here, I've already prepared for my Sunce to get awakened
and to really boost her to level 20. And this is also really how you want to plan ahead and get these things done. You can, of course, also buy uh the Shards
as well. In the daily offers, they show up uh five uh bucks for 10 of these Shards. But remember, uh the Shards are really getting
expensive once you reach higher levels.
So, you really want to make sure that you don't uh uh spend too much on this cuz it's it's really going to get expensive and you
have a lot of heroes to get awakened in the future. So, of course, if you don't will, you can do whatever you want. And uh that's it. Of course, uh you can also
get them in the awakened uh tournament that we have going on here. And in uh let's check here.
Yeah, let's see. Sorry.
Okay, here we are. And we can look at their rewards here. And we see that we also get these mystic era rewards also get these mystic era rewards chests.
And these will also give you awakened uh shards. So, that's all going to really help you. Of course, this is going to take a long time before you get here.
And what is also something really important for you guys to know is that you cannot get awakened heroes free to play yet.
I've tried to convince the devs a little bit that it's important to get this free to play, but at the moment they don't want to do that yet.
want to do that yet. Uh let's just hope that they don't uh hide this awakened stat behind the paywall.
And that's everything we can do for now.
If these guys are helping you and uh you want to support my channel, uh smash that like, hit that subscribe, and I'll see you guys in the next guide.
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📝 Trascrizione del testo 11:16 (676 сек) ▼
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Was Devourer right about Annie? Is Annie the new goat of Lost Asylum? And is Joker the joke? You guys we're going to do a deep dive into Annie awaken see
everything about her, her skills, her setup, and we're going to do a deep dive all about her awaken stats as well. You guys know what to do. If you like this
guys, smash that like, hit that subscribe, and let's get straight into subscribe, and let's get straight into it.
So, here we have Annie. Of course, I have not got Annie at 10 yet, so I cannot awaken her. To awaken a hero, you do need the 10 red stars. So, I'm still
far far away from that, and I'm first working up on my Cynthia as we speak.
But, that doesn't mean we cannot see and check out what's going on. Let's first get into the skills of Annie gear, and then we go to awaken state. Of course,
the guys that followed my channel a long time already have the skills and gear, but this is for the newer viewers, so let's go straight into that.
The other attack of Annie is pretty basic, and the more stars you get, the more damage she's going to deal. Then, we have the surprise gift. This is a
pretty good one to have, so you really want to invest in that get it to 25 cuz you need a lot of skill points for the other heroes as well. So, 25 is a good
place to stop. And yeah, the more again, the more stars you get, the first one you get a burning duration of 2 seconds plus, and after that it's all going to
be extra energy damage. So, that's pretty great to have as well. Then, we have the candy jar, her best attack, and her ultimate as well. And once you get
one star on that, you get one extra target to attack, and if the target is burning, deals an additional 900% extra attack damage once. And once you get
more stars on it, she will deal more damage. So, this is really a great one to have, and it's really going to help out in those fights and to really clear
down the back line. So, she's also really a back line killer, and let's go to the ultimate. Pretty basic. It's going to be increasing your energy
damage, and the more stars you get on damage, and the more stars you get on her, uh the more uh damage you will do. Of course, what else do we want to do? We
want to put the ultimate candy jar also to 25, and this can also go to 25, and the basic attack you can do to 20, and that's it for now. Of course, when you
have maxed out the rest, you can max out this, of course, but we want to save up our skill points for other heroes.
For her gear, we want to give her the max sword, and of course, max gloves, and you want to use the boots uh cuz the and you want to use the boots uh cuz the counter
of the warlocks are warriors, and they all do energy damage. So, if you get really good boots on her as well, she's going to stay a long time in the fight.
You can get a chest plate, get it to level 40, so you can get that uh physical damage reduction to really help you against the raven as well. Now,
let's go straight to the awaken state, cuz that is where we came here for.
So, uh let's go straight to the stats.
And the first awaken skill that you will get at level one, uh Candy has a 50% probability to inflict burn on the target for 2 seconds, dealing 200%
energy damage per second. So, that's really going to be a good one. When a team successfully applies burn, additional apply one stack of score
scorch to the target. Scorch deals 25% of any's attack as damage per second.
So, the higher your uh any is with her attack stats, the more damage you will deal. Lasting 20 seconds with a maximum stack out equal to the number of allied
warlock heroes. So, you want to have, of course, the full team with Annie, and this is really going to be an uh damage per second skill, but it's really going
to be handy, uh of course, to really uh do a lot of damage. Then we go to the next one. So, for the second skill, surprise gift damage increased by 50%
for each stack of scorch the target has.
So, uh this is also going to be really a lot of damage to all the enemies on the battlefield and the damage also increases by an additional 4%. So, it's
really going to buff your surprise gift and it's going to deal even more damage than it already did. So, yeah, that's it's insane and
I don't see any way how the warlocks can get even more OP than this already because they will really annihilate the backline quite easy
with any awakened. So, if you're a will or medium spender, I would heavily suggest you invest into getting her. Then we go to the next
one and this is quite hard to unlock.
This is at level 20 and it deals additional energy damage to all enemies with scorch equal to 250% of any's attack the target's scorch
equals this target's scorch stack. So, I don't really know what this means. I don't really know what this means. I think every every scorch debuff that the enemy
every every scorch debuff that the enemy has and it will do that equal amount of attacks.
If you know something more about this and can explain me, tell me in the comments below. That would be really helpful and also be helpful to the
community. But again, this is really going to buff your any up even more and really give her an all out damage boost that is quite insane.
But of course, after this point, after 20, it's going to get real tough to get to level 30 cuz it's going to get quite expensive past this point right here.
expensive past this point right here. So, that is something you want to consider as well and also consider that with each
level any's stats will also increase.
I cannot show you guys it here cuz I didn't unlock her yet, but all her stats will increase and all her will increase and all her uh
skills levels will be upgraded as well.
So, once you were maxed at 30, now if you upgrade her more, you can upgrade her to 31, 32. I think I don't know exactly what the max level is, but I
think around think around 20.
So, for her fourth skill, it is good, but it's also kind of a lackluster cuz of the requirements. You really need from level 20 to level
30, but still it's there. It's going to 30, but still it's there. It's going to be just a passive buff. It's going to increase all elite warlocks heroes with
attack, HP, and defense by 8%. So, that is okayish, but of course that is not really but of course that is not really uh worth it to really push it any further
worth it to really push it any further from level 20 to level 30. Of course, with all the stats increase, it's going to help a lot, but I think for you medium
spenders out there, once you have reached level 20, you want to really stop investing that much into any and you want to save up your Omni shards for
other heroes to be released in the future cuz there will be definitely coming more heroes in the future. Uh that is something that's certain cuz
it's going to give them a lot of money as well.
But, so after level 20, I do suggest that for the low and medium spenders, of course the whales can go back to that, but as low and medium spenders, we want
to stop at level 20, get this third skill right here, and save up our shards for a new hero that will come out later in the new eras, probably. So, off to
the last skill right now. And when normal attacks triggers burn applies one additional burn to a random enemy hero.
Uh scorch duration increased to 30 seconds and max stacks increased by allied war- warlock hero counts three plus. So, the more warlock heroes you
have for your squad, have for your squad, uh the more scorch you can do on your enemy and do uh damage all around again. So, her
build is really set to be uh damage per second. So, she's going to do uh damage all the battle long. So, that's really going to add up and really
hurt the enemies. And that's why she has beaten Joker and is now the goat and Joker is the joke. And let's go to the only shards and where to really get them
for your you guys.
So, the first place where you can get the only shards is here uh in in the alliance duel and it's going to give you two. And we have six
alliance duel, so it's going to give you 12 only shards weekly if you complete this milestone. And you really need to do that to help your alliance out. Then
the next part is as well you can get them from uh the alliance shop. Uh I mean not alliance shop, I mean the shop.
And you can get them from the honor shop and the expedition shop. And you can a lot get a lot of uh these shards here as well. And this is all free to play, so
that's really going to help you out a lot. Of course, uh you can also buy them. And uh here we go. Uh you can also unlock uh
uh the awakened hero this way. And this is the only way at the moment how to unlock these heroes. Uh sadly, I did try to convince
to convince uh the devs to really start releasing this for free to play and do not lock them behind uh the paywall, but that is not
possible yet. But maybe in the future update it will and you can really unlock these heroes this way and you can also choose which awakened
hero you want to buy and the offer is five bucks, but remember you do need 30 shards to unlock awakened state. So you need to buy these three times a day and
it's going to be 15 bucks. So it's better to just buy the buy the package the awakened pass cuz that's going to give you a lot more bang
for your buck and it's really going to help you out with this awakened heroes. And of course there going to be a lot of awakened
heroes, so make sure you get your wallet heroes, so make sure you get your wallet ready.
And of course if you win in the era of revival competition, you can get shards from here as well. Of course those are meaningless if you have not
bought the awakened hero.
So I I don't really like that. I'll be honest with you. I don't like that, but this is something of course they want to intend make sure that you're going to
spend to really get these extra buffs.
That's it for any awakened. Um guys if you have any other things or tips, leave a comment and we can discuss them together and you guys know what to
do. If you like this guide, smash that like, hit that subscribe and I'll see you guys in the next time.
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📝 Trascrizione del testo 10:39 (639 сек) ▼
Trascrizione completa:
Marlena's Awakening is finally here.
What's up, guys? Corpus Gaming and today we're going to discuss Marlena's Awaken skills, her old skills, the gear she needs, and you know what to do. If you
like these guides, smash that like, hit that subscribe, and let's get into it.
So, this is Marlena's interface, and let's go through the basics. Most of you guys know this already. In the description below, I have timestamps, so
if you want to go straight for the if you want to go straight for the Awaken uh explainer, just press that button and you will get there. Now, without further
ado, her skills.
So, let's go fast through all these skills. We got the Skybreaker Slash, dealing 40% extra damage. And once you get more stars on her, she will deal
more uh damage as well, but you really want to only push these uh skill to level 25. Don't push further, it's not needed. Then we go to the
Crimson Bloom. It throws a scarlet flower that explodes on impact, dealing energy damage to targets within range.
And once you get more stars on her, she will deal more damage, and she will get an attack buff for 3 seconds, and this is 12%.
Then we have her ultimate skill uh skill, Peerless Blade, releasing three swords, each randomly targeting an enemy, and it's dealing energy damage.
And once you get more stars on it, she will get more swords, but I don't really like I I it's the best skill she has, but compared to Cynthia and the Joker,
who always go to the back line, this is not the best ultimate skill, but still is the best she has. Let's hope her Awaken state has something better to
offer. Then we have the passive skill, and this is going to increase her energy damage. And once you get more stars on it, it will also increase the energy
damage done. And you also want to max out this one, and you want to max out her ultimate skill. Then we have the tenacity that you get unlocked after you
get eight stars, so you really want to get at least eight stars, but just when you start this game, you're going to push her to 10 stars. It's recommended.
Now we are here for Malena's gear, and we want to have a good sword.
You want to get at least get that to the max stars, and some good gloves, and you also want to make sure that you level up
after 40, cuz as you can see, after 40, the stats really increase a lot, so you really want to make use of that. You want to get the sword to the max level,
and you want to get the gloves to max level. After that, you're going to get some UR boots. You're also going to get two stars on it. And for the chest
plate, you don't have to put stars on it, but try to get at least to level 40 to get that physical damage reduction.
That's really going to help you with the Raven. Well, this was really a fast-paced explainer for Malena, and we are now going to go to the awaken state
to really see what's up in this new to really see what's up in this new update.
So, this is Malena's awaken state, and I have just unlocked her. I've bought the package. It was 21 euro for me, so it was a bit expensive,
but it's the price we pay for having the newest hero, sadly. And of course, let's get straight into the skills, but first, what we're going to
do is we're going to unlock her.
And that we did. We've just awaken her, and we have unlocked the sky breaker slash. And when the sky breaker slash triggers, Malena gains one stack of
battle will with a stack cap equal to two times the normal, two times the number of warrior heroes on the team.
Each stack of battle will grants Malena 1% damage, and damage reduction. I cannot read it.
And 1% damage reduction, but it doesn't really say anything about what it does.
I think it's going to give you a 1% damage reduction on her.
And then that's as follows and once you get um more shards on her, you can buy them in the store.
And I'm going to show you guys where you can buy them after we have discussed their her skills.
So here we are and we just unlocked the Skybreaker slash and at level 10, we will unlock the Crimson Bloom. And the Crimson Bloom deals damage to all
enemies if Milena's battle will exceeds five stacks, inflict threat on all enemies, reduce their damage by 5%. It's a pretty amazing skill and you also get
all of these stats extra. And now we go to level 20 where you unlock her third awakened skill. And this is her third skill, it's called the Blade Tempest.
And at the battle at the battle start, Milena attacks three enemies with the highest HP dealing a lot of extra energy damage. On
hit, Milena grants gains three stacks of battle will. And this is really when the awakened state is going to shine. And uh
you can also see in these stats how much it's increasing, 400 uh K extra health, 4K damage extra, 6K 4K damage extra, 6K um
defense extra and this 3% damage reduction. It's getting insane and I have to say sadly it's also a bit pay-to-win. I know we can get those
shards free-to-play as well and I'm going to show you guys after this one where we can get it, but it's still a bit pay-to-win for my for my flavor. And
now we go to level 30 and this is an faction enhanced soul of the warrior.
During battle, boost all allied warriors heroes attack, HP, and defense by 8%.
And again, the stats increase as well.
Well, now we got 4% damage reduction.
10 11k defense extra, 800k HP extra, and almost 8k attack extra. It is nuts. And then at level 40, it is called Peerless Blade unleashes five
additional sword winds with damage reduced to 60% of the original. So, you get a lot of extra attack for your ultimate skill. And again, these stats
don't lie. 12k attack, 1.3 million don't lie. 12k attack, 1.3 million health, health, uh 18k defense, and 5% damage reduction.
That's really amazing. But again, you really need to grind for it cuz I'm going to show you guys why.
So, here we are. We are back into the interface. And what we need for one level up is 10 shards. So, here we go.
We're now level two. And to get to level 10, we need 100 shards of these enhanced 10, we need 100 shards of these enhanced uh
enhanced tokens. And where to get that, I'll show you guys right now. So, to get the first shards, you can get them from the growth pack. And the growth pack
gets unlocked once you have awakened gets unlocked once you have awakened Merlena's Merlena's skills.
And this pack is 10 euros for me, 11 almost. And you get 20 shards. And once almost. And you get 20 shards. And once you bought this pack, the timer resets. And
you can buy another pack. And it goes from 21 to 50 till 100. And And probably after you bought the 100 pack, you get another 100 pack and so forth. So, you
can basically buy it uh to max it out for the wheels.
I Yeah, why not? You have the money, why not? Maybe uh send me some money money so I can buy those so but that's it for this. We're going to show
you guys where to get it more.
So her hero the hero awaken omni shards you can buy in the honor shop and they cost uh 2.5k uh each time. So you need to pay uh 62k
for 25 shards and you need 100 shards to get to the next level.
get to the next level. Um is it worth it?
I don't know actually cuz you also want to get the gear blueprints.
And 62k is six blueprints as well. Six gear blueprints and one gear one star for your gear is uh five blueprints. So I don't know if it's worth it but you can
buy it here and where else can you buy it? In the expedition shop you can also buy 10 omni shards um in this one and this one you should
definitely buy every week. So in one month you have 40 awaken hero shards from this shop. And that's it for here.
We don't have any more omni shards that we can buy in the shop and we're going to show you guys where to get it more.
So we are here in the alliance duel and you can get two shards in the alliance duel as well.
On phase six you have one and in phase nine you have one. So this is also really why you really want to get more invest in your alliance duel so
you can get at least uh 12 uh omni shards each week and in four weeks uh you will have uh 48 omni shards so you're halfway
there to unlock the first uh skill. So free to play you need roughly around one or two months to get uh the first skill unlocked
uh the first skill unlocked if it is even going to get opened up for free-to-play player. And so, here we are for the last part, and this is where we
can get also Omni shards, and it's the reward for uh the era one uh season. And you have here these Mystic era rewards and a chance to
obtain a hero's awaken shards. So, this is basically it on how to unlock uh how to get more stars on your Marlena to get those secondary
uh skills or third or fourth five skill.
But, again, I don't know uh when or how Marlena is going to be unlocked Marlena is going to be unlocked free-to-play uh in the awaken state at least. Uh
that's it for Marlena. I hope you guys like this guide, and you know what to do. Smash that like, hit that subscribe, and I'll see you guys in the next time.
and I'll see you guys in the next time. Bye-bye.
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📝 Trascrizione del testo 12:00 (720 сек) ▼
Trascrizione completa:
What's up guys, Corpus Gaming here.
Today we're going to discuss the last three Warlocks heroes and what we want to upgrade and what we don't want to upgrade. We're also going to give you
guys a free advice for the free-to-play players at the end of this video, so stay tuned for that. If you like this guys, smash that like, hit that
subscribe and let's get into it. So we're going to start off with the wooden frame, the basic attack and it's going to deal some physical damage to a single
enemy and once you get more stars on it, it's going to increase the damage and of course the higher the level the more damage. It's not that interesting, so
we're going to move on to the second skill and it's called Fate's Thread and it swings the marionette dealing physical damage to a single target,
reduce energy damage received by the two second highest attack allies. So it's basically going to defend your DPS's from getting that back line killing for
4 seconds and once you get more stars on it, it's going to give you more damage reduction and and other allied target and that's definitely going to be your
supporter, so that's amazing and good skill to at least get to 25 and if you are well, you can just push that to 30.
It's a good defensive skill. Then we go to the next one and truth and lies. It lists the marionette stands and smashes to the ground dealing attack damage to
enemies within range granting the three highest attack allies a 70% to be immune to stuns and this is a great way to counter the Red Lady and this is already
a great buff to the Warlocks against the Rangers, so that is why the Rangers stand no chance against the Warlocks cuz this is making Red Ladies stun immune.
All damage received and once you get more stars on it, all damage received by allies heroes reduced by 15%, so you get allies heroes reduced by 15%, so you get another
another uh reduced damage on all your heroes and uh reduced damage on all your heroes and uh um once you get more star stars on it, the
chance of stun immunity also increases to 30% uh which gives it basically always that uh debuff on that stun, so you will never get stunned by the Red
Lady again. And it And at 10 stars, it deals 100% extra damage and increases uh the enemy hero's damage taken by 50% for 5 seconds, so it's a really great
tank to have you can max this out as tank to have you can max this out as well.
And then we have the passive one and you can put this to 25. It's pretty basic.
In combat, reduces all damage taken by 22%. It doesn't really say if this is for all allied heroes or just for Billy.
And they really need to specia- specificize this uh um better so that we know exactly what's going on. And once you get more stars on
it, it will increase its effect and uh at 10 stars, it reduces the energy damage taken by an extra 8%. And this is also a great uh passive buff to have
against those ravens.
Then we have the tenacity as well and let's get into the gear. All right, I had to do something uh different here.
We're still talking about uh Billy, not about Ulfred, but I haven't unlocked Billy yet, so I cannot show you guys this screen. And what we want to do for
Billy is we want to give him a good uh chest plate.
At least get those two stars on that so you can get that physical damage reduction uh 30% and that's going to help you also against those ravens. And
you want to give him boots. And if you are able, you also want to really focus on giving him the gloves as well to get that damage reduction. And this is
basically the setup you want to have for Billy. We are going over to the next Billy. We are going over to the next hero.
So here we have Nicole. Um she is a support class, but I also really think she's kind of the third DPS in the Warlock squad cuz she has some
in the Warlock squad cuz she has some amazing DPS attacks as well. So, it's it's that's why also really the Warlocks are that overpowered and people are not
seeing that cuz we're all focused on the Rangers right now, but the Warlocks are getting there and I think we should focus on the Warlocks more and give them
some more love and respect. Now, let's get into those skills right now. And of course, you want to get here at least 10 eight stars for the tenacity, but we
want to look at the passive skill attack skill first and it's called Amber Dust and it's the basic attack and what it does it
releases flame to inflict physical damage to a single target and also it heals the ally with the lowest HP for 10k plus 50% of attack. So, the higher
the attack is the more she's going to heal. So, that is also a reason why we're going to do her gear a little bit different. So, we are going to look at
those extra things once you get more stars on her, deal 40% extra damage and restore 5k HP extra and again around eight stars extra damage
increased to 100% and extra HP HP recovery increases by 15k and the other one is again above to her attack another 200% and extra HP recovery to 30k and
that gives you the 50k here in total.
And what is also really good about this is that she's going to basically keep on healing and that's amazing. Let's go to the second skill.
And what we have here it's called the heartwarming flame. Throws two fireballs healing the two lowest HP allies for 80k plus the attack. So, and the more stars
you get the more healing that will happen as well. And of course, the higher the level, the more healing that's going to go on.
Then we go to the next one. You also really want to get this to 25, and the wheels just can push this to 30. And you can also push this this first skill to
25 as a normal player. And as a whale, also maxes out to 30. Then we are going to go to the second one, the ultimate skill. And it summons a pillar of fire
dealing a lot of physical damage to all enemies. And this is why she's also kind of DPS. She's going to damage all enemies. If the targets are burning, and
they will be burning cuz of the skill of Joker, increase the attack by 40%. And I excuse me, I made a mistake. It's not Joker, it's any skill that's going to
really boost this damage as well. And the more stars, the more dealing that's going to happen. And once you get those final 10 stars, it's going to give you
an extra 5% on the burn damage. So, that's amazing. And you also really want to max this out. I think this is the really the hero that you want to fully
max out on all the skills, cuz it's amazing. Then we go to the last one, the passive skill. And it is called flame soul power. And in battle, all elite
warlocks get an attack increase. And once you get more stars on her, the attack speed increases, the attack bonus increases, and then again, the attack
speed increases as well. And I just I just think this is also maybe one of the best support classes in the game. And they should really try
to balance it out. Maybe give Harper some more extra love.
But we're not here for Harper. We have Fornicol. So, let's get into her gear right now. So, again, don't look at any.
We're talking here Fornicol. And we're going to look at the gear right now. And what we really want to have is a good what we really want to have is a good sword.
And you can get this to two stars as a medium player.
As a whale, you can of course get those four stars, but you don't really need to push hard on this. We're not looking at the crit rate right here. We want to get
a hero attack up. And we going That's what we really want to focus on. The crit rate is not really that important.
And we want to get gloves as well. And this is really the one you want to get as high as possible. And it has two reasons. We want to get more attack. And
this is the attack boost percentages. So we also want to get that up. And once you get 240 up and up, you really get more percentage. You get 25 0.25%
each time you upgrade it. So that's really going to go fast. And then we want to get this damage resistance.
That's going to help your support class also survive a few backline killing hits. And what we also want to get is some nice boots.
The warlock's counter is warriors. And the warriors deal only energy damage. So that's why you really want to also get good boots on her. And the chest plate
you can get, but you don't really have to put any stars into her. We want to put stars in the sword, the gloves, and the boots. That's it for Nicole. We're
going to go straight into the last hero.
And it's going to be an SSR hero. But I'm going to explain you guys right now I'm going to explain you guys right now why.
So here we are, and this is the last hero that we're going to discuss. And it's Stellar. And why we are discussing her, we will see right now. We're going
to first discuss these skills. And the auto attack is basically just an attack that goes to a single enemy. And it's The higher [clears throat] the stars,
the more damage it's going to deal.
The second is the destructive comment.
And it summons a comment dealing attack damage to an enemy within range increase the damage taken by monster by 8% for 3 seconds and the attack damage increases
once you get more stars in her and this is really going to help you with the world boss to get more damage in.
Then we have the ultimate skill and it's called the wishing star. It summons a meteor shower increasing adjacent warlock allies damage to the monsters by
30% for 5 seconds and the more stars you get in her the higher the effect will be and also the duration of this effect.
And what you really want to do you want to put her in the back line in the middle so she can at least buff up three warlock heroes. So that's what you want
to do and what we have as well as the final passive is final starlight and when Stellar takes fatal damage in the battle she expands her starlight before
that healing the allies with the lowest HP for 200% attack. And uh this is not really that interesting maybe for free-to-play players it is going to be
really good and that's what we're doing next. I'm going to tell you guys what free-to-play squad you can use for the free-to-play squad you can use for the warlocks.
So what's pretty nice about the warlocks is that you can also get Joker free-to-play. You only need 5K diamonds and you can get him from the wheel and
unlock him and Annie is going to be unlocked in the tavern once your server is at a later age. So that's also the free-to-play DPS so you got both DPS's
free-to-play and what do we want to look at for the rest of the heroes? We want to get at least uh Stellar for the to get at least uh Stellar for the support
and we want to get Haster as a tank. And what do we want as a second tank and that is Arthur um and I know he's a warrior and we
cannot get the full um warlock squad free-to-play cuz there isn't a free to play second tank.
Uh so we want to get Arthur as the second tank and you basically will get 15% extra attack damage because you're using four warlock heroes. So this is
for the free to play players. I hope this help you guys and I hope these guides help you. You know what to do. If this stuff helps you,
this stuff helps you, um smash that like, hit that subscribe, and we'll see you in the next time. Bye-bye.
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📝 Trascrizione del testo 13:23 (803 сек) ▼
Trascrizione completa:
Is Warlock really the best squad in Lost Asylum? Corpus Gaming here and today we're going to discuss three heroes of the Warlock Squad. You know what to do.
If you like these guides, smash that like, hit that subscribe, and let's get into it. So, we are going to discuss Annie first. And Annie is a secondary
DPS. She is going to be amazing around eight stars or nine stars. And what she has unlocked after eight stars is tenacity. And it's an attack, HP, and
defense buff for 20% and a skill cooldown speed of 10% which is good. And let's get into the skills. All right, here we are in the skills. And what we
got first is the auto attack. It's called Candy. And yeah, it's never really interesting the auto attacks cuz to go straight into the tank and what we
really want is to get behind the tank.
So, you can upgrade this, but I won't push it past 20.
Then, we have surprise gift. It shows a gift block dealing energy damage to an enemy within range and causing them to burn. Inflict 100% attack uh 100% attack
energy damage per second. And what we have here, once you get more stars, you can unlock more seconds of the burning.
And once you get higher stars, it will also deal more damage. That's it for this skill. It's not that good because it goes also straight into the tank. So
you can get this to 20 20 if you're medium player. If you're will you can push to 25. I won't push to 30. It's a waste of your skill points. Then we go
to the ultimate skill and this is a good one. This is called the candy jar and it summons two explosive candy jars targeting the two enemies with with the
highest attack. So this goes straight into the backline and it's dealing energy damage as well. And it also causes burn for 5 seconds. Once you get
more stars in it, you will unlock an extra target to attack and it will attack all three of the backlines. If the target is burning, do an additional
900 attack dam 900% attack damage once.
And once you get more stars, it will deal more damage. So that's pretty great. And so this is one you really want to push to 30. Then we have charged
gummies. And in combat, increase energy damage dealt by 10%. And the more you put into it, the higher the percentage.
And once you get more stars, it will also increase the percentage of your energy damage. So that is also a good one to max out. You want to get candy
jar to 30 and you want to get charged gummies to 25. Also to 30, excuse me.
And that's it for any skills. So, we're now going to discuss Annie's gear. And what we have here is we want to give her a good sword, gloves, boots, and a
decent uh chest plate, but you don't want to give her chest plate with stars on it. Just a regular one. And I'm going to explain you guys why we do this. And
for the sword, of course, we have the basic stats here, but we are going to look at additional stats. And for the sword, she gets 500 extra uh attack and
200 uh sorry 5% crit rate. And the higher the sword, the more crit rate, crit rate you get and uh attack of course and all that stuff. But what's
also interesting about this is that once you hit 40, the stats, they go up significantly. So you really want to max out the UR sword uh as it goes. And also
for the stars, you want to really make sure that she at least gets the two stars for that crit rate and maybe a third star for that extra attack. Uh if
if you will, of course, you should always give her also a maxed out sword.
Then we go to the the UR gauntlets. And same goes for this only. There's a little difference. And here it is. We got the damage resistance. And this is
why we really want to also start upgrading this as second because we got the attack and we got damage resistance here 2% and another one at level 40 also
2% and in the promotions we also get another 4% damage resistance if we do it four stars but you should really if you're a medium player and you're just
starting the game you should really focus on getting at least the two stars and once you're higher in the game you can go for that four star and What we
want to do as well also again once you get above level 40 you get a lot of this extra and what you really want is to get that damage resistance because that's
going to help your DPS also survive uh the backline killing of your enemy the backline killing of your enemy squad.
Then we have the boots here and what we got going on is why we want to also push this out a little bit is because we want
that energy damage resistance. A lot of heroes do energy damage resistance. So that is really what we want to focus on.
Get that 40 get to that level 40 and at least try to get two stars on these boosts so you get 30% uh energy damage resistance which is quite a lot. And for
the next and the last part we are talking about the armor. And what we want to do here is we want to get it at least to level 20 so you can get that
physical damage resistance. If you have a lot of gearstones left, you can also push it to level 40, but you don't want to put any stars in it. And the reason
why you want that physical damage resistance is because the raven deals physical damage. And that's why you also must not neglect the physical damage
resistance buff because it's quite handy against those besty ravens. We are going now to our next hero. And that's it for
Annie. All right guys, here we are. and is the Joker and he is your main DPS.
You really want to invest high into him.
He is the ultimate backline killer of Lost Asylum and he is the goat. I don't use this word often but he really is.
And let's get into it. You want to get it 10 stars, unlock that tenacity. I already explained what it does. So, let's get into those skills because I'm
excited. Here we are. And this is the skills. And we start off with a great basic skill. You heard it. Great basic skill. I never said that before. And it
throws a card dealing 200% uh physical damage, which nobody is really prepared for. And here comes the kicker to the lowest HP target. That means it goes
straight to the backline. His basic attack hits the backline, which is amazing. And it deals 40% extra damage once you get those stars on it and some
more once you have really maxed out his stars. So, you really want to get this one. And I never said this before, you want to get the basic auto attack also
to 30. Let's get to the second skill.
We have the hard wrath card and it throws a hard card dealing uh physical damage to two random targets. And it also once you get it to nine stars, it's
going to inflict a burn and it's going to stay on there for three seconds. And what's again great about it, it's going to random targets. So, it goes also
there's a high chance that it goes to the backline and it's going to deal burn damage, which is amazing. And it's also going to be really good with Annie with
her ultimate skill. You also want to get this to 25. Also, as an medium player or free-to-play player, get this to 25 ASAP. Then we go to the Joker ace. And
this is an amazing uh ultimate skill as well. throws two joker cars dealing physical damage to two lowest HP enemies. And again, once you max out
this and you get those 10 stars on the joker, you get an extra target. So, this goes all to the backline. And I'm going to tell you, nobody in the backline has
a good chest plate on. So, it's going to demolish them. And that is really uh it's it's I'm excited. And then we go to the passive skill. It's called fancy
emotions. And it's going to give you more crit rate. And the higher the stars, the more crit rate. This is your typical assassin. Uh, and you really
want to invest highly into the Joker. I think by far the best DPS uh character in Lost Asylum. for the Joker's uh gear.
You of course want to give him the highest possible sword you have and give him also the highest possible glosses because you really want to get that
attack boost up and why you want to get that uh sword up. I already explained it to any so I won't go through all of this. I'm not going to waste you guys
time, but you want to get that crit rate. The higher the crit rate, the more crit damage he's going to pull. And with that passive skill, it's going to be a
really brutal killer. So get him that sword if you can give him that level 60 sword. And we want to get the gloves as well. Good. And you want to get give him
some nice boots. And again the chest plate level 40. Don't put any stars on that. He's going to demolish he's going to demolish enemies. And we are going to
go to the last hero of today.
So here we are guys. This is the last hero of today and we're going to talk hero of today and we're going to talk about formerly known as Brian. And I like this
name pretty much. Um, what we have here, of course, you want to get to the A star, blah, blah, blah. You want to get the tenacity. We know about that. Let's
get into the rest of the skills right now. And here we are. We got the sharp claw. And the sharp claw deals physical damage as well to a single enemy. And u
yeah, not much more to say about this.
It uh it is what it is. It's going to deal more damage once you get more stars from it. So that's it for the basic attack. Let's get into the second attack
and it's called lunar hole and hole.
It hauls the sky holes. I don't know how to pronounce it. Uh and it enters a berserk state when taking damage reflects 70% now, but once it get
higher, the the reflex percentage will go up of that damage taken back to the attacker. This effect lasts for three seconds and once you get more stars on
it, the effect will increase and also the duration will increase as well which is pretty uh amazing because it will uh reflect reflect everything. So it go
will go also to the backline. So you will also have a kind of backline killer tankish uh guy here which is pretty good. Then we go to the ultimate skill
and it's called the throat bite and it charges up then launches forward and bites the target dealing physical damage and reducing all damage taken by all
allies heroes. So it's a good tank skill that's also going to help defend the rest of your squad. And once you get more sto it its effect will also
increase and that is pretty decent. And what we have here is the passive skill and in combat reduces all damage taken uh by 8%. But what's interesting about
this is that you don't really want to have that because if you reduce all the damage taken. So if you really push this up, then you will uh give a negative
effect to your second skill, the lunar hall, because it will also give out it will dish out less damage to your enemies if you upgrade this. So you
don't really want to upgrade it. You want to keep it at maybe 10, maybe 15 or something, but don't push it to the max because in the end it will really just
be uh a negative effect for the damage that you might deal to the backline. And it's pretty uh an interesting skill.
Let's say it's a good tank. Let's go to this uh the equipment right now. So for Brian's uh gear, what we want? We want of course to give it a chest plate and a
boots. The swords and globes don't really matter because we got a tank over here. So, we really only want to give him tank um tank gear. What you can do
if you have some extra gloves and if you are a will, you also want to give him the gloves as well. And uh that is the only reason why is because you have that
damage resistance stat on the gloves that you really want to have on your tank heroes as well. But the main focus is the chest plate and the boots. And
that is it for today. We have discussed three uh heroes of the warlock squad and I have to say I am flabbergasted. They are really I think it's the best squad
that uh Lost Asylum has at the moment.
You don't know what's going to happen in future updates and I do think a lot of people are missing out on their potential the Warlock Squad. We are
going to discuss the other two heroes in the next video. You know what to do. If these guys were helpful and you want more, smash that subscribe, hit that
like, and I'll see you in the next time.
like, and I'll see you in the next time. Bye-bye.
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