Era della Rinascita: cosa resta aperto, eroi per settimana e da dove iniziare

L'Era della Rinascita dura 56 giorni e una nuova viene annunciata 5 giorni prima dell'inizio. Il gioco la chiama Era della Rinascita, mentre i giocatori la abbreviano in Era o Età...

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L’Era della Rinascita dura 56 giorni e una nuova viene annunciata 5 giorni prima del suo inizio. Il gioco la chiama Era della Rinascita, mentre i giocatori la abbreviano in Era o Età. Tutto ciò che si trova all’interno di un’Età viene calcolato a partire dal giorno dell’Età anziché dall’età del server, quindi l’intera pianificazione si sposta con l’inizio di ogni nuova Età. La mossa iniziale è la Statua del Lord, poiché la catena da essa derivata porta alla Specializzazione e alla Resistenza.

Aperto per l’intera Età

Il Concorso dell’Età, il Patto dell’Età (battle pass), il Bonus dell’Età, la Specializzazione del Lord, la Resistenza, il Pass Settimanale e la Lega di Spedizione sono attivi dal 1° giorno fino alla fine. Tutto il resto arriva secondo il programma e rimane aperto per un periodo di tempo limitato.

Eroi dell’Età per settimana

Le finestre degli eroi si aprono una alla settimana e durano 7 giorni ciascuna, quindi una finestra persa dovrà attendere la prossima Età.

Giorno dell’EtàCosa si apre
1Risveglio di Marlena
8Arma Esclusiva di Daskal
15Risveglio di Cynthia
22Arma Esclusiva di Luigi
29Risveglio di Annie
36Arma Esclusiva di Ulfrid

La Promozione degli Eroi si distingue da questo ritmo: si apre l’8° giorno e dura 49 giorni, quasi fino alla fine dell’Età.

Da dove iniziare

La Statua del Lord viene prima di tutto: sblocca la Specializzazione del Lord, che a sua volta garantisce la Resistenza. La Specializzazione ha 40 livelli e ognuno di essi assegna un punto abilità.

La Resistenza funziona solo fino al livello del nemico

La differenza è data dalla Resistenza del nemico meno quella del giocatore. Quando quella del giocatore è superiore, la differenza si azzura e nessuno riceve alcun bonus. Mettersi in pari vale lo sforzo, eccedere non serve.

Pass Settimanale

Il pass dura 7 giorni e garantisce Resistenza +250 e Velocità di Marcia +5% mentre è attivo. Ogni giorno assegna 20.000 PE di specializzazione, 100 diamanti, un oggetto di stamina e 80 accelerazioni da cinque minuti.

Pagine collegate

Pagine che menzionano questa. L’elenco è generato dal markup, non compilato a mano.

  • Cambio di server: trasferimenti, ora del server e nuovi server
  • Mischia della Città Reale: regole, il Re e ricompense
  • Eventi speciali: i nove eventi della scheda e il giorno di arrivo di ciascuno
  • Eventi: competizioni, alleanza, guerre, stagione
  • Pass dell’Era
  • Contenuti: eroi, esercito, eventi e spese
  • Skin: bonus, durate e la Fortezza del Corvo Nero
  • Valle degli Ammassi di Cristallo (Valle di Cristallo): vene, abilità e ricompense di grado
  • Mappa del mondo: distanze, velocità e raccolta

Note di pratica della stagione: Resistenza, Specializzazione, Risveglio, Armi, Claire

Compagno di pratica per il programma sopra (note della stagione di DTF; le meccaniche complete si trovano nella Guida all’Era). Nessuna duplicazione qui — solo ciò che il programma non dice.

La Resistenza sbarra la caccia. I mob stagionali trasportano un livello di infezione contrastato dalla Resistenza, e i cancelli avanzati arrivano a RES Lv.40 / ~10.000 RES. Una penalità rossa del −30% è un test, non un salto: una squadra ben assemblata vicina al livello target spesso riesce comunque a completarlo. Esegui la Blight d’Élite come raduni con chi possiede già la RES necessaria invece di aspettare il recupero individuale.

Mostri di risorse e requisiti di RES della Blight d'Élite

La Specializzazione è il motore dietro la Resistenza. La Statua del Signore accumula EXP di Resistenza ogni ora, e il reddito scala con il livello di Specializzazione — quindi la statua viene prima e la scelta del ramo conta. Tuttofare (Handyman) per impostazione predefinita (economia, ricerca, crescita costante; pagamenti orari di RES EXP citati fino a ~43.200/h); Comandante della Legione (Legion Commander) solo per i combattenti PvP regolari. La scala di sblocco da memorizzare: 10 (teletrasporto gratuito giornaliero, usalo), 15 (frammenti di armi esclusive in Battaglia di Sopravvivenza dal giorno 8), 20 (serie di vittorie nella Guerra del Regno), 25 (negozio VIP), 35 (negozio dell’alleanza), 40 (negozio del santuario).

Il Risveglio di Marlena divide i materiali. L’inizio costa 50 frammenti individuali di risveglio di Marlena; i livelli successivi richiedono frammenti individuali o universali, mentre i normali frammenti di Marlena rimangono sulle stelle. Gli universali sono la linea più scarsa (negozi Onore/Spedizione, checkpoint 6 e 9 del Duello dell’Alleanza; i personali di Marlena si uniscono agli affari giornalieri nella seconda settimana) — spendili per l’emozione e l’eroe successivo non avrà nulla. La Marlena risvegliata è incentrata su una squadra di Guerrieri: Volontà di Battaglia si accumula sui critici (il conteggio dei Guerrieri aumenta il limite), ATK/HP/DEF della squadra, indebolimento ad alti accumuli, un’apertura verso i nemici con HP più alti, colpi di spada supremi extra.

L’arma di Daskal è un equipaggiamento separato. L’arma esclusiva della seconda settimana si sblocca sui frammenti individuali di Daskal e combatte insieme all’arma normale: danno della prima abilità a 4★, scudo di supporto sotto il 50% di HP a 6★, guarigione della seconda abilità +400% a 8★, scudo assorbente supremo +30% a 10★. I frammenti di armi universali affluiscono dall’ultimo forziere della Battaglia di Sopravvivenza, dalle serie della Guerra del Regno, dai negozi VIP/alleanza/santuario — la maggior parte vincolata al livello di Specializzazione.

L’elevazione di Claire è gratuita ma umiliante. La medaglia della seconda settimana (progresso della Resistenza) trasforma la vecchia SSR Claire in UR: lascia la Hall of Fame, le abilità si azzerano, le stelle atterrano vicino a 6 con rimborsi parziali della Hall via posta, e le stelle successive costano circa il doppio. Sembra più debole della vecchia SSR portata al massimo finché la passiva chiave non viene ricostruita — ripristina prima, giudica dopo. Il ruolo rimane di supporto Guerriero PvE (mob stagionali, Re Demone), ideale accanto a Marlena.

L'elevazione di Claire a leggendaria UR

Le vecchie attività alimentano i nuovi sistemi. Limite 60 della Torre di Spedizione (50+ bauli d’oro contengono frammenti di armi universali), nuovi checkpoint di danno del Re Demone e il baule da 18 punti della Battaglia di Sopravvivenza legato ai progressi delle armi. Il Rifugio dei Soldati accumula parte delle truppe irrecuperabilmente perse e le restituisce goccia a goccia — un’assicurazione per una stagione di due mesi, mentre il risveglio e le armi persistono oltre l’Era. Dettagli completi, priorità dei negozi (prima i progetti rossi) e l’ordine F2P si trovano nella Guida all’Era.

Fonte: Last Asylum: Plague - полный гайд по сезонному ивенту Эра Возрождения. Детальный обзор, советы, секреты и тактика как стать топом. di Гейм-Знаток su DTF.

🎥 Video guide

Video guide selezionate e analisi strategiche dai creatori della community

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📝 Trascrizione del testo 17:35 (1055 сек) ▼
Trascrizione completa:
What's up, guys? Corpus Gaming here, and today Era of Revival has started, and we are going to discuss the tech tree. In future days, we will discuss more things
about the Era of Revival, but now it's the tech tree's turn. You know what to do. If you like these guides, hit that subscribe, smash that like, and let's
get into it.
So, guys, we are going to start with our video about the tech. And as you can see, we have the Lord statue here, and we have the specialty button and the
active skill button. We are going to the specialty button. And we have two options here. We have Handyman and Legion Commander. And I'm going to show
you guys who to pick and the reasons why right now. Let's get to that. So, why to pick Handyman? If you're still not level
30 and you really want to push to level 30, it has some really good building buffs that you want to catch. Uh if you still don't have tier 10 troops and you
want to rush to tier 10 troops, you want to get those research buffs as well. So, you would should pick Handyman.
If you don't like PvP and are more of a passive player and you're not really you don't really have the time to join in on
those events on the Saturday, then you should also pick Handyman to really progress your account to the next level.
And why to pick Legion Commander? And this is really a PvP tech tree. And if you're a whale player, you already maxed out everything in
Handyman, so you don't need to go there.
You really want to go into Legion Commander, get those attack buffs to really deal some damage. If you love PvP and want to support your alliance in the
PvP events, you also really want to pick out Legion Commander so you can grab those wins as well. And of course, this is also for Kingdom versus Kingdom
really handy.
If you are level 30 sanctuary and have tier 10 troops, or if you don't have tier 10 troops, but you don't care, you really want to get into this tech tree
to get those extra attack stats.
And then we have as well And then we have as well uh alliance tactic. You really want to get your R5 and R4 to discuss who's going to
pick the handyman and who's going to pick legion commander cuz there are some buffs that really help out your alliance as well. You have uh some stuff that you
really need to unlock on both sides. So, this is something your R4 and R5 have to discuss together. And we are going to go
straight to the next part of this video, the handyman skill tree.
To the handyman, and here we are. This is the handyman, and this is mostly for is the handyman, and this is mostly for PVE
uh content, and the commander is more for PVP content. And what we have here is as follows. We have outstanding contribution, and this basically
increases your to known donation tech for your alliance, and uh this is a good one to have as well to also get some extra income to buy from the alliance
shop. So, get this one. Then we have instant produce, and you gain extra resources, and it has a 1-day cool down.
Um I don't know if you should buy this.
I I didn't pick it for my um uh template cuz I don't think resources is really the biggest issue in the game.
Then we have siege frenzy, and this is going to give your soldiers more destruction. It's basically going to destroy cities faster, and this is more
of a PVP skill, so you don't really want to get that in your PVE build that you're building right here. Then we have fidelity and figure, and this is going
to give you free stamina. Free stamina is always good. You should get this one.
And uh just put some points into that.
Then we have free research or we have free build. And this is also or we have free build. And this is also basically pick your poison.
What do you want to have? If you are What do you want to have? If you are already level 30, you want to ignore free build
and go for free research. And then maybe do get the instant produce to get that the extra herbs that you need so much for your research to get the higher tier
for your research to get the higher tier troops.
Then we go to the next one. And this is a speed up for your research and it instantly reduces all research queues times by 180 minutes
and it has a cool down of almost It has a cool down of two days.
So, yeah, whatever you want. And you can also get instant build and it is the same but only for buildings and it reduces the cool down time
the building time as well 490 minutes and the higher you build it, the more minutes you eat off your building time.
I if you're going to buy it, I recommend buying the instant research cuz research is more important than building. It also
depends a bit on where your sanctuary level are, but if you're above 27, I would always focus on research and ignore the building ones.
Then we have swift stride and it is for rally participation and the returning speed once you did your rally. Not really that interesting and not really
worth putting your points in. Then we got the siege flag and it deploy a war flag on an anti-terrain ally's tent in the ally's tent territory within its
range gain 100 destruction boost for 30 minutes. It's a good one to have and it only costs one point, so you might as well get it.
Then we have the alliance aid when Then we have the alliance aid when reinforce reinforcing an alliance member's territory, the casualty rate of their
troops is reduced by 3%. This is a great way to help out your alliance, so you should get this. It's nice. And then we have the trap. It's called combat XP and
error monster skills grant 10% specialty EXP, but the monsters don't really give a lot, so the 10% or if it is maxed, you
get 30%. It doesn't really matter that much in the great schemes of all. You really want to get your points in alliance duel and kingdom versus
kingdom, but we'll talk about it in the later date of this video.
And then we have help research, and this is a really good one to get. Use on an alliance member increases yours and the alliance members' research speed by 10%.
It has a one-day cool down, and it is for 1 hour, and uh you can get this as well. It is uh only two points, so why not? And here
you have one as well, and this is help building. Uh use on an alliance member to increase yours and the alliance members' building speed by 2 10%, and it
goes to 20% as well, I think. Um you can get it as well, but uh again, it all depends on where you are in the game. Uh below uh above 27, you just
focus on the research is the best.
Then we have material recycle, and it reduces the cost. This one is for research, and this one's is for buildings. So, yeah, whatever you want.
I think you can buy both cuz you have 40 points to use in these skill trees, so you want to use all of them. Then we have the healing force.
And this is basically going to increase your healing speed uh for your infirmary, and you don't really want to get that cuz the
infirmary doesn't really need that much much attention. if you do the batch healing that I teach you guys. What you would do want to get is the bound shield
and it gives you a 1-hour uh shield to your uh alliance member and that's going to really going to help in the PvP events and if your alliance
member forgot to shield up. So, you definitely want to get a few people that have this and it goes three times, so I guess it's a 3-hour shield that your
alliance members can get and uh it says a cool down of almost 3 days, so you really want to use this on the Saturday as well. This is it for the handyman.
I've made a layout to really sh- show you guys what I picked for the handyman, so let's get into that.
So, here we have the road map, a short uh recap of what we just discussed. The first point, you want to do an outstanding contribution, after that
vitality figure, free build five points, free research five points, instant build five points or instant research five points. I recommend doing instant
research. You want to get the siege war flag, you want to get the alliance aid, you want to get the help research, you want to get the help building, you want
to get material recycle, art of architecture and the bound shield and this gives you precisely 40 points that you have and this is it for the
handyman. We are going to go into the legion commander right now.
So, we finished off handyman and now we're going straight into legion commander, the PvP tech tree and let's get into that. And what we have here is
as follows. We have return now and this is basically going to return your troops immediately. You can do it one time daily and
uh I think once you pushed out more levels into it, you can get more returns daily, but it's not really interesting.
What you do want to get is train now.
It's going to give you free troops, 250, and that's quite nice to have as an extra backup. And we're going to get barracks expansion as well, and you can
push this to five and get those 10 extra barracks expansions. We have infirmity infirmary expansion.
Uh the capacity goes up the higher the level. I think it is also 10% but we don't really want to get that cuz the infirmary is never going to be that
full if you're doing the best healing that I've taught you already in my other videos. Then we have frenzy, and this is going to increase
your damage in the frenzy state. So, that's a must-have to get really more attack buffs. Then we have intense intensifies training, and this is going
to increase your training speed. A must-have as well. You want to get five points into that.
Then we have concentrated fire. Enemy castries rate 1% when attacking a burning target. This is really if you want to hurt other people.
want to hurt other people. Um I think they're better buffs to write in the future.
Uh then we go up.
And then we have the wasteland marsh, and this is the one you really want to get. It's going to go 20% one if you put one point in it, and I think 40% if you
put two points in it, and it's during the Royal City Scramble only. And that is still pretty nice to have in the Kingdom versus Kingdom event when you're
hitting the big one. So, then we go to the war supplies, and this is going to increase your plunder rate uh by 6%, and of course when you put
more in it, it's going to get higher.
Then you have a really good one to have.
It's the boost morale, and it's going to increase your morale state uh by 1% for the one point you put in, and it's going
to get 5% once you max that out.
Then we have reinforcements speed up and this is basically going to get your troops faster into your allies to help them out defending them. It's a good one
to have as well.
Then we have concealed identity. I don't think it's really worth to put a point in it. I think there are better options laying around, so we can ignore this.
It's basically going to hide your information to the enemy if they scout you or an attack battle reports.
Then we have the team rate and it's going to increase the damage when participating or instigating a rally, which is pretty good to have.
Uh so this one you really want to get as Uh so this one you really want to get as well.
Then we have reinforced enhancement and it's giving you 1% attack, defense, and HP increase by 1% and you can put five points in it,
so I guess it's going to be 5% and it's not stackable. So it can only be one guy with this buff inside the city. Uh so that's it.
Then we have the full power buff and when reinforcing an alliance member's territory, attacking soldiers casualty rate increases by 1% and I think this is
stackable, so that's also pretty nice to stackable, so that's also pretty nice to have.
Then we have the weakened state. When displacing an enemy territory, a certain proportion of the soldiers become weakened. Soldier level reduces by one.
Up 2,000 soldiers can be weakened per day. I don't think this is really an interesting one to have, but the charging war flag is.
Place a war flag on a vacant terrain.
Friendly territories within the range gain two plus attack stats for lasting for 30 minutes and it stacks up to five times, so it can get 10% extra attack if
five members have this as well and it's going to be great for Kingdom versus Kingdom. A must have for your alliance and this is what I mean with those extra
and this is what I mean with those extra alliance uh tech. Now, I'm going to show you guys what I've picked for the commander in my
layout, and that's it.
So, this is my setup for Legion Commander, the 40 skill points. The first five points go into train now.
Then, we have five points into barrack expansion, five points into frenzy, five points into intensive training, two points into wasteland march, five points
into boost morale, five points into team rate, five points into reinforced enhancement, two points into full power buff, and one
point into change charging war flag. And this is it for the Legion Commander. And we are now going to discuss how to get the points to actually level up your
tech tree and get these great buffs for your accounts. Let's get into that.
So, here we are, and excuse me, I'm going to get that pirate ship first cuz that's the most important thing we have to do in this game. Let's go right to
the pirate ship.
And after that, we are going to And after that, we are going to continue.
Okay, here we go. We are going to discuss how to get those skill EXP points for your tech tree, and it is as follows. We are going here, and we want
to hit those blights.
And these give a first time rewards 1K, and then after that it gets quite low. I think it's around 200. It's not that interesting. And then, we have these
elite blights that also really give a good first time reward for your rest EXP, more about that in a later video, and a little bit of lord specialty EXP.
But the most points you will get from kingdom wars. And what we have here is the royal city scramble, and here is where you get those points and look at
that there's a lot of uh Lord Specialty XP so you really want to make sure that you are online on the Saturday to help your alliance out and your kingdom of
your alliance out and your kingdom of course.
And then we have the alliance tool as well giving you daily a lot of well giving you daily a lot of uh EXP points as well and those are the
biggest two options to really farm those levels up. And what we have as well are the packs that we can buy and we have them here in the Era of Conquest and
they are basically €30 to get both of they are basically €30 to get both of them uh free to play. You can also get a few of these points here but it's nothing
compared to the packs that we have going on here with some UR shards as well into it so that's pretty nice.
And this uh milestone is for 55 days so that's okay. And I I [ __ ] I I got too late.
It's okay. All for the sake of you guys enjoying this video.
enjoying this video. Um so that's it for basically getting those EXP points and um what else you can do as well is we have this shop here and you can
really get uh also some uh reset uh buttons. Here it is and you can get specialty skill uh reset books and this is basically you
can switch around between uh Handyman and the Commander if you buy these books and then you have these skill reset uh books where you can
really reset your skills uh inside your specialty that you have chosen. And here we have some extra skill points that you can buy as well.
Pretty expensive and I don't know if they add to the 40 or if you can go above 244. Uh maybe you guys know and you can tell me in the comments about
you can tell me in the comments about this and that's it for this video. I hope it has been a good one for you guys and I
hope you have learned a lot about it and you know what to do. If you like this guide, hit that subscribe, smash that like and I'll see you guys in the next
one. Bye-bye.
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